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Webrtc Jobs (NOW HIRING)

Staff WebRTC Engineer About Bond Bond is a fast-growing startup on a mission to break down communication barriers between Deaf and hearing individuals by making personalized, high-quality sign ...

New

Staff WebRTC Engineer About Bond Bond is a fast-growing startup on a mission to break down communication barriers between Deaf and hearing individuals by making personalized, high-quality sign ...

New

Staff WebRTC Engineer About Bond Bond is a fast-growing startup on a mission to break down communication barriers between Deaf and hearing individuals by making personalized, high-quality sign ...

New

Principal Software Engineer, Media Services

Cary, NC · On-site

$125.10K - $167.70K/yr

Work on the WebRTC integration across different Epic Games teams, design and hands-on implementation of new features * Architect, develop, and continuously improve our WebRTC client and server stack ...

The ideal candidate will have hands-on experience with FreeSWITCH, WebRTC, SIP, and video conferencing systems . This role involves designing, developing, and supporting scalable voice and video ...

Build and maintain WebRTC implementations for robot control * Develop WebXR experiences for robotic interactions * Ensure application security and performance * Write Unit and Integration Tests

Principal Software Engineer, WebRTC

San Mateo, CA · On-site

$153.80K - $206.20K/yr

As a Principal Software Engineer, Audio-Video-Communication team, you'll be in charge of building our upcoming platform to bring multi-modal communication experience - voice chat, 3D audio, and large ...

Principal Software Engineer, WebRTC

San Mateo, CA · On-site

$295.25K - $345.04K/yr

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers ...

Design and maintain backend services in Node.js/TypeScript, including RESTful APIs, WebSocket connections for real-time chat, and WebRTC integrations for audio/video experiences. * Integrate third ...

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How much do webrtc jobs pay per hour?

As of May 29, 2026, the average hourly pay for webrtc in the United States is $12.86, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $13.46 per hour, depending on experience, location, and employer.

What is a WebRTC job?

A WebRTC job involves developing, optimizing, and maintaining real-time communication applications using WebRTC technology. This includes working on video/audio streaming, peer-to-peer connections, and network performance improvements. Developers in this role often work with JavaScript, WebRTC APIs, signaling protocols, and backend technologies to ensure seamless communication experiences.

What are the key skills and qualifications needed to thrive in the Webrtc position, and why are they important?

To thrive as a WebRTC Developer, you need strong expertise in JavaScript, real-time communication protocols, and experience with web development frameworks. Familiarity with tools like WebRTC APIs, signaling servers, and networking concepts, along with knowledge of related libraries (e.g., Socket.io, Janus, or Kurento), is typically required. Problem-solving skills, effective communication, and collaboration are essential soft skills in this role. These abilities enable the seamless creation and maintenance of reliable, secure, and scalable real-time web communication solutions.

What are the typical day-to-day responsibilities for a WebRTC Developer?

As a WebRTC Developer, your daily tasks often include designing and implementing real-time audio, video, and data communication features for web applications. You will work closely with product managers, UX/UI designers, and backend engineers to ensure smooth integration of communication services and troubleshoot connectivity or performance issues. Regular activities also involve code reviews, optimizing network usage, and staying current with WebRTC updates and browser compatibility. Collaboration and frequent testing are integral parts of this role to ensure reliable user experiences.
What are the most commonly searched types of Webrtc jobs? The most popular types of Webrtc jobs are:
What states have the most Webrtc jobs? States with the most job openings for Webrtc jobs include:
Infographic showing various Webrtc job openings in the United States as of May 2026, with employment types broken down into 83% Full Time, 6% Part Time, and 11% Contract. Highlights an 72% In-person, 11% Hybrid, and 17% Remote job distribution, with an average salary of $26,744 per year, or $12.9 per hour.

