Sr Software Engineer (Audio)
$139K - $183K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
$139K - $183K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
$139K - $183K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
Atlanta, GA · On-site
$80 - $120/hr
This role oversees audio system design, prep, deployment, tuning, maintenance, and team ... Knowledge of PA deployment, loudspeaker optimization, DSP, signal flow, patching, intercom, and ...
Atlanta, GA · On-site
$80 - $120/hr
This role oversees audio system design, prep, deployment, tuning, maintenance, and team ... Knowledge of PA deployment, loudspeaker optimization, DSP, signal flow, patching, intercom, and ...
Dallas, TX · Hybrid
$78K - $92K/yr
Schuler Shook is an internationally recognized theatre planning, lighting design, and audio video ... Proficiency with Revit or AutoCAD, EASE and other loudspeaker modeling software, Word and Excel ...
Dallas, TX · Hybrid
$78K - $92K/yr
Schuler Shook is an internationally recognized theatre planning, lighting design, and audio video ... Proficiency with Revit or AutoCAD, EASE and other loudspeaker modeling software, Word and Excel ...
Dallas, TX · On-site
$78K - $92K/yr
Schuler Shook is an internationally recognized theatre planning, lighting design, and audio video ... Proficiency with Revit or AutoCAD, EASE and other loudspeaker modeling software, Word and Excel ...
Dallas, TX · On-site
$78K - $92K/yr
Schuler Shook is an internationally recognized theatre planning, lighting design, and audio video ... Proficiency with Revit or AutoCAD, EASE and other loudspeaker modeling software, Word and Excel ...
Redwood City, CA · On-site
Our founder, John Bowers, started this company in 1966 with a single loudspeaker and the vision ... You must be able to articulate design decisions and tell stories with impeccable visual fidelity.
Redwood City, CA · On-site
Our founder, John Bowers, started this company in 1966 with a single loudspeaker and the vision ... You must be able to articulate design decisions and tell stories with impeccable visual fidelity.
Redwood City, CA · Remote
Our founder, John Bowers, started this company in 1966 with a single loudspeaker and the vision ... You must be able to articulate design decisions and tell stories with impeccable visual fidelity.
Redwood City, CA · Remote
Our founder, John Bowers, started this company in 1966 with a single loudspeaker and the vision ... You must be able to articulate design decisions and tell stories with impeccable visual fidelity.
... design software is preferred. Training can be provided for candidates with related experience. * Audio Experience: A plus. Experience with professional loudspeaker systems, wireless microphones ...
... design software is preferred. Training can be provided for candidates with related experience. * Audio Experience: A plus. Experience with professional loudspeaker systems, wireless microphones ...
San Clemente, CA · On-site
$132K - $173K/yr
Sonance, James Loudspeaker, and IPORT. Our solutions enhance audio experiences in over 75 countries ... Drive system-level design decisions across hardware, firmware, and networking domains, including ...
San Clemente, CA · On-site
$132K - $173K/yr
Sonance, James Loudspeaker, and IPORT. Our solutions enhance audio experiences in over 75 countries ... Drive system-level design decisions across hardware, firmware, and networking domains, including ...
Milwaukee, WI · On-site
$19 - $26/hr
... design software is preferred. Training can be provided for candidates with related experience. * Audio Experience: A plus. Experience with professional loudspeaker systems, wireless microphones ...
Milwaukee, WI · On-site
$19 - $26/hr
... design software is preferred. Training can be provided for candidates with related experience. * Audio Experience: A plus. Experience with professional loudspeaker systems, wireless microphones ...
San Clemente, CA · On-site
$130K/yr
Sonance, James Loudspeaker, and IPORT. Our solutions enhance audio experiences in over 75 countries ... Drive system-level design decisions across hardware, firmware, and networking domains, including ...
San Clemente, CA · On-site
$130K/yr
Sonance, James Loudspeaker, and IPORT. Our solutions enhance audio experiences in over 75 countries ... Drive system-level design decisions across hardware, firmware, and networking domains, including ...
Cambridge, MA · On-site
$100K - $136K/yr
... design - microphone array, loudspeaker, ADC, gain stages - Familiarity with voice processing - beamforming, echo cancellation, noise reduction etc. - Understanding of music production process- stereo ...
Cambridge, MA · On-site
$100K - $136K/yr
... design - microphone array, loudspeaker, ADC, gain stages - Familiarity with voice processing - beamforming, echo cancellation, noise reduction etc. - Understanding of music production process- stereo ...
