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Weekend Indie Game Developer Jobs in Wisconsin (NOW HIRING)

Schedule may vary and can include, but is not limited to: nights, weekends, and holidays. All ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Schedule may vary and can include, but is not limited to: nights, weekends, and holidays. All ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Schedule may vary and can include, but is not limited to: nights, weekends, and holidays. All ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Schedule may vary and can include, but is not limited to: nights, weekends, and holidays. All ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Schedule may vary and can include, but is not limited to: nights, weekends, and holidays. All ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Schedule may vary and can include, but is not limited to: nights, weekends, and holidays. All ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Kids Team Member-Events

Brookfield, WI ยท On-site

$12 - $15.50/hr

... gym games and more.They incorporate nutrition education with themed activities providing a high ... Maintains cleanliness and order of activities and programming in order to ensure safety * Promotes ...

Kids Team Member-Events

Brookfield, WI ยท On-site

$12 - $15.50/hr

... gym games and more. They incorporate nutrition education with themed activities providing a high ... Maintains cleanliness and order of activities and programming in order to ensure safety * Promotes ...

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Weekend Indie Game Developer information

What are the key skills and qualifications needed to thrive as a Weekend Indie Game Developer, and why are they important?

To thrive as a Weekend Indie Game Developer, you need proficiency in game design, programming (commonly with engines like Unity or Unreal), and a solid understanding of gameplay mechanics, often self-taught or supported by online courses. Familiarity with development tools such as Git for version control, graphic/audio editing software, and asset marketplaces is typical. Creativity, self-motivation, and strong problem-solving skills set standout developers apart in this role. These skills and qualities are vital for efficiently creating engaging games within limited timeframes and resources, enabling continual progress despite part-time constraints.

What are some common challenges Weekend Indie Game Developers face when balancing development with other commitments?

Weekend Indie Game Developers often juggle game creation alongside full-time jobs or studies, making time management a significant challenge. Setting realistic goals, prioritizing tasks, and maintaining motivation during limited hours are essential for steady progress. Collaboration can also be tricky, as team members may have differing availability, so clear communication and the use of project management tools become vital. Despite these hurdles, the flexibility of indie development allows for creative freedom and skill growth at one's own pace.

What are weekend indie game developers?

Weekend indie game developers are individuals who create video games independently, typically working on their projects during weekends or in their free time outside of regular employment. They often handle multiple aspects of game development, including programming, design, art, and marketing, due to limited resources. These developers are usually motivated by passion and creativity rather than commercial gain, and they may release their games on platforms like itch.io or Steam. Weekend indie developers form a vibrant part of the indie game community, contributing unique and experimental games.
What are the most commonly searched types of Indie Game Developer jobs in Wisconsin? The most popular types of Indie Game Developer jobs in Wisconsin are:
Senior Procedural Technical Artist (Apex Legends)

Senior Procedural Technical Artist (Apex Legends)

Electronic Arts Inc.

Madison, WI โ€ข On-site

$143K - $217K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
214775
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Warsโ„ข Jedi: Fallen Order, Star Warsโ„ข Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
The Apex Legends team is looking for a Senior Procedural Technical Artist to drive the development and maintenance of procedural workflows across the franchise. You will be working within a multidisciplinary group specifically focused on identifying opportunities for these techniques, building solutions and carrying them across the finish line into production.
Why Join Us?
  • This role is an opportunity to participate in a dedicated, long term workflow initiative to modernize the way we make content.
  • As a Senior you will have broad agency to guide and deliver solutions as you see fit.
  • Opportunity to help establish these workflows across the franchise and change how we work.

Responsibilities
  • Cross-Discipline Collaboration: Champion these techniques with artists, designers, and programmers to ensure procedural systems meet their goals and improve their workflows.
  • Procedural System Development: Design artist-friendly tools and markup to generate content elements (e.g., set dressing, buildings, greeble, and destruction) quickly and easily.
  • Performance Optimization: Optimize procedural workflows so they are fast but also the outputs of them so they produce ideal assets.
  • Research & Development: Prototype ideas and evaluate new technologies
  • Education & Mentorship: Teach the team how to benefit from these techniques and how to use these tools to their advantage, write clear documentation and guide artists in procedural software techniques.

Qualifications
  • Experienced production artist with solid understanding of fundamentals
  • Deep understanding of game pipelines and workflows
  • Technical proficiency processing geometry and procedurally placing content in Houdini, Bifrost or another package.
  • Ability to design scalable solutions that adapt to specific product needs, ideally without incurring additional art authoring burden.
  • Able to demonstrate a pragmatic approach to cost, risk, and tradeoffs when considering new technology.
  • Self-supporting in Houdini, Python, VEX, USD.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed them.
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$143,800 - $217,200 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.