lionsgate
lionsgate

9 Lionsgate Graphic Designer Jobs Hiring Near You

Rendering Engineer

Raleigh, NC · On-site

$90 - $130/hr

... as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in ... If you're driven by the challenge of making real‑time graphics feel like they belong on a cinema ...

... as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post ... If you're driven by the challenge of making real-time graphics feel like they belong on a cinema ...

... as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post ... If you're driven by the challenge of making real-time graphics feel like they belong on a cinema ...

... as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post ... If you're driven by the challenge of making real-time graphics feel like they belong on a cinema ...

... as with Lionsgate on John Rambo , a prequel to the iconic franchise. The studio is in post ... The Animator is responsible for designing and creating the motion of computer graphics characters.

lionsgate Jobs Information

Do workers at Lionsgate get paid breaks?

No. Most people don’t get paid breaks.
80% of people say they don’t get paid breaks.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

Does Lionsgate pay people when they’re sick?

Yes. Most people get paid when they’re sick.
80% of people say they would get paid if they were sick but scheduled to work.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

Is it stressful to work at Lionsgate?

Most people feel stressed here.
100% of people say they often feel stressed at work.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

Do people at Lionsgate recommend working with their team?

Only some people recommend working with their team.
60% of people report that they wouldn’t recommend working with their immediate team to a friend.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

Do people get enough training when they start at Lionsgate?

Some people didn’t get enough training when they started.
40% of people report they didn’t get enough training when they started working here.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

Do people get support to advance at Lionsgate?

Only some people are given support to advance their career here.
In the last year, 60% of people report not being given support to advance their career here.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

Do people think Lionsgate’s headquarters understands what’s happening where they work?

Most people think headquarters doesn’t understand what’s happening where they work.
80% of people think that this employer’s headquarters or owners don’t have a good understanding of what’s really happening where they work.
Based on data from 5 people who took the Breakroom Quiz between February 2025 and March 2026.

What are the most popular categories at Lionsgate?

Infographic showing various Graphic Designer job openings at Lionsgate in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Physical job distribution.

Rendering Engineer

AGBO

Raleigh, NC • On-site

$90 - $130/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

About the Company

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist‑led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio’s projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026. AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post‑production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co‑produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard—former Chief Creative Officer at Epic Games and co‑creator of Fortnite—as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We’re building the future of storytelling—and we’re looking for bold, creative minds to help shape it. If you’re ready to help define what comes next, we’d love to meet you.

Position Summary

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real‑time technology, pushing the visual boundaries of what’s possible in interactive experiences tied to some of the most ambitious IP in entertainment. This is a rare opportunity to bring film‑quality artistry to interactive platforms, working alongside world‑class creators who demand—and reward—excellence. If you’re driven by the challenge of making real‑time graphics feel like they belong on a cinema screen, this role was built for you.

Key Responsibilities
  • Architect and own the rendering pipeline for real‑time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
  • Research, prototype, and implement advanced rendering techniques—including global illumination, ray tracing, physically‑based shading, post‑processing, and VFX integration—translating cutting‑edge academic and industry work into shippable features
  • Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
  • Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
  • Contribute to engine‑level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
  • Partner with cross‑functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
  • Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform‑specific rendering features, advocating for their adoption where they serve project goals
  • Perform all other duties as assigned
Qualifications & Skills
  • 5‑8 years of professional experience in real‑time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
  • Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real‑time engine such as Unreal Engine 5, including experience working at the engine/renderer level
  • Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high‑performance, maintainable, production‑grade rendering code
  • Proven experience with advanced rendering techniques—physically‑based rendering, deferred rendering, temporal anti‑aliasing, screen‑space effects, and/or ray tracing—and the ability to architect these systems from the ground up
  • Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non‑engineering stakeholders in a fast‑moving, creative production environment
Additional Information
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E‑Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

#J-18808-Ljbffr

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media