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Visual Effects Jobs in Seattle, WA (NOW HIRING)

You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate impact, and bring clarity to fast-paced action. This includes crafting particle systems, materials ...

You will create high-quality, stylized real-time visual effects that enhance gameplay, communicate impact, and bring clarity to fast-paced action. This includes crafting particle systems, materials ...

At Firefly Foundry ,we'releading an industry-first initiative to define how generative AI integrates into high-end visual effects for feature films and episodic content. Amajor franchise holderdoesn ...

Senior Motion Dessigner

Seattle, WA

$120K - $137K/yr

After Effects skills include 2D animation, 3D model manipulation, visual effects, basic expressions. Conceptualize and execute motion animations using visual design (typography, composition, color ...

Technical Artist (Mid - Senior)

Seattle, WA · On-site +1

$144K - $173K/yr

Create stunning real-time visual effects using Niagara FX. * Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and ...

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

Create stunning real-time visual effects using Niagara FX. * Terrain & Procedural Workflows: Author complex, performant landscape and terrain materials (utilizing Runtime Virtual Texturing and ...

Proven expertise in validating visual quality for effects and transitions (artifacts, blending/compositing issues, temporal glitches, frame accuracy) across both first‑party and third‑party ...

Mid-morning, you collaborate with a copywriter on social assets, then jump into After Effects to add motion to a key visual. You wrap up iterating on stakeholder feedback, prepping files for a press ...

Architectural Historian

Seattle, WA · Remote

$35 - $40/hr

... effects under Section 106 of the National Historic Preservation Act (NHPA) for buildings, structures, and objects. This role requires experience with mitigation, visual impact assessments, and ...

... Effects to add motion to a key visual. You wrap up iterating on stakeholder feedback, prepping files for a press check, and exploring AI-generated concepts for next week's creative review.

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Visual Effects information

See Seattle, WA salary details

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How much do visual effects jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for visual effects in Seattle, WA is $30.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.65 and $32.93 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a visual effects artist?

To thrive as a Visual Effects Artist, you need strong artistic ability, a solid understanding of animation and compositing principles, and often a relevant degree or portfolio demonstrating your skills. Proficiency with industry-standard software like Adobe After Effects, Autodesk Maya, Nuke, and Houdini is typically required, along with knowledge of rendering engines and scripting languages. Creativity, attention to detail, strong problem-solving skills, and effective communication help artists excel in collaborative, deadline-driven environments. These skills ensure the creation of high-quality, believable visual effects that enhance storytelling and meet production goals.

What are visual effects (VFX) in film and television?

Visual effects (VFX) are techniques used in film, television, and other media to create imagery that cannot be achieved during live-action shooting. This includes digitally generated environments, characters, and effects such as explosions, weather, or fantastical creatures. VFX artists use software to seamlessly blend these elements with live footage, enhancing storytelling and bringing imaginative scenes to life. VFX can range from subtle background enhancements to spectacular, action-packed sequences. The field is constantly evolving with advances in technology and creativity.

What is the difference between Visual Effects vs Motion Graphics Designer?

AspectVisual EffectsMotion Graphics Designer
Primary FocusCreating realistic or fantastical effects integrated into live-action footageDesigning animated graphics and visual elements for videos and multimedia
Skills & ToolsCompositing, 3D modeling, software like After Effects, NukeAnimation, graphic design, software like After Effects, Illustrator
Work EnvironmentFilm, TV, advertising, post-production studiosAdvertising agencies, media companies, digital content studios
Industry UsageUsed to enhance live footage with effectsUsed to create animated titles, logos, and visual content

While both roles involve Adobe After Effects and visual creativity, Visual Effects specialists focus on integrating effects into live footage, whereas Motion Graphics Designers create animated graphics and visual content for various media. Both roles are essential in multimedia production but serve different purposes within the industry.

What are some common challenges faced by visual effects artists in collaborating with directors and other departments?

Visual effects artists often work closely with directors, cinematographers, and editors to ensure that VFX elements align with the creative vision of a project. One common challenge is adapting to last-minute changes from directors or integrating VFX seamlessly with practical footage, which can involve technical problem-solving and flexibility. Effective communication is essential, as VFX artists must clearly explain the possibilities and limitations of digital effects to non-technical team members. Building strong collaborative relationships helps streamline feedback loops and ensures the final product meets both artistic and technical standards.

Is visual effects a good career?

Visual effects is a growing field within the entertainment industry that involves creating digital imagery for films, television, and video games. It requires skills in software such as Adobe After Effects and Autodesk Maya, along with a strong understanding of design and technical principles. The career can be competitive but offers opportunities for creative expression and advancement with experience and a strong portfolio.
What are popular job titles related to Visual Effects jobs in Seattle, WA? For Visual Effects jobs in Seattle, WA, the most frequently searched job titles are:
Infographic showing various Visual Effects job openings in Seattle, WA as of August 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $62,562 per year, or $30.1 per hour.

Keynote Shader And Effects Engineers

TEKsystems

Seattle, WA

$143.28/hr

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

Keynote Shader & Effects Engineer

Client: Apple

Duration: 12-Month Contract

Start Date: October 2026

Position Overview

Apple's Keynote team is seeking a highly skilled Shader & Effects Engineer to help design, develop, and optimize the advanced visual effects and animations that power Keynote's custom rendering engine. This role is ideal for an engineer who thrives at the intersection of graphics programming, visual design, and creative technology.

