Design and conduct user testing around current project requirements as well as new UX for AR and VR * Develop wireframes from scratch through whiteboarding, paper prototyping and collaborative online ...
Design and conduct user testing around current project requirements as well as new UX for AR and VR * Develop wireframes from scratch through whiteboarding, paper prototyping and collaborative online ...
UX Designer
Spokane, WA · On-site
Design and conduct user testing around current project requirements as well as new UX for AR and VR * Develop wireframes from scratch through whiteboarding, paper prototyping and collaborative online ...
UX Designer
Spokane, WA · On-site
Design and conduct user testing around current project requirements as well as new UX for AR and VR * Develop wireframes from scratch through whiteboarding, paper prototyping and collaborative online ...
You contribute to establishing division goals, developing and monitoring guidelines for VR service provision, and evaluating the impact of proposed state and federal laws to make necessary policy ...
You contribute to establishing division goals, developing and monitoring guidelines for VR service provision, and evaluating the impact of proposed state and federal laws to make necessary policy ...
The role involves developing and maintaining AR/VR applications, as well as creating training simulations for various clients. Responsibilities : • 5+ years of software development experience with ...
The role involves developing and maintaining AR/VR applications, as well as creating training simulations for various clients. Responsibilities : • 5+ years of software development experience with ...
VR Business Systems Trainer (Statewide)
Austin, TX · On-site
$6.7K - $7.5K/mo
You are adept at analyzing complex workflows, developing comprehensive instructional materials, and helping staff master critical Vocational Rehabilitation (VR) applications. You thrive in an ...
VR Business Systems Trainer (Statewide)
Austin, TX · On-site
$6.7K - $7.5K/mo
You are adept at analyzing complex workflows, developing comprehensive instructional materials, and helping staff master critical Vocational Rehabilitation (VR) applications. You thrive in an ...
3D/AR/VR Software Engineer
$120K - $180K/yr
Our growing R&D team is based in Boston, where we develop risk-aware, reliable, field-ready AI ... Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ...
New
3D/AR/VR Software Engineer
$120K - $180K/yr
Our growing R&D team is based in Boston, where we develop risk-aware, reliable, field-ready AI ... Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ...
New
Unity Engineer
San Francisco, CA · On-site +1
Proficiency in developing object-oriented software, with deep experience in C# scripting * Deep understanding of VR or equivalent development workflows using Unity * Experience with profiling and ...
Unity Engineer
San Francisco, CA · On-site +1
Proficiency in developing object-oriented software, with deep experience in C# scripting * Deep understanding of VR or equivalent development workflows using Unity * Experience with profiling and ...
3D/AR/VR Software Engineer
$120K - $180K/yr
Our growing R&D team is based in Boston, where we develop risk-aware, reliable, field-ready AI ... Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ...
New
Quick apply
3D/AR/VR Software Engineer
$120K - $180K/yr
Our growing R&D team is based in Boston, where we develop risk-aware, reliable, field-ready AI ... Therefore, we are hiring a 3D/AR/VR Software Engineer in support of our humanoid UI/UX team. In ...
New
Unity Engineer (Remote)
San Francisco, CA · Remote
Proficiency in developing object-oriented software, with deep experience in C# scripting * Deep understanding of VR or equivalent development workflows using Unity * Experience with profiling and ...
Quick apply
Unity Engineer (Remote)
San Francisco, CA · Remote
Proficiency in developing object-oriented software, with deep experience in C# scripting * Deep understanding of VR or equivalent development workflows using Unity * Experience with profiling and ...
Unity Engineer
San Francisco, CA · On-site
$125 - $150/hr
Proficiency in developing object‑oriented software, with deep experience in C# scripting. * Deep understanding of VR or equivalent development workflows using Unity. * Experience with profiling and ...
Unity Engineer
San Francisco, CA · On-site
$125 - $150/hr
Proficiency in developing object‑oriented software, with deep experience in C# scripting. * Deep understanding of VR or equivalent development workflows using Unity. * Experience with profiling and ...
