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60 Riot Games User Interface Designer Jobs Hiring Near You

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Riot Games Jobs Information

What are the key skills and qualifications needed to thrive as a User Interface Designer, and why are they important?

To thrive as a User Interface Designer, you need a solid understanding of visual design principles, user-centered design processes, and proficiency in design tools, typically supported by a relevant degree or portfolio. Familiarity with software such as Figma, Sketch, Adobe XD, and knowledge of prototyping and wireframing tools is commonly expected. Strong collaboration, communication, and problem-solving abilities set standout designers apart in this role. These skills ensure the creation of intuitive, visually appealing interfaces that enhance user satisfaction and meet business goals.

How does a User Interface Designer typically collaborate with developers and UX designers during a project?

User Interface Designers work closely with both developers and UX designers throughout the design and development lifecycle. They translate UX research and wireframes into visually appealing, user-friendly interfaces, often participating in design sprints or agile ceremonies. Regular communication with developers ensures that design specifications are feasible and that the final product matches the intended look and feel. Collaboration tools and design systems help maintain consistency and streamline feedback, making teamwork smooth and efficient.

What are User Interface Designers?

User Interface Designers are professionals responsible for creating the visual layout and interactive elements of software applications, websites, and digital products. They focus on designing intuitive, attractive, and user-friendly interfaces that improve the user's experience. Their work involves selecting color schemes, typography, button styles, and ensuring consistency across all screens. UI Designers collaborate closely with UX Designers and developers to bring digital products to life and ensure they are accessible and easy to use.

What is the difference between User Interface Designer vs User Experience Designer?

AspectUser Interface DesignerUser Experience Designer
FocusVisual layout, interface elements, and interactive componentsOverall user journey, usability, and user satisfaction
SkillsGraphic design, prototyping, visual communicationResearch, wireframing, user testing
ToolsSketch, Adobe XD, FigmaAxure, Balsamiq, UserTesting
Work EnvironmentDesign teams, product teams, tech companiesDesign teams, product teams, UX agencies

While both roles collaborate closely, User Interface Designers focus on creating visually appealing and functional interfaces, whereas User Experience Designers prioritize the overall user experience and usability. Understanding these differences helps employers and job seekers target the right skills and responsibilities in the digital design field.

What is it like to work at Riot Games?

Riot Games is known for its collaborative and innovative culture, prioritizing teamwork, creativity, and player-centricity in game development. The company's structure is divided into various teams, including game development, esports, and community engagement, with a focus on open communication and cross-functional collaboration. Working at Riot Games may appeal to candidates who are passionate about game development, enjoy a dynamic and fast-paced work environment, and are motivated by the opportunity to contribute to the creation of engaging and immersive gaming experiences.
What other companies are hiring for User Interface Designer jobs?
Infographic showing various User Interface Designer job openings at Riot Games in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution.
User Experience Designer III - Unpublished R&D Product

User Experience Designer III - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 17 days ago


Job description

As a User Experience Designer, you will design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. You will collaborate with interdisciplinary teams and work with every tool at hand to innovate and iterate player-focused designs that'll delight millions around the world.
As a Senior User Experience Designer on an unpublished R&D product, you will be responsible for delivering design work in a high-scope, complex, and often ambiguous product area. Your work will generally encompass multiple features and sometimes span across teams. You will apply design thinking and take a broad approach to ensure experiential continuity across platforms and touch points. You'll work from concept through development and collaborate with other designers to continue to improve the player experience.
Responsibilities:
  • Support high-level design goals by developing intuitive and clear UX flows, primarily for our mechanics and around the game features
  • Build wireframes, interactive prototypes, and presentations as needed for proof of concept and implementation.
  • Communicate ideas to design, engineering, and art and collaborate across teams to help drive player-experience-first design.
  • Be prepared to help implement prototypes (with engineering and UI support) to show proof of concept.
  • Articulate design decisions and communicate your data-informed vision, design rationale and solutions to team members.
  • Deliver appropriate level of design artifacts for the team (e.g., strategy articulation and alignment frameworks, discovery/research results, journey maps, flows, wireframes, mockups and/or prototypes)
  • Work with project leadership to establish best-practices and quality standards, and champion user-centered design methodologies
Required Qualifications:
  • 5+ years experience designing for games, digital experiences, products, or platforms as a User Experience Designer, Information Architect, Interaction Designer, or similar.
  • An inspiring professional portfolio with examples of your past work.
  • Professional experience with Figma (preferred), Adobe Creative Suite, Sketch and other industry design and prototyping tools
Desired Qualifications:
  • A minimum of a BA/BS degree in Human-Computer Interaction, Interaction/ Interface Design, Communication Design, Graphic Design, or equivalent experience.
  • Broad or secondary UX skills outside your core specialty: interaction design, content strategy, user research, information architecture, prototyping, visual design, UI animation etc.
  • Expertise designing UI to work across multiple devices and form factors.
  • Deep experience designing for mobile games.
  • A passion for (or an interest in) strategy games.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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