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Xcode Jobs in New York (NOW HIRING)

Senior iOS Engineer

Manhattan, NY · On-site

$152K/yr

Xcode, Swift, Tuple, Github Actions, Github Issues, Postman, Clubhouse, Figma What are we looking for? * Minimum of 5 years of experience as an iOS engineer. This is not a junior position - you must ...

iOS Developer

Whippany, NJ · On-site

$60 - $65/hr

... CD and Xcode build process Create Unit test and UI automation with XCTest framework Experience with dependency manager like CocoaPods and Swift Package Manager Strong version control knowledge ...

Senior iOS Engineer

Manhattan, NY · On-site

$175 - $225/hr

Fastlane, Xcode Cloud, or GitHub Actions release automation * AI-native development workflows, including agentic coding and AI‑assisted testing and review What We Offer * Base salary range: $175 ...

iOS Developer

Bridgewater, NJ

$53 - $72.75/hr

Strong handle of xCode profiling tools Nice to have: Experience working with SCRUM and/or Agile development environments Nice to have: Experience working in cross-functional teams Strong written and ...

iOS Engineer II

New York, NY · Hybrid

$114K - $132K/yr

Exposure to CI/CD pipelines or mobile build systems such as Xcode Cloud, Fastlane, or Azure Pipelines. * Experience publishing an application to the App Store. * Familiarity with video playback ...

Understanding of development tools such as XCode, Android Studio and SDK languages such as Objective-C, Swift or Java * Ability to work with designers and backend engineers to integrate mobile ...

Software Engineer 1

New York, NY · On-site

$55.50 - $75/hr

Understanding of development tools such as XCode, Android Studio and SDK languages such as Objective-C, Swift or Java * Ability to work with designers and backend engineers to integrate mobile ...

Senior iOS Engineer

New York, NY · On-site

$160K - $240K/yr

Familiarity with Xcode build tooling and performance optimization What we offer * Interesting and challenging work * Competitive base salary + up to 20% annual bonus + generous early employee equity ...

Proficiency in Swift and experience with native iOS development tools such as Xcode, SwiftUI, and UIKit * Experience with GitLab * Familiarity with integrating RESTful APIs and third-party libraries

Proficiency in Swift and experience with native iOS development tools such as Xcode, SwiftUI, and UIKit * Experience with GitLab/ GitHub * Familiarity with integrating RESTful APIs and third-party ...

Proficiency in Swift and experience with native iOS development tools such as Xcode, SwiftUI, and UIKit * Experience with GitLab * Familiarity with integrating RESTful APIs and third-party libraries

Showing results 41-60

Xcode information

What is Xcode?

Xcode is an integrated development environment (IDE) created by Apple for developing software for macOS, iOS, iPadOS, watchOS, and tvOS. It provides developers with tools to design user interfaces, write, compile, and debug code, and test applications within simulators. Xcode supports programming languages like Swift and Objective-C and includes features such as Interface Builder, asset management, and performance analysis tools. It is essential for building and submitting apps to the Apple App Store.

What are the key skills and qualifications needed to thrive as an iOS developer, and why are they important?

To thrive as an iOS Developer, you need strong proficiency in Swift and Objective-C, a solid understanding of mobile app architecture, and a degree in computer science or related field is often preferred. Familiarity with Xcode IDE, Interface Builder, version control systems like Git, and knowledge of Apple’s Human Interface Guidelines are essential. Creativity, problem-solving, and effective communication are key soft skills for collaborating with teams and delivering user-friendly apps. These skills ensure the development of high-quality, performant, and intuitive iOS applications that meet user and business needs.

What are some common challenges developers face when working with Xcode in a team environment?

One common challenge when using Xcode in a team setting is managing project file conflicts, especially with files like project.pbxproj that are frequently updated by multiple developers. Additionally, ensuring consistent build settings and maintaining compatible versions of Xcode across the team can be challenging. Regular communication, using version control best practices, and establishing coding standards can help mitigate these issues and streamline the collaborative development process.

What is the difference between Xcode vs iOS Developer?

AspectXcodeiOS Developer
Primary RoleIntegrated development environment (IDE) for Apple platformsSoftware developer specializing in iOS applications
Required SkillsUsing Xcode, Swift/Objective-C, debugging, interface designSwift/Objective-C, Xcode, UI design, app deployment
Work EnvironmentDeveloping and testing apps within Xcode on MacCoding, designing, and deploying iOS apps, often using Xcode
CertificationsNone required, but familiarity with Apple developer tools is essentialOptional certifications like Apple’s Developer Program membership

In summary, Xcode is the IDE used by iOS Developers to create, test, and debug iOS applications. While Xcode is a tool, an iOS Developer is a professional who uses Xcode along with other skills to build apps for Apple devices.

What can I make with Xcode?

Xcode is an integrated development environment used by iOS and macOS developers to create applications for Apple devices. With Xcode, you can develop, test, and debug apps using programming languages like Swift and Objective-C, and it provides tools for designing user interfaces and managing project resources.
Infographic showing various Xcode job openings in New York as of August 2026, with employment types broken down into 4% Internship, 66% Full Time, and 30% Contract. Highlights an 89% In-person, 4% Hybrid, and 7% Remote job distribution.

Senior iOS Engineer

NxT Level

Manhattan, NY • On-site

$152K/yr

Full-time

Re-posted 29 days ago


Job description

You will join our client's NYC-based Content Team alongside other iOS engineers in Europe to work on the native Swift Medal app. The app lets users watch gaming clips from other players, and also store/share/manage clips of their own. The team plans to rapidly iterate with social and content experiences in the app.
Our client is looking for someone that can take on big features alone, come up with architecture or performance improvements that make a tangible difference to our users, keep on top of analytics as the product evolves, and of course chip away at bugs. As part of a young start-up, this is an opportunity to help define the hard problems you'll end up working on.
iOS technology stack: Xcode, Swift, Tuple, Github Actions, Github Issues, Postman, Clubhouse, Figma
What are we looking for?
    • Minimum of 5 years of experience as an iOS engineer. This is not a junior position - you must have significant real-world experience working autonomously in an iOS engineering team
    • A love for gaming, however you define it.
    • An interest in product and taking ownership of broad product areas (likes to run experiments, talk to users, and use the product avidly)
    • Deep UIKit, Foundation, and Swift knowledge
    • Experience shipping a widely-used iOS native app
    • Practiced at using analytics, testing, user feedback, bug, and crash reports to inform app development
    • Experience using REST APIs and working with backend teams to accomplish product goals
    • Reactive programming experience
    • You read and write well and can communicate and collaborate both synchronously and asynchronously

    What's going to earn you brownie points?
    • A love for gaming, however, you'd define that!
    • Capability to develop on Android and iOS
    • Experience with other Apple technologies - Objective-C, iPadOS, macOS...
    • Using SwiftUI in production
    • Working with video on mobile (performance, encoding, AVFoundation etc.)
    • Maintenance of CI systems - Github Actions a plus