Systems Engineer V
Kirkland, WA · On-site
Calibration Contingent Worker (AR/VR) Responsibilities Setting up and maintaining data collection ... Familiarity with linux systems Scripting / configuration editing Experience with laboratory work ...
Kirkland, WA · On-site
Calibration Contingent Worker (AR/VR) Responsibilities Setting up and maintaining data collection ... Familiarity with linux systems Scripting / configuration editing Experience with laboratory work ...
Kirkland, WA · On-site
Calibration Contingent Worker (AR/VR) Responsibilities Setting up and maintaining data collection ... Familiarity with linux systems Scripting / configuration editing Experience with laboratory work ...
San Francisco, CA · On-site
$164K - $203K/yr
... editor formats (e.g., Revit) * Explore rendering engine options such as Unreal and Unity, in addition to WebGL What we Require * 5+ years in graphics/3D (AR, VR, games, or tools like Three.js)
San Francisco, CA · On-site
$164K - $203K/yr
... editor formats (e.g., Revit) * Explore rendering engine options such as Unreal and Unity, in addition to WebGL What we Require * 5+ years in graphics/3D (AR, VR, games, or tools like Three.js)
... and Material Editor to produce polished cinematic content and high-resolution renders. • ... PC, VR/AR, and cloud-based delivery). • Develop and integrate automation scripts to enhance ...
... and Material Editor to produce polished cinematic content and high-resolution renders. • ... PC, VR/AR, and cloud-based delivery). • Develop and integrate automation scripts to enhance ...
A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the ... UE4 material editor. * Familiarity with profiling tools in the examination & diagnosis of ...
A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the ... UE4 material editor. * Familiarity with profiling tools in the examination & diagnosis of ...
San Diego, CA · On-site
$5.5K - $6.6K/mo
... AR/VR), Editing Temporary appointments may be either full- or part-time. Appointments from the part-time pool are often made just prior to the start of the academic term, so applicants must be ...
San Diego, CA · On-site
$5.5K - $6.6K/mo
... AR/VR), Editing Temporary appointments may be either full- or part-time. Appointments from the part-time pool are often made just prior to the start of the academic term, so applicants must be ...
San Diego, CA · On-site
$5.5K - $6.6K/mo
... AR/VR), Editing Temporary appointments may be either full- or part-time. Appointments from the part-time pool are often made just prior to the start of the academic term, so applicants must be ...
San Diego, CA · On-site
$5.5K - $6.6K/mo
... AR/VR), Editing Temporary appointments may be either full- or part-time. Appointments from the part-time pool are often made just prior to the start of the academic term, so applicants must be ...
... AR/VR), Editing Temporary appointments may be either full- or part-time. Appointments from the part-time pool are often made just prior to the start of the academic term, so applicants must be ...
... AR/VR), Editing Temporary appointments may be either full- or part-time. Appointments from the part-time pool are often made just prior to the start of the academic term, so applicants must be ...
Irvine, CA · On-site +1
Foundational knowledge of composition, editing and cinematic storytelling * Exceptional skill in ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Irvine, CA · On-site +1
Foundational knowledge of composition, editing and cinematic storytelling * Exceptional skill in ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Foundational knowledge of composition, editing and cinematic storytelling * Exceptional skill in ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Foundational knowledge of composition, editing and cinematic storytelling * Exceptional skill in ... Work experience with Unreal Engine 4 * Understanding the difference between developing for VR ...
Bodega Bay, CA · On-site
$300K - $800K/yr
Experience building 3D editors, game development tools, AR/VR/WebXR applications, or interactive content creation platforms. * Familiarity with tools such as Blender, Unity, Unreal Engine, Spline, or ...
Quick apply
Bodega Bay, CA · On-site
$300K - $800K/yr
Experience building 3D editors, game development tools, AR/VR/WebXR applications, or interactive content creation platforms. * Familiarity with tools such as Blender, Unity, Unreal Engine, Spline, or ...
Miamisburg, OH · On-site
Responsibilities : • Reverse Engineering (RE) of software/firmware, Vulnerability Research (VR ... Hex editors (e.g., Hex Workshop) to reverse engineer software components • Develop scripts and ...
Miamisburg, OH · On-site
Responsibilities : • Reverse Engineering (RE) of software/firmware, Vulnerability Research (VR ... Hex editors (e.g., Hex Workshop) to reverse engineer software components • Develop scripts and ...
VR/AR/MR design experience * Deep understanding of game design principles * Very comfortable working in game editors and understanding engine/game constraints and opportunities. * Effective ...
VR/AR/MR design experience * Deep understanding of game design principles * Very comfortable working in game editors and understanding engine/game constraints and opportunities. * Effective ...
