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Weekend Indie Game Developer Jobs in Brookfield, IL

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

Weekend Programming: Times vary based on leagues, games, and events. * Programs operate throughout the Fall, Winter, and Spring , beginning just before Labor Day.

Weekend Programming: Times vary based on leagues, games, and events. * Programs operate throughout the Fall, Winter, and Spring , beginning just before Labor Day.

Weekend Programming: Times vary based on leagues, games, and events. * Programs operate throughout the Fall, Winter, and Spring , beginning just before Labor Day.

Handler, Mascot

Chicago, IL · On-site

$17.05/hr

Help strengthen the Cubs Mascot program through continued and new programming execution and social ... Field on night & weekend game days * Exclusive special events for associates * Professional ...

... games, original programming, and daily live studio programming. STADIUM hosts a 24/7 linear feed ... Must be willing to work weekends, nights and some holidays (schedule built around live sports ...

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Weekend Indie Game Developer information

See Brookfield, IL salary details

$32.6K

$108.8K

$180.5K

How much do weekend indie game developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for weekend indie game developer in Brookfield, IL is $108,793.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,700.00 and $124,400.00 per year, depending on experience, location, and employer.

What is a weekend indie game developer?

Weekend indie game developers are individuals who create video games independently, typically working on their projects during weekends or in their free time outside of regular employment. They often handle multiple aspects of game development, including programming, design, art, and marketing, due to limited resources. These developers are usually motivated by passion and creativity rather than commercial gain, and they may release their games on platforms like itch.io or Steam. Weekend indie developers form a vibrant part of the indie game community, contributing unique and experimental games.

What are some common challenges weekend indie game developers face when balancing development with other commitments?

Weekend Indie Game Developers often juggle game creation alongside full-time jobs or studies, making time management a significant challenge. Setting realistic goals, prioritizing tasks, and maintaining motivation during limited hours are essential for steady progress. Collaboration can also be tricky, as team members may have differing availability, so clear communication and the use of project management tools become vital. Despite these hurdles, the flexibility of indie development allows for creative freedom and skill growth at one's own pace.

What are the key skills and qualifications needed to thrive as a weekend indie game developer, and why are they important?

To thrive as a Weekend Indie Game Developer, you need proficiency in game design, programming (commonly with engines like Unity or Unreal), and a solid understanding of gameplay mechanics, often self-taught or supported by online courses. Familiarity with development tools such as Git for version control, graphic/audio editing software, and asset marketplaces is typical. Creativity, self-motivation, and strong problem-solving skills set standout developers apart in this role. These skills and qualities are vital for efficiently creating engaging games within limited timeframes and resources, enabling continual progress despite part-time constraints.

What cities near Brookfield, IL are hiring for Weekend Indie Game Developer jobs?

Cities near Brookfield, IL with the most Weekend Indie Game Developer job openings:

Adjunct Faculty in Game Design

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 14 hours ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

386th of 622 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Design (SoD) offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. SoD offers a variety of undergraduate and graduate programs including Digital Communication and Media Arts, Game Design, Graphic Design, Human Centered Design, Industrial Design, and User Experience Design.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
The BS in Game Design degree prepares students to become leaders in the diversifying field of games. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, writers, and audio designers. The curriculum focuses on the entire development cycle from ideation to documentation, prototyping, implementation, iteration, and testing towards creating polished experiences. Students learn to evaluate and critique each other's work, communicate, problem-solve and design for clients. Throughout the process students will build a portfolio showcasing the diversity of their skill-sets ranging from indie games, to art games, and games for change on established and experimental platforms.
In addition to the required documents listed below, you may also submit a portfolio, teaching evaluations and a course syllabus as optional documents.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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