$132K - $173K/yr
Sonance, James Loudspeaker, and IPORT. Our solutions enhance audio experiences in over 75 countries ... Drive system-level design decisions across hardware, firmware, and networking domains, including ...
$132K - $173K/yr
Sonance, James Loudspeaker, and IPORT. Our solutions enhance audio experiences in over 75 countries ... Drive system-level design decisions across hardware, firmware, and networking domains, including ...
San Mateo, CA · Hybrid
$193K - $289K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
San Mateo, CA · Hybrid
$193K - $289K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
San Mateo, CA · On-site
$193K - $289K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
San Mateo, CA · On-site
$193K - $289K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
San Mateo, CA · On-site
$193K - $289K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
San Mateo, CA · On-site
$193K - $289K/yr
You will drive the design and implementation of technology used for 3D audio, hardware DSP, and ... loudspeaker rendering, and more * Develop requirements based on research or user input and assist ...
$14.90 - $17.50
9% of jobs
$20.02 is the 25th percentile. Wages below this are outliers.
$17.50 - $20.10
17% of jobs
$20.10 - $22.71
11% of jobs
The median wage is $24.18 / hr.
$22.71 - $25.31
24% of jobs
$25.31 - $27.91
14% of jobs
$28.07 is the 75th percentile. Wages above this are outliers.
$27.91 - $30.51
9% of jobs
$30.51 - $33.11
5% of jobs
$33.11 - $35.71
3% of jobs
$35.71 - $38.31
2% of jobs
$38.31 - $40.91
3% of jobs
$40.91 - $43.51
3% of jobs
$14
$26
$43
A Loudspeaker Design job involves developing and optimizing speaker systems for high-quality sound reproduction. Engineers in this role work on driver selection, enclosure design, crossover networks, and acoustic tuning to meet performance goals. They use modeling software, prototyping, and testing to refine designs. This job requires knowledge of acoustics, materials, and electrical engineering principles.
In a Loudspeaker Design role, your daily tasks may include developing new loudspeaker concepts, running simulations and tests on prototypes, and collaborating with acoustics engineers and product teams to fine-tune audio performance. You might spend time using CAD software to design components, analyzing test results, and refining designs based on real-world and laboratory data. Regular meetings with project managers and marketing teams help ensure your designs align with customer requirements and market trends. This role offers a dynamic mix of hands-on technical work and teamwork, ideal for those who enjoy both creative problem-solving and technical precision.
To thrive in Loudspeaker Design, you need a solid background in acoustics, electrical engineering, and audio technology, often supported by a relevant degree such as in engineering or physics. Familiarity with acoustic simulation software (e.g., COMSOL, EASE), CAD tools, and measurement equipment is standard in the field. Strong problem-solving, teamwork, and effective communication skills help drive innovation and successful project outcomes. These abilities ensure the creation of high-performance audio products that meet technical specs and user needs.
The most popular types of Loudspeaker Design jobs are:
States with the most job openings for Loudspeaker Design jobs include:
The top searched job categories for Loudspeaker Design jobs are:

$139K - $183K/yr
Full-time
Re-posted 9 days ago
We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software production organization seeks a software engineer for our Platform Audio team. This team is a trailblazer in audio technology. Efforts here will contribute to the development of system libraries used for both our current and next generation PlayStation products. You will drive the design and implementation of technology used for 3D audio, hardware DSP, and virtual reality. The software you develop here is the foundation of an SDK for industry leading game and content developers and will change the way audio is used worldwide. If this is you, please apply!Â
Responsibilities:
Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more
Develop requirements based on research or user input and assist with platform integration
Systems level multi-threaded programming and debugging using C and C++
Collaborate with international counterparts to contribute to PlayStation's Tempest 3D Audio technology and our greater audio ecosystem
Qualifications:
5 years or more of digital signal processing experience
Proficient in: C/C++, Python
Experience as a technical contributor to a project involving spatial audio
Solid understanding of basic acoustic and psychoacoustic principles
Nice-to-Have:
Basic source control experience (git)
Knowledge of audio production tools and software (e.g. Reaper, VST Development)
Embedded systems development
Graphics or GPU programming experience
ML/AI modeling and training experience
Experience in developing novel audio technologies
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Sourced by ZipRecruiter
Manufacturing
1,001 - 5,000 Employees
San Mateo, CA, US
1994