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Vulkan Developer Jobs in Sunnyvale, CA (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

... Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Company : NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI.

The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal ... Partner with your team and other engineering leaders to define and execute the vision for the core ...

Machine Learning System Software Engineer

Sunnyvale, CA · On-site

$203K - $240K/yr

As a Machine Learning System Software Engineer on the Apple Neural Engine (ANE) team, you'll work ... Metal, Vulkan compute, or similar) Familiarity with Swift/Rust or another memory-safe systems ...

Senior Software Engineer, ICX Graphics

Mountain View, CA · Hybrid

$165K - $204K/yr

Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan. * Experience with mobile/embedded platforms, custom rendering engines ...

Showing results 41-60

Vulkan Developer information

See Sunnyvale, CA salary details

$56.3K

$131.3K

$194.8K

How much do vulkan developer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for vulkan developer in Sunnyvale, CA is $131,267.00, according to ZipRecruiter salary data. Most workers in this role earn between $105,600.00 and $152,600.00 per year, depending on experience, location, and employer.

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

What are popular job titles related to Vulkan Developer jobs in Sunnyvale, CA?

For Vulkan Developer jobs in Sunnyvale, CA, the most frequently searched job titles are:

What job categories do people searching Vulkan Developer jobs in Sunnyvale, CA look for?

The top searched job categories for Vulkan Developer jobs in Sunnyvale, CA are:

What cities near Sunnyvale, CA are hiring for Vulkan Developer jobs?

Cities near Sunnyvale, CA with the most Vulkan Developer job openings:

Infographic showing various Vulkan Developer job openings in Sunnyvale, CA as of August 2026, with employment types broken down into 82% Full Time, 4% Part Time, and 14% Contract. Highlights an 82% Physical, 6% Hybrid, and 12% Remote job distribution, with an average salary of $131,267 per year, or $63.1 per hour.

Neural Graphics Engineer

NVIDIA

Santa Clara, CA • On-site

$164K - $203K/yr

Full-time

Re-posted 27 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

Job Summary:
NVIDIA is a leading technology company at the forefront of computer graphics innovation. They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype new approaches, and contribute to their graphics software stack.
Responsibilities:
• Implement and optimize neural graphics techniques within real-time rendering pipelines
• Prototype neural rendering, differentiable graphics, and generative 3D approaches
• Collaborate across teams to move ideas from concept to production
• Contribute to our graphics software stack, including compilers, shaders, and runtime tools
Qualifications:
Required:
• BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
• At least 2-4 years of practical experience and demonstrated ability in C++ and Python
• Coursework or project experience in computer graphics, machine learning, or computer vision
• A drive to learn, grow, and take on challenging problems
Preferred:
• Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content
• Experience with PyTorch and real-time rendering engines
• Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993