The successful candidate will bring deep expertise in real-time rendering and shader development while demonstrating the artistic sensibility needed to transform creative concepts into visually compelling experiences. This individual will play a key role in creating the high-impact effects, transitions, and animations seen by millions of users across Apple's ecosystem.

Responsibilities
  • Design, prototype, and implement advanced shader-driven visual effects and animations.
  • Develop and maintain high-performance graphics solutions optimized for Apple Silicon devices.
  • Create visually compelling real-time effects while maintaining strict rendering and performance requirements.
  • Collaborate closely with designers and engineers to translate creative vision into polished user experiences.
  • Apply modern graphics techniques to solve complex visual and technical challenges.
  • Optimize GPU performance to achieve smooth, high-fidelity rendering across a variety of hardware platforms.
  • Research and implement state-of-the-art rendering technologies and industry best practices.
  • Own graphics features and effect systems throughout the full development lifecycle, from concept through production.
Required Qualifications
  • Bachelor's degree in Computer Science or equivalent practical experience.
  • Minimum of 5 years of professional experience in graphics, rendering, or shader development.
  • Proven experience developing and optimizing real-time graphics applications.
  • Strong understanding of rendering pipelines, rasterization, compute shaders, render passes, resource binding, and GPU/CPU synchronization.
  • Experience writing production-quality shader code using Metal, GLSL, HLSL, Vulkan, or similar technologies.
  • Demonstrated ability to optimize graphics workloads for performance-sensitive applications.
  • Experience shipping graphics features, visual effects, or rendering systems in production environments.
  • Strong communication skills and ability to collaborate effectively across technical and creative teams.
Preferred Qualifications
  • Deep expertise with Metal Shading Language (MSL) and the Apple graphics ecosystem.
  • Experience working with Core Animation, Core Graphics, or related Apple technologies.
  • Familiarity with modern graphics research, including SIGGRAPH and GDC content.
  • Experience with Motion, Adobe After Effects, or other visual effects and animation tools.
  • Exposure to machine learning, computer vision, or image-processing applications within graphics workflows.
  • Experience in generative art, creative coding, procedural graphics, or interactive media.
  • Artistic, design, or motion graphics experience.
Ideal Candidate Profile

This is not a traditional software engineering role. The ideal candidate combines advanced graphics engineering expertise with a strong appreciation for visual design and aesthetics. They understand how to create art through code and have a track record of developing sophisticated visual effects rather than simply implementing graphics features.

Successful candidates often come from backgrounds such as:

  • Graphics Engineering
  • Rendering Engineering
  • GPU Engineering
  • Technical Art
  • Creative Technology
  • Real-Time Visualization
  • Visual Effects Engineering
  • Interactive Media Development
  • AR/VR Graphics

Candidates with experience in creative coding communities, generative art projects, or graphics-focused technical communities are especially encouraged to apply.

Portfolio Submission Required

A portfolio is a critical component of the evaluation process. Candidates should provide examples demonstrating advanced graphics and shader development capabilities, including one or more of the following:

  • ShaderToy projects
  • GitHub repositories
  • Personal portfolio websites
  • Graphics demonstrations
  • Visual effects breakdowns
  • Shipped products featuring custom rendering or shader work
  • Interactive graphics projects
  • Generative art or creative coding examples
Interview Process
  1. Initial phone interview focused on technical experience and portfolio review.
  2. Three 45-minute technical interviews with team members.
  3. Final interview round may be scheduled based on team feedback.
Job Type & Location

This is a Contract position based out of Seattle, WA.

Pay and Benefits

The pay range for this position is $143.28 - $143.28/hr.

Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to specific elections, plan, or program terms. If eligible, the benefits available for this temporary role may include the following: • Medical, dental & vision • Critical Illness, Accident, and Hospital • 401(k) Retirement Plan – Pre-tax and Roth post-tax contributions available • Life Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term disability • Health Spending Account (HSA) • Transportation benefits • Employee Assistance Program • Time Off/Leave (PTO, Vacation or Sick Leave)

Workplace Type

This is a fully onsite position in Seattle,WA.

Application Deadline

This position is anticipated to close on Aug 14, 2026.

About TEKsystems

We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.

The company is an equal opportunity employer and will consider all applications without regards to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.

About TEKsystems and TEKsystems Global Services

We’re a leading provider of business and technology services. We accelerate business transformation for our customers. Our expertise in strategy, design, execution and operations unlocks business value through a range of solutions. We’re a team of 80,000 strong, working with over 6,000 customers, including 80% of the Fortune 500 across North America, Europe and Asia, who partner with us for our scale, full-stack capabilities and speed. We’re strategic thinkers, hands-on collaborators, helping customers capitalize on change and master the momentum of technology. We’re building tomorrow by delivering business outcomes and making positive impacts in our global communities. TEKsystems and TEKsystems Global Services are Allegis Group companies. Learn more at TEKsystems.com.

The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.

San Francisco Fair Chance Ordinance: Pursuant to the San Francisco Fair Chance Ordinance, for all positions located in the city and county of San Francisco, we will consider for employment qualified applicants with arrest and conviction records.

Massachusetts Lie Detector: It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.

Use of Artificial Intelligence (AI): We may use Artificial Intelligence (AI) to support parts of our hiring process, including sourcing, screening, and evaluating candidates. AI helps assess applications and qualifications, but final decisions are made by our hiring team. By applying, you acknowledge and agree that your application may be reviewed using AI tools.