You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs ...
You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs ...
Senior Simulation Animation Engineer - Special Projects
Cupertino, CA · On-site
$130K - $149K/yr
Description As as Senior Simulation Animation Engineer you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating ...
Senior Simulation Animation Engineer - Special Projects
Cupertino, CA · On-site
$130K - $149K/yr
Description As as Senior Simulation Animation Engineer you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating ...
Position Details The Department of Film, Animation and New Media in the College of Arts & Letters at The University of Tampa invites applications for part-time instructors to teach courses in ...
Position Details The Department of Film, Animation and New Media in the College of Arts & Letters at The University of Tampa invites applications for part-time instructors to teach courses in ...
Part-Time Tutor, Animation & Game Development
Miami, FL · On-site
$14 - $20/hr
Proficiency in the Adobe Creative Suite, animation and gaming industry related software ... Ability to work a flexible schedule that may include evening and weekend assignments * Ability to ...
Part-Time Tutor, Animation & Game Development
Miami, FL · On-site
$14 - $20/hr
Proficiency in the Adobe Creative Suite, animation and gaming industry related software ... Ability to work a flexible schedule that may include evening and weekend assignments * Ability to ...
Character and Facial Animation Consultant Type: Contract Compensation: $60-$90/hour Location: Remote Role Responsibilities * Establish evaluation standards. Define criteria for capturing performance ...
Quick apply
Character and Facial Animation Consultant Type: Contract Compensation: $60-$90/hour Location: Remote Role Responsibilities * Establish evaluation standards. Define criteria for capturing performance ...
Animator
Scottsdale, AZ · Hybrid
Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...
Animator
Scottsdale, AZ · Hybrid
Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...
Principal Gameplay Animator
Santa Monica, CA · On-site
$150K - $175K/yr
This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation ...
Principal Gameplay Animator
Santa Monica, CA · On-site
$150K - $175K/yr
This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation ...
Staff Gameplay Animator
OR · On-site +1
We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG ...
Staff Gameplay Animator
OR · On-site +1
We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG ...
Technical Animator
San Francisco, CA · On-site
$90K - $110K/yr
Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...
Technical Animator
San Francisco, CA · On-site
$90K - $110K/yr
Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...
Principal Gameplay Animator
Santa Monica, CA · On-site +1
$150K - $175K/yr
This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation ...
Principal Gameplay Animator
Santa Monica, CA · On-site +1
$150K - $175K/yr
This role combines hands-on animation development with leadership through craft. You will be expected to solve complex gameplay animation challenges, mentor other animators, influence animation ...
Our Computer Animation & Game Design program is perfect for juniors and seniors eager to explore the exciting world of digital storytelling and creative design! In the Computer Modeling & Animation A.
Our Computer Animation & Game Design program is perfect for juniors and seniors eager to explore the exciting world of digital storytelling and creative design! In the Computer Modeling & Animation A.
Animator
Scottsdale, AZ · Hybrid
Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...
Animator
Scottsdale, AZ · Hybrid
Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...
Technical Animator
$90K - $110K/yr
Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...
Technical Animator
$90K - $110K/yr
Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...
Animator
Scottsdale, AZ · On-site
Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...
Animator
Scottsdale, AZ · On-site
Spine Animation software a plus (not required) * Working knowledge of AI generative tools and incorporating them into workflow * Strong understanding of animation principles * Good attitude, team ...
Lead Animator
San Mateo, CA · On-site
$123K - $182K/yr
Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...
Lead Animator
San Mateo, CA · On-site
$123K - $182K/yr
Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...
Technical Animator
Los Angeles, CA · On-site
About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...
Technical Animator
Los Angeles, CA · On-site
About Big Shot Pictures Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the ...
Senior Designer: Graphics & Animation
Gainesville, FL · On-site
$70K - $80K/yr
Graphics & Animation Job no: 540379 Work type: Staff Full-Time Location: Main Campus (Gainesville, FL) Categories: Communications/Public Relations/Marketing, Information Technology, Office ...
