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Xr Prototyping Jobs in Arizona (NOW HIRING)

Xr Prototyping information

What is XR prototyping?

XR prototyping is the process of creating early models or simulations of extended reality (XR) experiences, which include virtual reality (VR), augmented reality (AR), and mixed reality (MR). These prototypes help designers and developers test concepts, user interactions, and features before building the final product. The goal is to quickly iterate on ideas, gather feedback, and identify potential issues in the user experience. XR prototyping often uses specialized tools and platforms to simulate environments, objects, and user interactions in immersive ways.

What is the difference between Xr Prototyping vs UX Designer?

AspectXr PrototypingUX Designer
CredentialsProficiency in 3D modeling, VR/AR tools, and programmingDegree in design, psychology, or related field; skills in user research and wireframing
Work EnvironmentDesign labs, VR/AR development studios, tech companiesOffice settings, digital design firms, tech companies
Industry UsagePrimarily in AR/VR hardware and software developmentWeb, mobile apps, digital products across industries

While both roles focus on user experience, Xr Prototyping specializes in creating immersive AR/VR prototypes using 3D and programming tools, whereas UX Designers focus on designing intuitive interfaces and user flows for digital products. Understanding these differences helps employers find the right skill set for their projects.

What are some common challenges XR Prototyping professionals face when collaborating with cross-functional teams?

XR Prototyping professionals often work closely with designers, developers, and product managers, which can present challenges in aligning on technical limitations, design expectations, and user experience goals. Miscommunication about platform capabilities or prototype fidelity is common, so clear documentation and regular meetings are key to success. Additionally, balancing rapid iteration with thorough user testing can be demanding, as timelines are often tight and feedback loops must be efficient. Emphasizing open communication and iterative feedback helps XR prototypers overcome these challenges and deliver effective solutions.

What are the key skills and qualifications needed to thrive as an XR Prototyping Specialist, and why are they important?

To thrive as an XR Prototyping Specialist, you need strong skills in 3D modeling, UX/UI design, and spatial computing, often supported by a background in computer science, design, or a related field. Familiarity with tools like Unity or Unreal Engine, AR/VR hardware, and version control systems is typically expected, and certifications such as Unity Certified Developer can be beneficial. Creativity, problem-solving, and effective communication distinguish top performers in this role. These skills and qualities are crucial for rapidly iterating immersive experiences that meet user needs and technical constraints in the evolving XR landscape.
What cities in Arizona are hiring for Xr Prototyping jobs? Cities in Arizona with the most Xr Prototyping job openings:
Postdoctoral Research Associate, Electrical and Computer Engineering

Postdoctoral Research Associate, Electrical and Computer Engineering

University of Arizona

Tucson, AZ • On-site

Full-time

Medical, Dental, Vision, Life, PTO

Posted 13 days ago


University Of Arizona rating

7.2

Company rating: 7.2 out of 10

Based on 67 frontline employees who took The Breakroom Quiz

384th of 612 rated colleges and universities


Job description

Postdoctoral Research Associate, Electrical and Computer Engineering
Posting Number
req24051
Department
Electrical and Computer Engr
Department Website Link
https://ece.engineering.arizona.edu/
Location
Tucson Campus
Address
1230 E. Speedway Blvd., Tucson, AZ 85721 USA
Position Highlights
The Electrical and Computer Engineering (ECE) Department at the University of Arizona is seeking a qualified and highly motivated Postdoctoral Research Associate to work with Dr. Ehsan Azimi.
We invite qualified candidates to join our group and participate in cutting-edge research. The chosen candidate will advance research at the intersection of robotics, control & prototyping, and AI/ML. The Postdoc will design, implement, and evaluate robotic systems - including real-time control stacks - and develop learning-enabled perception, planning, and vision-language model (VLM) pipelines. The role includes disseminating results via publications, patents, demos, and grants, in addition to mentoring students and contributing to course modules/workshops in robotics and related topics.
Outstanding UA benefits include health, dental, vision, and life insurance; paid vacation, sick leave, and holidays; UA/ASU/NAU tuition reduction for the employee and qualified family members; access to UA recreation and cultural activities; and more!
The University of Arizona has been recognized for our innovative work-life programs. For more information about working at the University of Arizona and relocations services, please click here.
Duties & Responsibilities
  • Lead, design, build and test cycles for robotic platforms and experimental rigs; develop real-time control (e.g., model-based, optimal, learning-augmented control), perception, and planning modules; run structured experiments and benchmarking.
  • Architect high-quality research codebases in C++/Python/C# (e.g., ROS/ROS 2, RT frameworks, Unity/Unreal integration as needed); implement data pipelines, simulation, and CI/testing; maintain reproductible artifacts and documentation.
  • Mentor undergraduate and graduate students; develop short course modules and/or run workshops in Robotics/AI/Control; support inclusive team culture and lab best practices.
  • Lead and co-author journal/conferencepapers; prepare manuscripts for publication in peer-reviewed journals; createcompelling presentations/demos and contribute to IP (invention disclosures andpatents); present research at national and international conferences.
  • Contribute to proposaldevelopment and grant writing (including preliminary data, methods, budgetstext); prepare progress reports, and coordination with internal/externalcollaborators; interface with sponsors where applicable.
  • Foster collaborationswithin the Department, with other units across the University, and with teammembers at other institutes.
  • Participate andcontribute to meetings with industry, academia and sponsors.
  • Additional duties as assigned.