San Francisco, CA · On-site
$107K - $136K/yr
... VR, strong understanding of PBR pipelines and subsurface shaders. * Materials: experience in the development, authoring & organization of efficient node-based materials via the UE4 material editor.
San Francisco, CA · On-site
$107K - $136K/yr
... VR, strong understanding of PBR pipelines and subsurface shaders. * Materials: experience in the development, authoring & organization of efficient node-based materials via the UE4 material editor.
... VR)/Augmented Reality (AR) technology into the curriculum and enhancing student success through ... including audio recording, editing, and ensuring ADA compliance for podcasts and videos.
... VR)/Augmented Reality (AR) technology into the curriculum and enhancing student success through ... including audio recording, editing, and ensuring ADA compliance for podcasts and videos.
Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic ... Expertise in VR/AR rendering or cloud-based rendering solutions. * Familiarity with color grading ...
Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic ... Expertise in VR/AR rendering or cloud-based rendering solutions. * Familiarity with color grading ...
Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic ... Expertise in VR/AR rendering or cloud-based rendering solutions. * Familiarity with color grading ...
Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic ... Expertise in VR/AR rendering or cloud-based rendering solutions. * Familiarity with color grading ...
Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic ... Expertise in VR/AR rendering or cloud-based rendering solutions. * Familiarity with color grading ...
Quick apply
Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic ... Expertise in VR/AR rendering or cloud-based rendering solutions. * Familiarity with color grading ...
San Francisco, CA · On-site +1
$134K - $171K/yr
... in VR * Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor * Fluency in working in Windows, JIRA, Perforce or equivalent OS ...
San Francisco, CA · On-site +1
$134K - $171K/yr
... in VR * Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor * Fluency in working in Windows, JIRA, Perforce or equivalent OS ...
Gulfport, MS · On-site
... editing, printing, sorting, and packaging. • Present and describe retail displays on photo kiosks to customers. Virtual Reality (VR) • Set up, sanitize, and operate our Virtual Reality pods. • ...
Gulfport, MS · On-site
... editing, printing, sorting, and packaging. • Present and describe retail displays on photo kiosks to customers. Virtual Reality (VR) • Set up, sanitize, and operate our Virtual Reality pods. • ...
... editing, printing, sorting, and packaging. Present and describe retail displays on photo kiosks to customers. Virtual Reality (VR) Set up, sanitize, and operate our Virtual Reality pods. Sells daily ...
... editing, printing, sorting, and packaging. Present and describe retail displays on photo kiosks to customers. Virtual Reality (VR) Set up, sanitize, and operate our Virtual Reality pods. Sells daily ...
$11.30 - $15.52
4% of jobs
$15.52 - $19.73
14% of jobs
$21.28 is the 25th percentile. Wages below this are outliers.
$19.73 - $23.95
18% of jobs
The median wage is $28.01 / hr.
$23.95 - $28.17
14% of jobs
$28.17 - $32.39
14% of jobs
$32.39 - $36.60
10% of jobs
$37 is the 75th percentile. Wages above this are outliers.
$36.60 - $40.82
9% of jobs
$40.82 - $45.04
8% of jobs
$45.04 - $49.26
6% of jobs
$49.26 - $53.47
2% of jobs
$53.47 - $57.69
1% of jobs
$11
$31
$57
As a VR Editor, you should possess strong skills in video editing, 3D graphics, and immersive storytelling, typically supported by a background in multimedia, digital media, or related fields. Proficiency with editing software such as Adobe Premiere Pro, After Effects, Unity, Unreal Engine, and VR-specific suites (like Oculus or HTC Vive editing tools) is crucial, and relevant certifications are advantageous. Creativity, attention to detail, and strong collaboration skills help VR Editors excel when working with multidisciplinary teams to bring virtual experiences to life. These competencies are essential to producing high-quality, engaging VR content that meets both technical standards and client expectations.
As a VR Editor, your typical day involves editing and assembling 360° or immersive video content, integrating audio and visual effects, and working closely with directors, designers, and developers to ensure a seamless final product. You may also be responsible for troubleshooting technical issues, optimizing content for various VR platforms, and keeping up with emerging industry trends. Collaborative review sessions and adapting edits based on user feedback are common parts of the workflow. This role provides the opportunity to blend technical skills with creativity, and offers the satisfaction of contributing to cutting-edge interactive experiences.
A VR Editor is responsible for editing and refining virtual reality content, including 360-degree videos, interactive experiences, and immersive storytelling. They use specialized software to stitch, cut, and enhance footage, ensuring a seamless and engaging experience for users. Their role may also involve collaborating with designers, developers, and animators to integrate elements effectively. VR Editors need skills in video editing, 3D space manipulation, and an understanding of VR platforms.

Sourced by ZipRecruiter
It services
11 - 50 Employees
San Francisco, CA, US
2004