Senior Technical Animator - VR
Santa Monica, CA · On-site
$125 - $150/hr
We empower our employees to take ownership of the features they develop and create their own ... Following the success of our first VR title Archangel, we elevated our ambition and tackled The ...
Senior Technical Animator - VR
Santa Monica, CA · On-site
$125 - $150/hr
We empower our employees to take ownership of the features they develop and create their own ... Following the success of our first VR title Archangel, we elevated our ambition and tackled The ...
Linux VR/RE Developer
Herndon, VA · On-site
Description We are seeking a Linux VR/RE Develope r to participate in the design, development, test ... Three years of experience developing software on a Linux platform using the following programming ...
Linux VR/RE Developer
Herndon, VA · On-site
Description We are seeking a Linux VR/RE Develope r to participate in the design, development, test ... Three years of experience developing software on a Linux platform using the following programming ...
Linux VR/RE Developer
Herndon, VA · On-site
We are seeking a Linux VR/RE Develope r to participate in the design, development, test and ... Basic Qualifications: • Three years of experience developing software on a Linux platform using ...
Linux VR/RE Developer
Herndon, VA · On-site
We are seeking a Linux VR/RE Develope r to participate in the design, development, test and ... Basic Qualifications: • Three years of experience developing software on a Linux platform using ...
Simulation Engineer 3 - AR/VR
Southfield, MI · On-site
$107K - $133K/yr
Develop, deploy, and maintain product simulation processes, tools, and technologies to support ... Define, develop, and deploy AR/VR use cases that support engineering, manufacturing, quality ...
Simulation Engineer 3 - AR/VR
Southfield, MI · On-site
$107K - $133K/yr
Develop, deploy, and maintain product simulation processes, tools, and technologies to support ... Define, develop, and deploy AR/VR use cases that support engineering, manufacturing, quality ...
Simulation Engineer 3 - AR/VR
Southfield, MI · On-site
$107K - $133K/yr
Develop, deploy, and maintain product simulation processes, tools, and technologies to support ... Define, develop, and deploy AR/VR use cases that support engineering, manufacturing, quality ...
Simulation Engineer 3 - AR/VR
Southfield, MI · On-site
$107K - $133K/yr
Develop, deploy, and maintain product simulation processes, tools, and technologies to support ... Define, develop, and deploy AR/VR use cases that support engineering, manufacturing, quality ...
Program Management Specialist (VR Compliance and Oversight - Austin)
Austin, TX · On-site
$5.7K - $7.6K/mo
Provide support and guidance to Customer Liaison Officers (CLOs) to resolve and de-escalate VR ... develop plans to address identified issues and risk, prepare reports and charts, communicate ...
Program Management Specialist (VR Compliance and Oversight - Austin)
Austin, TX · On-site
$5.7K - $7.6K/mo
Provide support and guidance to Customer Liaison Officers (CLOs) to resolve and de-escalate VR ... develop plans to address identified issues and risk, prepare reports and charts, communicate ...
VR Business Systems Trainer (Statewide)
Austin, TX · On-site
$6.7K - $7.5K/mo
You are adept at analyzing complex workflows, developing comprehensive instructional materials, and helping staff master critical Vocational Rehabilitation (VR) applications. You thrive in an ...
VR Business Systems Trainer (Statewide)
Austin, TX · On-site
$6.7K - $7.5K/mo
You are adept at analyzing complex workflows, developing comprehensive instructional materials, and helping staff master critical Vocational Rehabilitation (VR) applications. You thrive in an ...
VR Manager (Austin)
Austin, TX · On-site
$5.7K - $8.5K/mo
THIS POSTING IS FOR EXISTING TWC VR EMPLOYEES ONLY WHO WE ARE: Texas Workforce Commission connects ... Work involves establishing goals and objectives; developing guidelines, procedures, and policies ...
