2

Weekend Remote Junior Software Engineer Jobs (NOW HIRING)

next page

Showing results 1-20

Weekend Remote Junior Software Engineer information

See salary details

$46.5K

$94.5K

$142K

How much do weekend remote junior software engineer jobs pay per year?

As of Jun 17, 2026, the average yearly pay for weekend remote junior software engineer in the United States is $94,542.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $95,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Weekend Remote Junior Software Engineer, and why are they important?

To thrive as a Weekend Remote Junior Software Engineer, you need a solid understanding of programming fundamentals, knowledge of at least one major language (such as Python, JavaScript, or Java), and typically a degree in computer science or relevant experience. Familiarity with code versioning tools like Git, integrated development environments (IDEs), and collaboration platforms like Slack or Jira is common. Strong problem-solving skills, self-motivation, and effective written communication are crucial for remote teamwork and independent work on weekends. These skills and qualities enable you to contribute effectively, collaborate asynchronously, and deliver reliable code in a flexible, distributed environment.

What is the difference between Weekend Remote Junior Software Engineer vs Weekend Remote Software Developer?

AspectWeekend Remote Junior Software EngineerWeekend Remote Software Developer
Required CredentialsTypically a relevant degree or coding bootcamp certificationSimilar; often a degree or equivalent experience
Work EnvironmentRemote, part-time on weekends, collaborative teamsRemote, flexible hours, project-based
Industry UsageCommon in tech startups, software firmsUsed across various industries including tech, finance
Search & Comparison IntentUnderstanding entry-level weekend rolesLooking for weekend development projects or roles

The Weekend Remote Junior Software Engineer and Weekend Remote Software Developer roles share similarities in credentials and remote work settings. The junior role emphasizes entry-level skills and learning, while the developer role may require more experience. Both are popular for weekend work in tech industries, catering to those seeking flexible, part-time software development opportunities.

What are Weekend Remote Junior Software Engineers?

Weekend Remote Junior Software Engineers are entry-level software developers who work remotely, typically on weekends, to assist with software development tasks. They often focus on writing code, testing, debugging, and supporting senior engineers on projects. This role is ideal for students, recent graduates, or those seeking part-time experience in the tech industry. The remote aspect allows flexibility, while the 'junior' designation means the position is meant for those with less experience, offering opportunities for learning and career growth.

What are the typical responsibilities and expectations for a Weekend Remote Junior Software Engineer?

As a Weekend Remote Junior Software Engineer, you can expect to work on coding tasks, bug fixes, and feature enhancements assigned by senior developers, primarily during weekends to support ongoing projects. You'll likely participate in virtual team meetings, collaborate through version control platforms like Git, and communicate progress via project management tools. This role often requires strong self-motivation and time management, as you'll be working independently while still engaging with teammates remotely. It's also a valuable opportunity to receive mentorship, improve your coding skills, and gain experience working in an agile development environment.
More about Weekend Remote Junior Software Engineer jobs
What cities are hiring for Weekend Remote Junior Software Engineer jobs? Cities with the most Weekend Remote Junior Software Engineer job openings:
What states have the most Weekend Remote Junior Software Engineer jobs? States with the most job openings for Weekend Remote Junior Software Engineer jobs include:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Minneapolis, MN โ€ข Remote

$20 - $120/hr

Part-time

Posted 16 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.