WebRTC Engineer

BondVRS

Seattle, WA • On-site, Remote

Full-time

Posted yesterday


Job description

Staff WebRTC Engineer
About Bond
Bond is a fast-growing startup on a mission to break down communication barriers between Deaf and hearing individuals by making personalized, high-quality sign language interpretation effortlessly accessible to everyone, anywhere. Our rapid growth has allowed us to raise an additional recent round of funding, which now supports our plans to quickly expand our product offering.
Our first product, BondVRS, reimagines Video Relay Service (VRS), a critical service for the Deaf community. With a single click, Deaf users can instantly invite highly-skilled interpreters to any video platform - our proprietary Zoom-like platform or any mainstream platform (e.g. Zoom, Google Meet, Teams, Webex, FaceTime, and WhatsApp).
As a user-focused team passionate about technology, accessibility, inclusion and bridging communication gaps, we're looking for like-minded people. If you thrive in innovative, fast-paced environments, are curious to deeply understand the diverse needs of our rapidly growing userbase, and have the mindset to reimagine an industry, you'll fit right in at Bond.
About the Role
We are seeking a Staff WebRTC Engineer to build real-time media infrastructure that makes video communication instant and reliable. You will collaborate with full-stack engineers to deliver platform capabilities that power exceptional user experiences. The ideal candidate will bring deep expertise in real-time media processing, streaming protocols, and reliability engineering.
This work directly impacts the Deaf community's ability to communicate effectively. When our systems fail, users can't connect with interpreters. Someone who treats reliability as a craft and takes pride in systems that work under pressure will be uniquely positioned to thrive in this role.
What you'll be doing
  • Build Highly Available Media Infrastructure: Design and implement fault-tolerant media services that power real-time video communication. When a Deaf user needs an interpreter, your pipelines connect them instantly and reliably.
  • Own the Real-Time Media Stack: Take architectural responsibility for our WebRTC and GStreamer-based media pipelines, specifying how streams are negotiated, composed, routed, and recovered. You'll make the structural decisions (SFU strategy, pipeline topology, failure modes, integration with the rest of our backend) that ensure calls connect fast and stay up.
  • Tune for Quality: Diagnose and improve perceived media quality through measurement and iteration-encoder tuning, congestion control and bandwidth estimation, loss recovery (NACK, FEC), and jitter buffer behavior. You'll instrument the pipeline, find where quality degrades, and adjust.
  • Enable Product Teams Through Platform Excellence: Build the APIs and services that frontend and backend engineers depend on to deliver great user experiences. You'll design intuitive contracts, provide clear documentation, and ensure your media platform is a force multiplier for the team.
  • Deliver Operational Excellence and Observability: Instrument what matters-getStats() metrics, MOS-style quality scores, pipeline health-establish SLOs that reflect user impact, and build systems that surface problems before users notice. You own uptime: incidents, post-mortems, and continuous improvement.
  • Contribute to a Purpose-Driven, User-Centered Culture: Understand how platform decisions impact real users, advocate for reliability in technical discussions, and connect your work to our mission of improving access and communication for the Deaf community.
Requirements
  • Deep Real-Time Media Expertise: Hands-on production experience with WebRTC and GStreamer (both required). Working knowledge of RTP/RTCP, common audio/video codecs (Opus, VP8/VP9, H.264, AV1), and the realities of delivering media over real-world networks-NAT traversal, congestion control and bandwidth estimation, loss recovery (NACK, FEC), jitter buffers, and clock drift.
  • SFU and Media Server Experience: Familiarity with SFU architectures and at least one production media server (we use Janus; experience with LiveKit, mediasoup, or similar is equally valuable).
  • Expertise in Highly-Available Systems: Deep understanding of distributed systems, fault tolerance patterns, and reliability engineering. You can articulate real-world tradeoffs between consistency and availability, and design systems that handle partial failures gracefully.
  • Proven Backend Engineering Skills: 10+ years building, deploying, and operating backend services in production. You've been on-call, responded to incidents, and learned from scaling systems over time.
  • Detail-Oriented and Data-Driven: You instrument your systems, use metrics and logs to diagnose issues systematically, and make architectural decisions based on evidence. You distinguish signal from noise when systems are under stress.
  • Startup Adaptability: You thrive in ambiguous environments, build with incomplete requirements, and make sound engineering tradeoffs under uncertainty.
Preferred experience
  • Connection to the Deaf Community: Strong awareness of Deaf culture and accessibility needs is a major plus; personal or professional experience with the Deaf community is ideal.
  • Video Quality Measurement: Familiarity with objective quality metrics (VMAF, PSNR, SSIM) and how to apply them when evaluating encoder and pipeline changes.
  • API/Platform Design: Track record of designing APIs or internal platforms that other engineering teams build on.