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Vr Research Jobs in Indiana (NOW HIRING)

CAREER COACH

South Bend, IN · On-site

$18.50 - $25/hr

Work cooperatively with VR in order to assist in completing referrals to ensure continuation of ... Seek professional growth by keeping current on new philosophy, research, technology, strategies ...

CAREER COACH

South Bend, IN · On-site

$18.50 - $25/hr

Work cooperatively with VR in order to assist in completing referrals to ensure continuation of ... Seek professional growth by keeping current on new philosophy, research, technology, strategies ...

CAREER COACH

South Bend, IN · On-site

$18.50 - $25/hr

Work cooperatively with VR in order to assist in completing referrals to ensure continuation of ... Seek professional growth by keeping current on new philosophy, research, technology, strategies ...

VDC Specialist

Indianapolis, IN

$76K - $102K/yr

... VR, Automation Tools, and Microsoft Teams * Ability to work in a fast-paced, cross-cultural ... Ability to problem solve and find solutions to the issues through research and fact finding of best ...

Vr Research information

See Indiana salary details

$10

$39

$69

How much do vr research jobs pay per hour?

As of Sep 1, 2026, the average hourly pay for vr research in Indiana is $39.35, according to ZipRecruiter salary data. Most workers in this role earn between $27.27 and $52.96 per hour, depending on experience, location, and employer.

What is a VR research?

A VR Research job involves studying and developing virtual reality technologies, applications, and user experiences. Researchers in this field explore hardware, software, and interaction techniques to enhance immersion and usability. They may work in academia, gaming, healthcare, or other industries to push the boundaries of VR. Responsibilities often include conducting experiments, analyzing data, and collaborating with engineers and designers.

What types of projects or research areas do VR researchers typically work on?

VR Researchers commonly work on projects involving the development, testing, and evaluation of immersive virtual experiences for applications such as training, education, healthcare, or entertainment. You may conduct user studies to assess usability and effectiveness, experiment with new interaction methods, or investigate the psychological and physiological impacts of VR technology. Collaboration with software developers, designers, and subject-matter experts is typical, and your day might involve both independent research and teamwork. The role regularly requires staying updated with the latest VR advancements and publishing or presenting your findings to both technical and non-technical audiences. This variety makes the position both intellectually stimulating and impactful within a rapidly evolving field.

What are the key skills and qualifications needed to thrive in the VR research position, and why are they important?

To thrive as a VR Researcher, you need a solid background in computer science, human-computer interaction, psychology, or a related field, often supported by a relevant degree. Familiarity with VR development platforms (such as Unity or Unreal Engine), programming languages (like C# or C++), and VR hardware is critical, and published research or experience with IRB protocols is often valued. Strong analytical thinking, creativity, effective communication, and collaboration are essential soft skills for contributing to multidisciplinary teams and presenting findings. These capabilities are vital to advancing innovative VR applications and ensuring research outcomes are both meaningful and actionable.

What are the most commonly searched types of Vr Research jobs in Indiana?

The most popular types of Vr Research jobs in Indiana are:

What are popular job titles related to Vr Research jobs in Indiana?

For Vr Research jobs in Indiana, the most frequently searched job titles are:

Infographic showing various Vr Research job openings in Indiana as of August 2026, with employment types broken down into 1% As Needed, 88% Full Time, 10% Part Time, and 1% Contract. Highlights an 77% Physical, 5% Hybrid, and 18% Remote job distribution, with an average salary of $81,845 per year, or $39.3 per hour.

$90K/yr

Full-time, Part-time

Posted 12 days ago


Job description

This position is located within the Veterans Benefits Administration (VBA), Veteran Readiness and Employment (VR&E) Service, in Washington, DC. The location of this position may be filled in various locations. Serves as a primary liaison for field Employment Coordinator(s) (ECs) and a secondary liaison for Vocational Rehabilitation Counselor(s) (VRC) in the development of data utilized to assist VR&E staff and business partners.

Qualifications:To qualify for this position, applicants must meet all requirements by the closing date of this announcement:08/26/2026.
TIME-IN-GRADE REQUIREMENT: Applicants who are current Federal employees and have held a GS grade any time in the past 52 weeks must also meet time-in-grade requirements.
  • For a GS-13 position you must have served 52 weeks at the GS-12 level.
The grade may have been in any occupation, but must have been held in the Federal service. An SF-50 that shows your time-in-grade eligibility must be submitted with your application materials.
MINIMUM QUALIFICATION REQUIREMENT: You may qualify based on your experience as described below:
GS-13 Grade Level:
  • Specialized Experience: Applicants must demonstrate experience such as:
  • Experience serving as a liaison to internal staff and external business partners, providing labor-market analytics, disseminating employment data, and offering consultative guidance to support Veteran employment services.

  • Experience conducting outreach and marketing to employers, developing partnerships, and promoting employment programs such as NPWE, SEI, OJT/Apprenticeships, and Veteran recruitment initiatives.

  • Experience analyzing national, regional, and local labor-market trends and employment statistics, preparing data reports, and advising leadership on workforce projections and strategic planning needs.

  • Experience coordinating, developing, and delivering training to VR&E staff, employers, and business partners on employment services, reasonable accommodations, labor-market requirements, and job-readiness topics.

  • Experience supporting job-readiness and placement activities by conducting market research, collaborating with federal and state partners, and identifying employment opportunities aligned with labor-market forecasts and participant training goals.

Volunteer Experience: Experience refers to paid and unpaid experience, including volunteer work done through National Service programs (e.g., Peace Corps, AmeriCorps) and other organizations (e.g., professional; philanthropic; religions; spiritual; community; student; social). Volunteer work helps build critical competencies, knowledge, and skills and can provide valuable training and experience that translates directly to paid employment. You will receive credit for all qualifying experience, including volunteer experience.
Full vs. Part-Time Employment: Full-time employment is considered to be at least 35 hours per week. Part-time experience will be credited on a pro-rated basis; when including part-time employment in your resume you must specify the average hours worked per week.
Physical Requirements: Position is sedentary.
For more information on these qualification standards, please visit the United States Office of Personnel Management's website at http://www.opm.gov/policy-data-oversight/classification-qualifications/general-schedule-qualification-standards/.Education:There is no education substitution for this position.Employment Type: OTHER