Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art ...
Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art ...
Lead VFX Artist
$153K - $230K/yr
Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art ...
Lead VFX Artist
$153K - $230K/yr
Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art ...
BFA Animation & Visual effects or Entertainment design, or BSC in transportation Design. * Rising Senior in a Bachelors or Masters program, or recent grad. * Must be enrolled at a University/College ...
BFA Animation & Visual effects or Entertainment design, or BSC in transportation Design. * Rising Senior in a Bachelors or Masters program, or recent grad. * Must be enrolled at a University/College ...
3D / Generative AI + VR Visual Artist (VFX & Real‑Time)
Beverly Hills, CA · On-site
$50 - $125/hr
After Effects / Nuke / DaVinci Resolve / Premiere - Real‑time / live‑show: Unreal Engine ... visual identity of a rising melodic‑techno act and scale it to major festivals and digital ...
Quick apply
3D / Generative AI + VR Visual Artist (VFX & Real‑Time)
Beverly Hills, CA · On-site
$50 - $125/hr
After Effects / Nuke / DaVinci Resolve / Premiere - Real‑time / live‑show: Unreal Engine ... visual identity of a rising melodic‑techno act and scale it to major festivals and digital ...
Visual Development Artist
$2K - $4K/wk
Skydance Animation is seeking an experienced Visual Development Artist to join our team on an upcoming feature film. In this role, you will help shape the worlds our story takes place in by ...
Quick apply
Visual Development Artist
$2K - $4K/wk
Skydance Animation is seeking an experienced Visual Development Artist to join our team on an upcoming feature film. In this role, you will help shape the worlds our story takes place in by ...
Vfx Artist
$85K - $95K/yr
Create high-quality visual effects for marketing materials, including videos, animations, and graphics. * Collaborate with the creative team to understand project requirements and deliver results ...
Quick apply
Vfx Artist
$85K - $95K/yr
Create high-quality visual effects for marketing materials, including videos, animations, and graphics. * Collaborate with the creative team to understand project requirements and deliver results ...
Visual Development Artist
Santa Monica, CA · On-site
$2K - $4K/wk
Skydance Animation is seeking an experienced Visual Development Artist to join our team on an upcoming feature film. In this role, you will help shape the worlds our story takes place in by ...
Visual Development Artist
Santa Monica, CA · On-site
$2K - $4K/wk
Skydance Animation is seeking an experienced Visual Development Artist to join our team on an upcoming feature film. In this role, you will help shape the worlds our story takes place in by ...
Technical Artist II
$122K - $146K/yr
Real-Time Visual Effects CreationOwn the timing, pacing, polish, and emotional impact of visual effects to deliver satisfying and memorable player momentsDesign and implement real-time visual effects ...
Quick apply
Technical Artist II
$122K - $146K/yr
Real-Time Visual Effects CreationOwn the timing, pacing, polish, and emotional impact of visual effects to deliver satisfying and memorable player momentsDesign and implement real-time visual effects ...
Technical Artist II
Austin, TX · On-site
$122K - $146K/yr
Real-Time Visual Effects Creation * Own the timing, pacing, polish, and emotional impact of visual effects to deliver satisfying and memorable player moments * Design and implement real-time visual ...
Technical Artist II
Austin, TX · On-site
$122K - $146K/yr
Real-Time Visual Effects Creation * Own the timing, pacing, polish, and emotional impact of visual effects to deliver satisfying and memorable player moments * Design and implement real-time visual ...
InternAnimation & Visual Design Fellowship (6-12 month duration)
Belmont, CA · On-site
$38 - $42/hr
BFA Animation & Visual effects or Entertainment design, or BSC in transportation Design. * Rising Senior in a Bachelors or Masters program, or recent grad. * Must be enrolled at a University/College ...
InternAnimation & Visual Design Fellowship (6-12 month duration)
Belmont, CA · On-site
$38 - $42/hr
BFA Animation & Visual effects or Entertainment design, or BSC in transportation Design. * Rising Senior in a Bachelors or Masters program, or recent grad. * Must be enrolled at a University/College ...
US Visual Arts Faculty (Ceramics)
University Place, WA · On-site
$61K - $94K/yr
US Visual Arts Faculty Reports to: Upper School Director Supervises: N/A Additional Terms: Exempt, 10-month faculty position, occasional travel and ability to drive required for attendance as ...
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US Visual Arts Faculty (Ceramics)
University Place, WA · On-site
$61K - $94K/yr
US Visual Arts Faculty Reports to: Upper School Director Supervises: N/A Additional Terms: Exempt, 10-month faculty position, occasional travel and ability to drive required for attendance as ...
The Visual Arts Social Media Coordinator position is an opportunity to design, curate, and coordinate the social media presence of the Department of Visual Arts. This role involves creating ...
The Visual Arts Social Media Coordinator position is an opportunity to design, curate, and coordinate the social media presence of the Department of Visual Arts. This role involves creating ...
Part-time Faculty, Visual Arts
Youngstown, OH · On-site
PF Summary of Position Teach studio art classes in one or more of the following: visual foundations, sculpture, ceramics, printmaking, painting, digital media, photography, and graphic design. Must ...
