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Vr Editor Jobs (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Experience with audio recording, editing, and mixing tools. * Basic knowledge of C# programming is ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

... VR platforms. * Experience in creating Motion Graphic Animation in After Effects or a similar tool. * Working experience in Unity. * Experience in creating shaders using Shadergraph or Amplify Editor.

Earlier, he started and led Google's AR/VR effort, Project Starline, and Google Lens. Before that ... About The Role: We're seeking a highly creative and execution-focused Videographer & Editor to join ...

Calibration Contingent Worker (AR/VR) Responsibilities Setting up and maintaining data collection ... Familiarity with linux systems Scripting / configuration editing Experience with laboratory work ...

Calibration Contingent Worker (AR/VR) Responsibilities Setting up and maintaining data collection ... Familiarity with linux systems Scripting / configuration editing Experience with laboratory work ...

... Editor -Arduino board and other micro-controllers -Basic electronic components, including sensors, buttons, and resistors -Basic understanding of new technical topics such as 5G, IoT, VR/AR ...

... Editor -Arduino board and other micro-controllers -Basic electronic components, including sensors, buttons, and resistors -Basic understanding of new technical topics such as 5G, IoT, VR/AR ...

Responsibilities : • Reverse Engineering (RE) of software/firmware, Vulnerability Research (VR ... Hex editors (e.g., Hex Workshop) to reverse engineer software components • Develop scripts and ...

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Vr Editor information

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How much do vr editor jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for vr editor in the United States is $31.60, according to ZipRecruiter salary data. Most workers in this role earn between $21.39 and $39.66 per hour, depending on experience, location, and employer.

What jobs are available in the VR industry?

In the VR industry, common jobs include VR developer, 3D artist, UX/UI designer, VR content creator, and quality assurance tester. These roles often require skills in 3D modeling, programming, and experience with VR hardware and software platforms.

How to become a virtual reality editor?

To become a virtual reality editor, you should have a strong background in video editing, 3D modeling, and experience with VR editing software such as Adobe Premiere Pro, Final Cut Pro, or specialized VR tools like Unity or Unreal Engine. Developing skills in spatial awareness, storytelling, and understanding VR hardware and workflows is essential, along with building a portfolio of VR projects. Relevant certifications or training in multimedia production can also enhance your qualifications.

What are the key skills and qualifications needed to thrive in the vr editor position, and why are they important?

As a VR Editor, you should possess strong skills in video editing, 3D graphics, and immersive storytelling, typically supported by a background in multimedia, digital media, or related fields. Proficiency with editing software such as Adobe Premiere Pro, After Effects, Unity, Unreal Engine, and VR-specific suites (like Oculus or HTC Vive editing tools) is crucial, and relevant certifications are advantageous. Creativity, attention to detail, and strong collaboration skills help VR Editors excel when working with multidisciplinary teams to bring virtual experiences to life. These competencies are essential to producing high-quality, engaging VR content that meets both technical standards and client expectations.

What does a vr editor do?

A VR Editor is responsible for editing and refining virtual reality content, including 360-degree videos, interactive experiences, and immersive storytelling. They use specialized software to stitch, cut, and enhance footage, ensuring a seamless and engaging experience for users. Their role may also involve collaborating with designers, developers, and animators to integrate elements effectively. VR Editors need skills in video editing, 3D space manipulation, and an understanding of VR platforms.

More about Vr Editor jobs
What cities are hiring for Vr Editor jobs? Cities with the most Vr Editor job openings:
What are the most commonly searched types of Vr Editor jobs? The most popular types of Vr Editor jobs are:
Infographic showing various Vr Editor job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 77% Full Time, 16% Part Time, and 6% Contract. Highlights an 73% Physical, 5% Hybrid, and 22% Remote job distribution, with an average salary of $65,728 per year, or $31.6 per hour.

Sound Designer (Remote)

Prisms VR

San Francisco, CA • Remote

$21 - $25.50/hr

Full-time

Posted 26 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB
Interactive Sound Designer

JOB DESCRIPTION
Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable tools and systems to aid in the development of immersive learning experiences. You will also lead the development of core systems and make architectural decisions to be executed by other team members. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES

  • Design and produce original sound assets that align with educational objectives and elevate the immersive VR experience.
  • Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio-visual interaction
  • Create rich and immersive spatial audio soundscape for virtual reality environments.
  • Collaborate with educational content designers and developers to create sound schemes that support pedagogical goals.
  • Create dynamic audio assets that enhance learning in interactive experiences.
  • Conduct user testing and iteration to refine sound design for clarity and effectiveness in an educational context.
  • Innovate and adapt sound design techniques to suit evolving VR technologies and educational methodologies.
  • Maintain a comprehensive asset library for use in current and future projects.
  • Provide audio support for ongoing development and maintenance of VR applications.

REQUIREMENTS

  • Proven experience in sound design, preferably within interactive or gaming environments.
  • Strong understanding of Unity and its audio implementation processes.
  • Familiarity with educational sound design principles and the importance of sound in learning environments.
  • Ability to create a wide range of audio from ambient soundscapes to dynamic interactive audio assets.
  • Experience with audio recording, editing, and mixing tools.
  • Basic knowledge of C# programming is a plus but not mandatory.
  • A strong portfolio showcasing relevant sound design work.
  • Excellent collaboration and communication skills.
  • Passion for transforming education through innovative technology and immersive experiences.

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.