Engine
Engine

60 Engine Jobs Hiring in Maple Ridge, BC

You will work side-by-side with game engine developers and experts to help them share their knowledge. Responsibilities Work with distributed teams (product management, engineering, content, and ...

Technical Artist

Vancouver, BC · On-site +1

CA$85K - CA$115K/yr

Support artists with art-to-engine integration, including setup, debugging, and optimization of assets and systems, as well as housekeeping and naming conventions * Design, build, and maintain tools ...

Licensed Auto Mechanic

Abbotsford, BC · On-site

$36 - $45/hr

Radiator and engine cooling systems * Batteries, starting and charging * Steering and suspension * Brake repair * Oil services * Check engine light * Mufflers and exhaust services * Visual safety and ...

Radiator and engine cooling systems * Batteries, starting and charging * Steering and suspension * Brake repair * Oil services * Check engine light * Mufflers and exhaust services * Visual safety and ...

3D Generalist

New Westminster, BC · On-site

CA$80K - CA$95K/yr

We are looking for a talented 3D Generalist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for ...

3D Generalist

New Westminster, BC · On-site

CA$80K - CA$95K/yr

We are looking for a talented 3D Generalist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for ...

Showing results 21-40

Principal Software Engineer, Physics

Roblox

Vancouver, BC

Full-time

Re-posted 10 days ago


Job description

From the early days, simulated physics has been the foundation of the way users build in Roblox. Our physics engine enables dynamic environments with emergent behavior making games more immersive and exciting.

The Physics team develops Roblox's proprietary distributed physics engine. Our team implements the mathematical models behind our dynamic simulation engine, and ships engine APIs and tools that developers use every day. These models incorporate rigid body dynamics arising from external forces, collisions, and constraints while optimizing for real-time performance. We work on integrating the low level physics solver into the rest of the engine for online gameplay across multiple platforms. You will report to the Physics Environment Engineering Manager.

You Will:
  • Innovate and implement powerful physics features that empower Roblox developers to create immersive and dynamic experiences.
  • Drive innovation through research and rapid prototyping, translating new ideas into practical solutions that stand the test of time.
  • Optimize and enhance the robustness and performance of the physics engine and its integrations, ensuring a seamless user experience.
  • Collaborate with internal teams and external developers, providing expert support and guidance to improve feature utilization and resolve technical challenges.
You Have:
  • Extensive C++ Development: 8+ years of professional experience writing high-performance, optimized C++ code (2+ years if with an advanced degree).
  • Performance Engineering: Demonstrated ability to use multithreading and SIMD optimization techniques to enhance application efficiency with knowledge of modern computer architecture and its impact on software performance.
  • Physics and Numerical Methods Experience: Practical experience applying numerical methods to solve problems in real-time physics simulation.
  • Real-Time Physics Expertise: Proven experience developing and deploying real-time and online multiplayer physics simulations.
  • Physics SDK Familiarity: Hands-on experience integrating and applying physics SDKs such as PhysX, Havok, and Bullet.
  • Educational Background: Bachelor's or advanced degree in Computer Science, Mathematics, Physics, Engineering, or equivalent demonstrated experience.