GameSim is a game development studio that partners with clients to build games across PC/console ... Depending on the project, this person may contribute directly to asset creation, world building ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Depending on the project, this person may contribute directly to asset creation, world building ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Depending on the project, this person may contribute directly to asset creation, world building ...
GameSim is a game development studio that partners with clients to build games across PC/console ... Depending on the project, this person may contribute directly to asset creation, world building ...
Smart Course - Internship (Remote)
New York, NY · On-site +1
$16.50 - $22/hr
... world. * Are skilled (or wish to be) in, team building games, Among Us, Super Smash Bros. Ultimate, and/or a team-building game of your choosing!
Smart Course - Internship (Remote)
New York, NY · On-site +1
$16.50 - $22/hr
... world. * Are skilled (or wish to be) in, team building games, Among Us, Super Smash Bros. Ultimate, and/or a team-building game of your choosing!
Senior Level Artist
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Level Artist
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Level Artist
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Level Artist
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Level Artist
Novato, CA · On-site
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Level Artist
Novato, CA · On-site
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Game Engineer
San Francisco, CA · On-site +1
$123K - $169K/yr
We started by building a powerful network for communication. ClassDojo's flagship app is the #1 ... The world is a voxel-based environment with dynamic systems and deep player customization. Students ...
Senior Game Engineer
San Francisco, CA · On-site +1
$123K - $169K/yr
We started by building a powerful network for communication. ClassDojo's flagship app is the #1 ... The world is a voxel-based environment with dynamic systems and deep player customization. Students ...
Senior Level Artist
Novato, CA · On-site
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Senior Level Artist
Novato, CA · On-site
$149K - $178K/yr
Work with Leads to develop world building and modeling processes, alignment decks, documentation ... Great games are born from great collaborations, supported by a culture that brings out the best in ...
Level Designer
Bellevue, WA · On-site +1
$123K/yr
The ideal candidate understands open-world pacing, traversal, base-building environments, biome diversity, and emergent gameplay systems. Responsibilities * Design and build large-scale gameplay ...
Level Designer
Bellevue, WA · On-site +1
$123K/yr
The ideal candidate understands open-world pacing, traversal, base-building environments, biome diversity, and emergent gameplay systems. Responsibilities * Design and build large-scale gameplay ...
tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... We also happen to be the world's leading generative AI studio--we're the team behind niji・journey
Quick apply
tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... We also happen to be the world's leading generative AI studio--we're the team behind niji・journey
tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... We also happen to be the world's leading generative AI studio-we're the team behind niji・journey
tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the ... We also happen to be the world's leading generative AI studio-we're the team behind niji・journey
Game Mathematician II
$70K - $131K/yr
... the world of gaming, digital experiences, and fintech solutions. From the casino floor to your ... Building collaborative relationships Decision making Drive results Foster innovation Personal ...
Game Mathematician II
$70K - $131K/yr
... the world of gaming, digital experiences, and fintech solutions. From the casino floor to your ... Building collaborative relationships Decision making Drive results Foster innovation Personal ...
... games, marketing, social media, and other potential opportunities. * Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. * Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. * Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. * Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. * Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. * Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
... games, marketing, social media, and other potential opportunities. Drive Franchise Integrity. Define and maintain franchise integrity across all touchpoints, ensuring consistency in world-building ...
Game Designer, Activities
Cary, NC · On-site
$143K/yr
Whether it's building award-winning games or crafting engine technology that enables others to make ... of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply ...
Game Designer, Activities
Cary, NC · On-site
$143K/yr
Whether it's building award-winning games or crafting engine technology that enables others to make ... of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply ...
Founding Game Designer
San Francisco, CA · On-site +1
$182K/yr
Pebble - Founding Game Designer About us We're second-time founders and former Google and Synthesia ... Our product Pebble is building the first generative learning world. If you've read the Diamond Age ...
Founding Game Designer
San Francisco, CA · On-site +1
$182K/yr
Pebble - Founding Game Designer About us We're second-time founders and former Google and Synthesia ... Our product Pebble is building the first generative learning world. If you've read the Diamond Age ...
Game Designer
$154K/yr
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and ... ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ...
New
Game Designer
$154K/yr
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and ... ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ...
New
Game Master
Saint Augustine, FL · On-site
$14/hr
Escape U is seeking a passionate and detail-oriented Game Master to join our team in St Augustine ... world of puzzles and challenges. From designing the intricate rooms to building the props and ...
Quick apply
Game Master
Saint Augustine, FL · On-site
$14/hr
Escape U is seeking a passionate and detail-oriented Game Master to join our team in St Augustine ... world of puzzles and challenges. From designing the intricate rooms to building the props and ...
World Building Game information
See salary details
$28K - $38.9K
1% of jobs
$38.9K - $49.8K
4% of jobs
$49.8K - $60.7K
4% of jobs
$60.7K - $71.6K
6% of jobs
$79K is the 25th percentile. Wages below this are outliers.
$71.6K - $82.5K
14% of jobs
$82.5K - $93.5K
18% of jobs
The median wage is $95.6K / yr.
$93.5K - $104.4K
14% of jobs
$104.4K - $115.3K
13% of jobs
$116.5K is the 75th percentile. Wages above this are outliers.
$115.3K - $126.2K
12% of jobs
$126.2K - $137.1K
8% of jobs
$137.1K - $148K
6% of jobs
$28K
$98.1K
$148K
How much do world building game jobs pay per year?
What is a World Building Game?
What are some common challenges faced by game designers working on world-building games, and how can they overcome them?
What is the difference between World Building Game vs Level Designer?
| Aspect | World Building Game | Level Designer |
|---|---|---|
| Required Skills | Creativity, storytelling, game mechanics understanding | Level layout, scripting, environment design |
| Work Environment | Game development studios, independent projects | Game studios, software companies |
| Industry Usage | Game development, entertainment | Game development, interactive media |
While both roles involve game design, a World Building Game focuses on creating entire worlds and narratives, whereas a Level Designer specializes in designing specific game levels and environments. Both roles require creativity and technical skills but differ in scope and focus within the game development process.
What are the key skills and qualifications needed to thrive as a Game Designer specializing in world building, and why are they important?
Full-time
Posted 17 days ago
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US