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Vr Programmer Jobs in Texas (NOW HIRING)

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

Our Software Engineers are responsible for designing, prototyping, developing, and debugging ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

AR/VR Interaction Designer

Austin, TX · On-site

$132K - $181K/yr

Our Software Engineers are responsible for designing, prototyping, developing, and debugging ... Job Overview The AR/VR Interaction Designer will craft intuitive, immersive experiences that help ...

Welcome to Spectiv VR, We are a collective of young and entrepreneurial millennials setting out to ... We are looking to bring on driven developers to help us build out a robust web platform. Our ...

Welcome to Spectiv VR, We are a collective of young and entrepreneurial millennials setting out to ... We are looking to bring on driven developers to help us build out a robust web platform. Our ...

Welcome to Spectiv VR, We are a collective of young and entrepreneurial millennials setting out to ... We are looking to bring on driven developers to help us build out a robust web platform. Our ...

We are the official VR partner of the PGA TOUR, following investment from strategic partners ... Ability to create tools through AI or personal programming experience Why Join GOLF+ * Build ...

We are the official VR partner of the PGA TOUR, following investment from strategic partners ... Ability to create tools through AI or personal programming experience Why Join GOLF+ * Build ...

We are the official VR partner of the PGA TOUR, following investment from strategic partners ... Ability to create tools through AI or personal programming experience Why Join GOLF+ * Build ...

Stay updated with the latest AR/VR technologies, trends, and industry standards. * Provide ... Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is ...

METECS is an engineering and applied technology company that provides high-fidelity simulation and ... Many of our solutions involve VR and AR technologies If you are interested in working for METECS ...

Cybersec Eng Sr Engineer

Plano, TX · On-site

$80K - $134K/yr

This role requires strong programming skills (Python, PowerShell, Bash, or equivalent) to develop ... Design API-driven integrations between Tenable, ServiceNow VR, and ITSM platforms for automated ...

This role requires strong programming skills (Python, PowerShell, Bash, or equivalent) to develop ... Design API-driven integrations between Tenable, ServiceNow VR, and ITSM platforms for automated ...

This role requires strong programming skills (Python, PowerShell, Bash, or equivalent) to develop ... Design API-driven integrations between Tenable, ServiceNow VR, and ITSM platforms for automated ...

... VR, web, and emerging platforms. Groove Jones is an award-winning creative technology studio that ... They will work closely with developers and, when needed, contribute directly to front-end ...

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Showing results 1-20

Vr Programmer information

See Texas salary details

$11

$36

$64

How much do vr programmer jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for vr programmer in Texas is $36.83, according to ZipRecruiter salary data. Most workers in this role earn between $23.94 and $47.93 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a VR programmer, and why are they important?

To thrive as a VR Programmer, you need strong programming skills in languages like C# or C++, a solid understanding of 3D mathematics, and experience with VR development frameworks, usually supported by a degree in computer science or a related field. Proficiency with tools such as Unity3D, Unreal Engine, and VR SDKs (like Oculus or SteamVR) is essential, along with knowledge of graphics APIs. Creativity, problem-solving abilities, and effective communication help VR Programmers collaborate with designers and troubleshoot complex immersive environments. These skills are crucial for building seamless, interactive VR experiences that meet both technical requirements and user expectations.

What is a VR programmer?

VR Programmers are software developers who specialize in creating applications and experiences for virtual reality platforms. They use programming languages such as C#, C++, or UnityScript to build interactive environments, games, and simulations that can be experienced through VR headsets. Their work involves handling 3D graphics, user interactions, and optimizing performance for immersive experiences. VR Programmers often collaborate with artists, designers, and other developers to bring virtual worlds to life.

How does a VR programmer typically collaborate with designers and artists during the development process?

VR Programmers work closely with designers and artists to bring immersive experiences to life. They translate design concepts into interactive features, ensuring technical feasibility while supporting creative vision. Regular communication, agile workflows, and rapid prototyping are common, with programmers often providing feedback on performance constraints or suggesting alternative solutions. Close collaboration helps ensure the final product is both visually appealing and technically robust, making teamwork and adaptability essential skills.
Infographic showing various Vr Programmer job openings in Texas as of August 2026, with employment types broken down into 87% Full Time, 5% Part Time, 7% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $76,614 per year, or $36.8 per hour.

AR/VR Interaction Designer

Amat

Austin, TX • On-site, Remote

$132K - $181K/yr

Full-time

Posted 17 days ago


Job description

Who We Are

Applied Materials is a global leader in materials engineering solutions used to produce virtually every new chip and advanced display in the world. We design, build and service cutting-edge equipment that helps our customers manufacture display and semiconductor chips - the brains of devices we use every day. As the foundation of the global electronics industry, Applied enables the exciting technologies that literally connect our world - like AI and IoT. If you want to push the boundaries of materials science and engineering to create next generation technology, join us to deliver material innovation that changes the world.