Knowledge, Skills, and Abilities
  • Strong analysisskills, research, and technical writing skills.
  • Ability to communicateprofessionally in a clear, concise manner orally and in writing.
  • Knowledge of prototyping, specifically control (PID, MPC, optimal/robust, learning-augmented); perception &planning; sensor fusion; calibration; system identification.
  • Programming skills, including C++,Python, C#; ROS/ROS 2; Git; Linux; build systems (CMake);real-time/latency-aware coding; simulation (Gazebo/Isaac/Unity/Unreal asapplicable).
  • Knowledge of experimental design, statistics, ablation studies, replicable pipelines,technical writing.
  • Ability to create clear presentations and use strong interpersonal skills with a collaborativemindset; effective mentoring.

Minimum Qualifications
  • PhD in Robotics, Electrical & Computer Engineering, Mechanical Engineering, Biomedical Engineering, Computer Science, or closely related field.
  • Must have PhD conferred upon hire.

Preferred Qualifications
  • Hands-on experience integrating hardware + software for robots (arms, mobile, mechatronics) and real-time control.
  • Experience in computer vision, multimodal perception, or foundation models (VLMs/LLMs) applied to robotics.
  • Track record of patent contributions and/or technology transfer.
  • Experience preparing grants (NSF/NIH/DoD/industry) and coordinating collaborative deliverables.
  • Prior experience mentoring/teaching, curriculum or workshop development.
  • Experience with safety standards for robotics labs and human-robot interaction studies.
  • Experience with CUDA/accelerators; optimization; SLAM; tactile/force control; AR/XR interfaces; Unity/C# for robotics visualization; DevOps/containers.
  • Experience with AI/ML: Deep learning for vision/perception; VLMs and LLM tooling; dataset curation; evaluation/benchmarks; basic MLOps.

FLSA
Exempt
Full Time/Part Time
Full Time
Number of Hours Worked per Week
40
Job FTE
1.00
Work Calendar
Fiscal
Job Category
Research
Benefits Eligible
Yes - Full Benefits
Rate of Pay
NIH salary guidelines-Depends on Experience
Compensation Type
salary at 1.0 full-time equivalency (FTE)
Type of criminal background check required:
Name-based criminal background check (non-security sensitive)
Number of Vacancies
1
Target Hire Date
Expected End Date
Contact Information for Candidates
Ehsan Azimi
eazimi@arizona.edu
Open Date
10/6/2025
Open Until Filled
Yes
Documents Needed to Apply
Curriculum Vitae (CV) and Cover Letter
Special Instructions to Applicant
Notice of Availability of the Annual Security and Fire Safety Report
In compliance with the Jeanne Clery Disclosure of Campus Security Policy and Campus Crime Statistics Act (Clery Act), each year the University of Arizona releases an Annual Security Report (ASR) for each of the University's campuses.Thesereports disclose information including Clery crime statistics for the previous three calendar years and policies, procedures, and programs the University uses to keep students and employees safe, including how to report crimes or other emergencies and resources for crime victims. As a campus with residential housing facilities, the Main Campus ASR also includes a combined Annual Fire Safety report with information on fire statistics and fire safety systems, policies, and procedures.
Paper copies of the Reports can be obtained by contacting the University Compliance Office at cleryact@arizona.edu.

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