VR Manager (Austin)
Austin, TX · On-site
$5.7K - $8.5K/mo
THIS POSTING IS FOR EXISTING TWC VR EMPLOYEES ONLY WHO WE ARE: Texas Workforce Commission connects ... Work involves establishing goals and objectives; developing guidelines, procedures, and policies ...
Store Manager
Fort Worth, TX · On-site
$60 - $80/hr
Who We Are We're Sandbox VR, the most advanced virtual reality experience in the world . Our ... You will develop staff so they excel in their current roles and are prepared for growth ...
Store Manager
Fort Worth, TX · On-site
$60 - $80/hr
Who We Are We're Sandbox VR, the most advanced virtual reality experience in the world . Our ... You will develop staff so they excel in their current roles and are prepared for growth ...
Regional Teacher Coach (SC- Greenville or Orangeburg Area)
Greenville, SC · On-site
$90K - $105K/yr
Our Mission Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... developing curriculum (including course structural planning) preferred * Knowledge of multiple ...
Regional Teacher Coach (SC- Greenville or Orangeburg Area)
Greenville, SC · On-site
$90K - $105K/yr
Our Mission Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... developing curriculum (including course structural planning) preferred * Knowledge of multiple ...
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UX Designer
Spokane, WA
Full-time
Re-posted 10 hours ago
Key responsibilities
Interact with software development teams to ensure the appropriate look and feel of the end product.
Design and conduct user testing for current projects and new UX for AR and VR.
Develop wireframes from scratch using whiteboarding, paper prototyping, and online wireframing tools.
Job description
Founded in 2009, Gravity Jack is a private research, design and development firm on a mission to create The Future Experience. Specializing in augmented and virtual reality technologies, our custom software solutions have supported some of the most respected names in the world, including Kraft Heinz Company, Boeing, Ford Motor Company, US Department of Defense, Bloomberg, Coca-Cola and many more. In addition to our custom service side, Gravity Jack is home to the most powerful computer vision technology in the industry, capable of detecting and tracking the six degrees of freedom pose for any real world object, regardless of size, transparency, texture or need for any markers.
We are looking for a talented and technical UI/UX designer to work alongside our custom software design and development team to help meet the needs of our invaluable commercial clients. The ultimate goal is to create one-of-a-kind products and experiences that people love to use every day. Your primary focus will be on mobile and desktop applications, along with products targeted at unannounced platforms. Additionally, candidates will need to:
Interact with the software development teams to guarantee appropriate look and feel is attained in the end product
Have an up-to-date understanding of best practices, developments and trends in UX and UI design, with an understanding of responsive design and expertise
Design and conduct user testing around current project requirements as well as new UX for AR and VR
Develop wireframes from scratch through whiteboarding, paper prototyping and collaborative online wireframing tools
Establish and promote design guidelines, best practices and standards
Discuss projects with clients to understand the business objectives, brand guidelines, user needs, and define UX goals
Development of user stories, UX rationale documents (UXRD) and acceptance criteria (with QA manager)
Four-year College Degree in human computer interaction (HCI), UI/UX, graphic design or a related field (preferred) OR Equivalent combination of education and experience
Two to four years of agency experience or equivalent work history
Experienced and highly proficient with Adobe Creative Suite
Experience fully developing wireframes and application flowcharts for mobile and web apps based on a list of requirements and other guidelines
Working familiarity and demonstrable experience with Apple's HIG and Google's UI guidelines
Passionate about learning, improving and receiving/giving constructive feedback
Be driven, organized and have a team-oriented approach, with a willingness to receive feedback and iterate on designs
This position will be full-time, in our Liberty Lake, WA headquarters, located 15 minutes east of Spokane.
Gravity Jack is proud to be an equal opportunity employer. We are committed to equal opportunity regardless of race, color, ancestry, religion, gender, gender identity, genetic information, parental or pregnancy status, national origin, sexual orientation, age citizenship, marital status, disability or Veteran status.
About Gravity Jack
Sourced by ZipRecruiter
Industry
Software development
Company size
11 - 50 Employees
Headquarters location
Spokane, WA, US
Year founded
2009