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Vulkan Developer Jobs in Texas (NOW HIRING)

... Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is ... Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide ...

Principal Graphics Engineer

Austin, TX · On-site

$138K - $171K/yr

OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting. * Track record of owning complex, multi-component ...

Strong programming ability in C,/C++, as well as scripting languages, and the ability to work ... Familiarity with the vulkan graphics pipeline. * Personal projects, hackathons, or internships etc ...

Strong programming ability in C,/C++, as well as scripting languages, and the ability to work ... Familiarity with the vulkan graphics pipeline. * Personal projects, hackathons, or internships etc ...

Senior Software Engineer - C++/UI

Austin, TX · Hybrid

$121K - $160K/yr

We are looking for a strong C++ Software Engineer to support development of next-generation ... Qt / QML, Altia, Skia, OpenGL, Vulkan, Embedded graphics/UI frameworks, * Good understanding of:

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Vulkan Developer information

What is the difference between Vulkan Developer vs OpenGL Developer?

AspectVulkan DeveloperOpenGL Developer
Required CredentialsProficiency in Vulkan API, programming skills in C/C++, graphics programming experienceKnowledge of OpenGL API, similar programming skills, graphics programming experience
Work EnvironmentDeveloping high-performance graphics and compute applications, often in gaming or simulation industriesCreating cross-platform graphics applications, often in gaming, CAD, or visualization sectors
Industry UsageUsed in modern, high-efficiency graphics engines, VR, and real-time renderingWidely used in legacy systems, cross-platform applications, and educational contexts

Vulkan Developers focus on high-performance, low-level graphics programming using the Vulkan API, suitable for modern, resource-intensive applications. OpenGL Developers work with a more established, higher-level API, often for cross-platform compatibility and legacy support. Both roles require strong graphics programming skills but differ in API complexity and application focus.

What cities in Texas are hiring for Vulkan Developer jobs? Cities in Texas with the most Vulkan Developer job openings:
Senior Compiler Engineer - Backend

Senior Compiler Engineer - Backend

Nvidia

Austin, TX • On-site

Full-time

Posted 3 days ago


Key responsibilities

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++.

  • Design and develop new register allocation compiler passes and optimizations to produce robust and supportable compiler and tools.

  • Work with global compiler, hardware, and application teams to oversee improvements and problem resolutions.


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

What you will be doing:

  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++

  • Design and develop new register allocation compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools

  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:

  • B.S./ M.S./PhD. (or equivalent experience); MS/ PhD highly desired

  • 3+ years of compiler code generation experience (preferably with LLVM)

  • Proficient hands-on C++ programming skills

  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems

  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:

  • Significant academic compiler related project or thesis work

  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)

  • Experience in compiler unit testing, IRs, and visualization of IRs

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 2, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993