1

Vr Jobs in Virginia (NOW HIRING)

We are seeking a Linux VR/RE Develope r to participate in the design, development, test and maintenance of complex mission application software and database applications. Basic Qualifications: • ...

Architect specialized system solutions tailored for Vulnerability Research (VR), Reverse Engineering (RE), and CNE development * Conduct rigorous systems analysis and technical configuration for ...

Be Seen First

About the Role Sandbox VR is bringing the future of immersive entertainment to Virginia Beach -- and we're looking for a confident, goal-driven Sales Associate to help local businesses, schools, and ...

Be Seen First

About the Role Sandbox VR is bringing the future of immersive entertainment to Virginia Beach -- and we're looking for a confident, goal-driven Sales Associate to help local businesses, schools, and ...

next page

Showing results 1-20

Vr information

See Virginia salary details

$34.2K

$69.6K

$101.6K

How much do vr jobs pay per year?

As of Aug 27, 2026, the average yearly pay for vr in Virginia is $69,597.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,500.00 and $79,800.00 per year, depending on experience, location, and employer.

What is a VR job?

VR jobs refer to positions related to the development, design, and implementation of Virtual Reality (VR) applications and experiences. These roles can include VR developers, designers, artists, testers, and project managers, all working to create immersive digital environments for gaming, training, education, healthcare, and more. VR professionals use specialized tools and programming languages, such as Unity or Unreal Engine, to build and maintain VR content. As the industry grows, demand for skilled VR professionals continues to increase across various sectors.

What are the key skills and qualifications needed to thrive as a VR developer?

To thrive as a Virtual Reality (VR) Developer, you need strong programming skills (commonly in C#, C++, or JavaScript), a solid understanding of 3D graphics, and a relevant degree in computer science or a related field. Familiarity with VR development platforms like Unity or Unreal Engine, and experience with VR hardware (such as Oculus Rift or HTC Vive) are typically required. Creativity, problem-solving abilities, and effective communication help developers create immersive experiences and collaborate with multidisciplinary teams. These skills ensure the ability to build engaging, technically sound VR applications that meet user needs and industry standards.

What are the typical collaborative projects VR developers work on within a multidisciplinary team?

VR developers often collaborate closely with 3D artists, UI/UX designers, sound engineers, and product managers to bring immersive experiences to life. Projects typically involve regular meetings to align on vision, integrating assets into game engines, and iterative testing to refine user interactions. Clear communication is crucial, as developers must ensure that technical feasibility matches creative goals. This teamwork provides valuable exposure to different disciplines and can foster rapid skill growth in both VR technology and cross-functional project management.

What is the difference between Vr vs 3D Artist?

AspectVr Developer3D Artist
Required SkillsVR development platforms, programming, 3D modeling3D modeling, texturing, rendering
Work EnvironmentTech companies, gaming studios, VR startupsDesign studios, gaming companies, animation firms
CertificationsVR development courses, programming certifications3D design certifications, software proficiency

While both roles involve 3D skills, Vr developers focus on creating immersive virtual reality experiences using programming and specialized platforms, whereas 3D artists primarily craft visual assets for various media. Vr developers require coding skills and knowledge of VR hardware, while 3D artists emphasize artistic design and software expertise. Understanding these differences helps in choosing the right career path or job focus within the digital design industry.

What jobs are available in the virtual reality industry?

Jobs in the virtual reality industry include VR developer, 3D artist, UX/UI designer, hardware engineer, and content creator. These roles often require skills in programming, 3D modeling, user experience design, and familiarity with VR platforms and tools like Unity or Unreal Engine.

What are the most commonly searched types of Vr jobs in Virginia?

The most popular types of Vr jobs in Virginia are:

What are popular job titles related to Vr jobs in Virginia?

For Vr jobs in Virginia, the most frequently searched job titles are:

Infographic showing various Vr job openings in Virginia as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, and 4% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $69,597 per year, or $33.5 per hour.

3D Game Developer - XR/VR

Fort Gregg Adams, VA • On-site

Code Plus Inc
IT Services • 51 - 200 employees

Full-time

Posted 7 days ago


Job description

CODE Plus, Inc., an experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results. 

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army – CASCOM 
Location: Fort Lee, VA (Onsite) 
Clearance: As required by Army contract 
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.