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Xbox Rep Jobs (NOW HIRING)

... Xbox, PC, and retro gaming platforms. Key Responsibilities Creative Leadership * Define and ... Ensure marketing assets accurately represent final products and maintain brand consistency.

Principal Software Engineer

Redmond, WA ยท On-site

$151K - $202K/yr

... Xbox. We are seeking a Principal Software Engineer to define and lead the technical direction for ... Represent technical strategy and progress to senior leadership. * Engineering Excellence & Talent ...

Epic * Xbox * Meta * Obsidian Entertainment * Riot * Gearbox Software At Devoted Studios, we're ... Represent Devoted at relevant industry events and conferences, strengthening existing client ...

Overview Security represents the most critical priorities for our customers in a world awash in ... Xbox and Windows users worldwide. In the mobile-first cloud-first world, sign-in and sign-up are ...

Principal Software Engineer

Redmond, WA ยท On-site

$151K - $202K/yr

Security represents the most critical priorities for our customers in a world awash in digital ... Xbox and Windows. We boldly pursue big ideas that power transformational advances in online ...

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Xbox Rep information

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$24.5K

$44.2K

$77K

How much do xbox rep jobs pay per year?

As of Aug 19, 2026, the average yearly pay for xbox rep in the United States is $44,219.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,500.00 and $43,000.00 per year, depending on experience, location, and employer.

What is an Xbox Rep?

An Xbox Rep is a brand ambassador who promotes Xbox products, services, and gaming experiences. They engage with customers, provide product demonstrations, and assist retail staff with knowledge and training. The role involves staying up to date on Xbox games, consoles, and accessories to enhance customer experiences. Xbox Reps often work in retail settings, gaming events, or online to create excitement around the brand.

What are the key skills and qualifications needed to thrive as an Xbox Rep?

To thrive as an Xbox Rep, you typically need strong customer service skills, in-depth knowledge of Xbox products, and experience in sales or retail environments. Familiarity with customer relationship management (CRM) systems, point-of-sale (POS) software, and current-gen gaming technology is often required. Excellent communication, problem-solving abilities, and a passion for gaming help you connect with customers and provide memorable experiences. These skills are important for driving sales, resolving issues efficiently, and building brand loyalty among gaming enthusiasts.

What are some common challenges faced by Xbox Reps in their daily work?

Xbox Reps often encounter challenges such as staying up-to-date with rapidly evolving gaming technology and responding to a diverse range of customer needs and technical inquiries. Balancing the goals of providing a positive customer experience while meeting sales targets can also be demanding, especially during product launches or high-traffic periods. Effective Xbox Reps are proactive in learning about new systems and promotions, and they work closely with store teams to ensure strong product displays and team knowledge. Support and ongoing training are usually provided to help you address these challenges and stay successful in the role.

More about Xbox Rep jobs

What are the most commonly searched types of Xbox Rep jobs?

The most popular types of Xbox Rep jobs are:

Infographic showing various Xbox Rep job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, and 13% Summer. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $44,219 per year, or $21.3 per hour.

Senior Research Scientist - Foundation Models (Remote, CH)

careers.bitkraft.vc - Jobboard

Indiana, PA โ€ข On-site

$90K - $114K/yr

Other

Re-posted 11 days ago


Job description

About Inworld

Inworld is a research lab of top researchers and engineers, building the worldโ€™s top-ranked realtime voice models.

Today our models are the #1 ranked realtime voice models in the world. They are used to power the largest consumer-facing AI applications available, across categories like health, fitness, learning, therapy, companions, customer experience and media; representing 100s of millions of end users. Our work spans areas like research and development of state-of-the-art models, optimizing realtime inference, and creating best-in-class APIs and products that allow developers to engage their users.

Weโ€™ve raised more than $125M from Lightspeed, Section 32, Kleiner Perkins, Microsoftโ€™s M12 venture fund, Founders Fund, Meta and Stanford, among others. Our technology has powered experiences from companies such as NVIDIA, Microsoft Xbox, Niantic, Logitech Streamlabs, Wishroll, Little Umbrella and Bible Chat. Weโ€™ve also been recognized by CB Insights as one of the 100 most promising AI companies globally and have been named one of LinkedInโ€™s Top 10 Startups in the USA.

Who We're Looking For

A year ago, reliably working agentic systems barely existed. Nobody has a decade of experience here. So we're not screening for a resume template โ€” we're looking for strong people from varied backgrounds who learn fast, thrive in ambiguity, and can show us what they've built, broken, and understood.

Experience We Find Useful

You don't need all of this. But you need enough to make a case.

  • Foundation models: training, new architectures, RL, reward modeling, scaling
  • Evaluation: benchmarks, eval loops, quality measurement, LLM-as-judge, failure analysis
  • Frontier topics: multimodal models, agents, tool use, test-time compute, world models
  • Published research at ICML, ICLR, NeurIPS, EMNLP, ACL, or AAAI
  • PhD in ML/NLP โ€” or equivalent practical experience you can point to
  • Public work: non-trivial AI side projects, interdisciplinary experiments, open-source contributions
  • Full-stack research ownership: you frame the question, run the experiments, write the paper, ship the result
  • Professional fluency in English (written and spoken) is required, as you will be collaborating daily with our US-based leadership and engineering teams.

If you learned through building, competitions, or collaborations outside academia, that counts. We care about evidence, not credentials.

Who Thrives Here
  • You donโ€™t need a roadmap to start walking; youโ€™re comfortable picking a direction and building the map as you go
  • You believe research isn't finished until itโ€™s shipped. You have a bias for impact over purely academic output
  • You don't just ship code; you obsess over the why. Youโ€™re the first to question an approach if you think thereโ€™s a better way to solve the core problem
  • You arenโ€™t satisfied with "the PM said so." You thrive on deep context and want to understand the fundamental logic behind every decision we make
What Working Here Is Like

We hand you unclear problems and expect you to make them clear. We value researchers who say "I don't know yet" and then design the experiment that finds out. We treat evaluation as a first-class research product, not a box to check before launch. Impact comes before publications though we support sharing work that moves the field forward. Your work should be visible. Flat structure, fast iterations, minimal process theater.

Location & Employment
  • Location: remote within Switzerland
  • Employment type: Full-time, permanent employment
  • Hiring model: Employment via Employer of Record (EOR)

Candidates must already have the legal right to work in Switzerland, as visa sponsorship is not available for this role. For candidates interested in relocating to the San Francisco Bay Area in the future, full U.S. visa and relocation support may be available, subject to business needs and applicable legal and work authorization requirements.

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