What We Offer

Salary:

$132,000.00 - $181,500.00

Location:

Austin,TX

You'll benefit from a supportive work culture that encourages you to learn, develop, and grow your career as you take on challenges and drive innovative solutions for our customers. We empower our team to push the boundaries of what is possible-while learning every day in a supportive leading global company. Visit our Careers website to learn more.

At Applied Materials, we care about the health and wellbeing of our employees. We're committed to providing programs and support that encourage personal and professional growth and care for you at work, at home, or wherever you may go. Learn more about our benefits.

As a Software Engineer at Applied Materials, you'll dive deep into ground-breaking technologies-like machine learning and AI-to craft novel software solutions that solve our customers' high-value problems. Our Software Engineers are responsible for designing, prototyping, developing, and debugging software solutions for semiconductor equipment components and devices to ensure quality and functionality. You'll develop software documentation and test procedures, troubleshoot software problems, and communicate with internal customers to understand project requirements. As part of our team, you'll contribute your expertise in intricate systems, deciphering code, and anticipating software behaviors to ensure Applied remains the leader in the semiconductor and display sectors.

Job Overview

The AR/VR Interaction Designer will craft intuitive, immersive experiences that help users navigate, learn, and perform tasks in augmented and virtual reality. This role emphasizes interaction design, spatial layout, user workflow logic, and prototyping. The ideal candidate understands how to design for spatial computing, structure 3D environments for clarity and usability, and collaborate with developers and SMEs to bring interactions to life.

This is a great role for someone who thinks like a systems designer + interaction engineer, who can shape how users move, act, and understand complex information in 3D space.

Work Location: Austin, full-time on-site

Key Responsibilities

Spatial UX & Interaction Design

  • Design user interactions, flows, and behaviors for AR/VR applications, focusing on clarity, ergonomics, and realworld usability.

  • Create spatial layouts that organize 3D environments logically and support task completion-without needing to build complex models from scratch.

  • Define interaction patterns (gaze, gesture, controller, handtracking) and specify how users engage with objects, information, and guidance cues.

Prototyping & Experience Architecture

  • Develop low to midfidelity prototypes in Unity/Unreal or XR prototyping tools to validate interactions quickly.

  • Partner with developers to implement interactive behaviors, refine UX patterns, and test feasibility.

  • Iterate rapidly based on feedback from users, SMEs, and engineering partners.

Collaboration with SMEs & Developers

  • Work alongside engineers, instructional designers, and AR/VR developers to translate procedures, workflows, and technical tasks into intuitive immersive experiences.

  • Provide interaction guidelines, annotated mockups, and behavior specifications for developers.

  • Communicate design intent clearly and advocate for usercentric spatial solutions.

Asset Integration & Environment Structuring

  • Import and arrange existing CAD models and 3D assets into functional, navigable AR/VR scenes.

  • Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are required-without being responsible for full asset creation.

  • Optimize environment layout (scale, affordances, lighting, navigation flow) for usability and performance.

Documentation & Design Guidelines

  • Create UX specifications, interaction schematics, layout standards, and behavioral logic documentation.

  • Contribute to a cohesive design language for AR/VR experiences that can be reused across training, engineering, and operational use cases.

User Acceptance Testing

  • Determine and apply the most effective user research methodologies to uncover pain points and inform design decisions

  • Conduct usability testing and gather feedback from end-users to ensure designs solve real-world problems effectively.

Required Qualifications

  • 3+ years of experience in AR/VR, interaction design, product design, or spatial UX.

  • Strong understanding of spatial computing principles, ergonomics, and user workflows in 3D environments.

  • Experience with Unity or Unreal for prototyping interactions.

  • Ability to storyboard interactions, communicate system logic, and design clear user pathways.

  • Comfort working with CAD or 3D assets for layout and interaction purposes.

Preferred Qualifications

  • Experience designing AR/VR training, industrial workflows, or complex procedural experiences in Unity

  • Understanding of realtime performance constraints and AR/VR device capabilities.

  • Background working with instructional designers, technical SMEs, or engineering workflows.

  • Familiarity with UX research in immersive environments.

Additional Information

Time Type:

Full time

Employee Type:

Assignee / Regular

Travel:

Yes, 10% of the Time

Relocation Eligible:

Yes

The salary offered to a selected candidate will be based on multiple factors including location, hire grade, job-related knowledge, skills, experience, and with consideration of internal equity of our current team members. In addition to a comprehensive benefits package, candidates may be eligible for other forms of compensation such as participation in a bonus and a stock award program, as applicable.

For all sales roles, the posted salary range is the Target Total Cash (TTC) range for the role, which is the sum of base salary and target bonus amount at 100% goal achievement.

Applied Materials is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, national origin, citizenship, ancestry, religion, creed, sex, sexual orientation, gender identity, age, disability, veteran or military status, or any other basis prohibited by law.

In addition, Applied endeavors to make our careers site accessible to all users. If you would like to contact us regarding accessibility of our website or need assistance completing the application process, please contact us via e-mail at Accommodations_Program@amat.com, or by calling our HR Direct Help Line at 877-612-7547, option 1, and following the prompts to speak to an HR Advisor. This contact is for accommodation requests only and cannot be used to inquire about the status of applications.