Senior Designer: Graphics & Animation
Gainesville, FL · On-site
$70K - $80K/yr
Graphics & Animation Job no: 540379 Work type: Staff Full-Time Location: Main Campus (Gainesville, FL) Categories: Communications/Public Relations/Marketing, Information Technology, Office ...
Lead Animator
$123K - $182K/yr
Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...
Lead Animator
$123K - $182K/yr
Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...
Technical Animator
$90K - $110K/yr
Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...
Quick apply
Technical Animator
$90K - $110K/yr
Augment and maintain the animation pipeline. * Propose or create tools to automate the animation pipeline. * Assist the animation team with high quality animation. This includes short loops ...
Lead Animator
San Mateo, CA · On-site
$123K - $182K/yr
Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...
Lead Animator
San Mateo, CA · On-site
$123K - $182K/yr
Set up animation blends, overlays, events, and related systems in Unreal. * Iterate on animation and player feel through playtesting and hands-on tuning. * Develop quick animation prototypes for new ...
Weekend Animation information
See salary details
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
How much do weekend animation jobs pay per hour?
What is a weekend animation?
What are the key skills and qualifications needed to thrive as a weekend animator?
What are some common challenges faced by animators working weekend shifts, and how can they be managed?
What is the difference between Weekend Animation vs Child Entertainment Coordinator?
| Aspect | Weekend Animation | Child Entertainment Coordinator |
|---|---|---|
| Credentials | Typically no formal certification required, but experience in entertainment or animation is preferred | Often requires certifications in child care, first aid, or entertainment |
| Work Environment | Recreational facilities, hotels, resorts, or event venues during weekends | Amusement parks, resorts, or event settings focusing on children's activities |
| Employer & Industry Usage | Common in hospitality and entertainment industries for weekend events | Used in family-oriented venues and entertainment sectors |
Weekend Animation involves organizing entertainment activities during weekends, often in hotels or resorts, focusing on general audiences. Child Entertainment Coordinators specifically focus on engaging children with age-appropriate activities, often requiring certifications in child care. While both roles involve entertainment, the main difference lies in the target audience and required qualifications.
What cities are hiring for Weekend Animation jobs?
Cities with the most Weekend Animation job openings:
What are the most commonly searched types of Animation jobs?
The most popular types of Animation jobs are:
What states have the most Weekend Animation jobs?
States with the most job openings for Weekend Animation jobs include:

Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site
Seattle, WA • On-site, Remote
Contractor
Medical, Dental, Vision, Life, Retirement, PTO
Re-posted 2 hours ago
Job description
We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.
We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal Engine Animation Blueprints and Control Rig. You will own high-impact animation systems that bring creatures, characters, and gameplay to life. This is a systems-focused technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the core requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the focus.
Responsibilities:
- Design, write, and implement animation systems, using Unreal Engine Animation Blueprints and Control Rigs
- Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain adaptation, foot placement, active ragdoll blending, etc.)
- Develop responsive, scalable animation systems for bipeds, quadrupeds, and fantasy creatures
- Work closely with cross-functional teams to improve current solutions and create new ones
- Create documentation and provide pipeline improvements
- Optimize animation systems for performance, LODs, and large-scale creature ecosystems
Requirements:
- Minimum 3 years of professional experience as a Technical Animator / Animation Programmer / Technical Artist focused on real-time animation systems, with at least one shipped title.
- Expert-level proficiency with Unreal Engine Animation Blueprints (complex state machines, layered blends, procedural logic, gameplay-driven systems).
- Strong self-motivation and willingness to participate in many areas of game development
- Experience using Unreal Engine 5
Pluses:
- C++ experience (useful for deeper engine integration or performance work, but not a primary focus of the role)
- Experience with character/creature rigging and skinning in Maya, or Control Rig
- Degree in computer science or a related field
- Experience with Rigging and Animation
- Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
- Tool Programming, MEL, PyMel Python
- Houdini experience
Required Application Materials:
- Resume
- Cover Letter which should include
- Why you are interested in working for Studio Wildcard
- What games you are currently playing
- Portfolio or examples demonstrating Animation Blueprint and/or Control Rig work
About Studio Wildcard
Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.
Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.
Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.
Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options
About Studio Wildcard
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Kirkland, WA, US
Year founded
2014