Job Summary:
Activision is a leading worldwide developer and publisher of interactive entertainment, and they are seeking a Technical Artist to join their High Moon Studios team in Carlsbad, California. The role involves overseeing the development of art pipelines, assisting in game profiling, and providing technical support to the art team to ensure high-quality content creation.
Responsibilities:
• Help define the technical quality standards, overseeing the development of art pipelines
• Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
• Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
• Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post process effects
• Stays current on industry standard content creation tools and techniques
• Create and maintain technical documentation
• Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
• Offer technical support to the art team in day-by-day production issues
• Assist in game profiling and generating report to help content creators get their assets within budget
Qualifications:
Required:
• 5+ years' experience working in technical art or technical animation roles
• Excellent verbal and written communication skills catering to engineers and artists as needed
• Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
• Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis
• Object oriented software design skills using Python, C#, C++, or similar languages.
• Bachelor’s degree in a related field or equivalent work experience
Preferred:
• Working knowledge of linear algebra (vector math) as it pertains to 3d environments
• Programming experience in Python and C++
• Experience building Houdini assets
Company:
Activision develops, publishes and distributes interactive entertainment, and leisure products. It is a sub-organization of Activision Blizzard. Founded in 1979, the company is headquartered in Santa Monica, USA, with a team of 5001-10000 employees. The company is currently Late Stage.