Part-time Faculty, Visual Arts
Youngstown, OH · On-site
PF Summary of Position Teach studio art classes in one or more of the following: visual foundations, sculpture, ceramics, printmaking, painting, digital media, photography, and graphic design. Must ...
Visual Arts Social Media Work Study
Saint Augustine, FL · On-site
$14/hr
The Visual Arts Social Media Coordinator position is an opportunity to design, curate, and coordinate the social media presence of the Department of Visual Arts. This role involves creating ...
Visual Arts Social Media Work Study
Saint Augustine, FL · On-site
$14/hr
The Visual Arts Social Media Coordinator position is an opportunity to design, curate, and coordinate the social media presence of the Department of Visual Arts. This role involves creating ...
The Visual Arts Social Media Coordinator position is an opportunity to design, curate, and coordinate the social media presence of the Department of Visual Arts. This role involves creating ...
The Visual Arts Social Media Coordinator position is an opportunity to design, curate, and coordinate the social media presence of the Department of Visual Arts. This role involves creating ...
Teach undergraduate courses in the freshman visual arts foundations program as appropriate. Courses include 2D and 3D design, foundation, and intermediate drawing. Must also be available to meet with ...
Teach undergraduate courses in the freshman visual arts foundations program as appropriate. Courses include 2D and 3D design, foundation, and intermediate drawing. Must also be available to meet with ...
Principal/Lead VFX Artist (Real-time)
Santa Monica, CA · On-site
$150K - $180K/yr
Create and implement real-time high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction systems, and cinematic sequences.
Principal/Lead VFX Artist (Real-time)
Santa Monica, CA · On-site
$150K - $180K/yr
Create and implement real-time high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction systems, and cinematic sequences.
Principal/Lead VFX Artist (Real-time)
Santa Monica, CA · On-site
$150K - $180K/yr
Create and implement real-time high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction systems, and cinematic sequences.
Principal/Lead VFX Artist (Real-time)
Santa Monica, CA · On-site
$150K - $180K/yr
Create and implement real-time high-quality visual effects for an open-world environment, including environmental effects, character abilities, destruction systems, and cinematic sequences.
SierTeK Ltd. is seeking a Visual Imagery Intrusion Detection System (VIIDS) to support an opportunity at Joint Base Andrews, MD. PLEASE APPLY DIRECTLY ON OUR WEBSITE: www.siertek.com/careers POSITION ...
SierTeK Ltd. is seeking a Visual Imagery Intrusion Detection System (VIIDS) to support an opportunity at Joint Base Andrews, MD. PLEASE APPLY DIRECTLY ON OUR WEBSITE: www.siertek.com/careers POSITION ...
Senior VFX Artist
$145K - $180K/yr
Summary We are seeking a highly skilled Senior Real-Time VFX Artist to craft stunning visual effects for our ambitious open-world project. As a core member of the VFX team, you will be relied upon to ...
Senior VFX Artist
$145K - $180K/yr
Summary We are seeking a highly skilled Senior Real-Time VFX Artist to craft stunning visual effects for our ambitious open-world project. As a core member of the VFX team, you will be relied upon to ...
Visual Effects Job information
See salary details
$10.82 - $15.89
4% of jobs
$17.48 is the 25th percentile. Wages below this are outliers.
$15.89 - $20.96
66% of jobs
$24.55 is the 75th percentile. Wages above this are outliers.
$20.96 - $26.03
6% of jobs
$26.03 - $31.10
5% of jobs
$31.10 - $36.17
2% of jobs
$36.17 - $41.24
1% of jobs
$41.24 - $46.31
3% of jobs
$46.31 - $51.38
1% of jobs
$51.38 - $56.45
6% of jobs
$56.45 - $61.52
4% of jobs
$61.52 - $66.59
0% of jobs
$10
$26
$66
How much do visual effects job jobs pay per hour?
What is the difference between Visual Effects Job vs Motion Graphics Designer?
| Aspect | Visual Effects Job | Motion Graphics Designer |
|---|---|---|
| Credentials | Portfolio, relevant software skills (After Effects, Nuke) | Portfolio, graphic design skills, software proficiency (After Effects, Illustrator) |
| Work Environment | Film, TV, advertising post-production | Advertising, broadcast, digital media |
| Industry Usage | Used for integrating CGI, compositing | Used for animated graphics, titles, branding |
Visual Effects Jobs focus on integrating CGI and compositing for film and TV, while Motion Graphics Designers create animated graphics and titles mainly for advertising and digital media. Both roles require proficiency in similar software and often overlap in skills, but their primary applications differ.

Job description
Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art assets and sets an example for the team by demonstrating a mastery of industry standards and tools, proprietary technology, and departmental production workflows. Has a proven understanding of production schedules and project goals, along with game performance, and technical considerations.
Essential Duties and Responsibilities:
Balance hands-on VFX asset creation with day-to-day team leadership and management of the VFX team.
Partner closely with Principal VFX Artist to plan, create and test content creation and pipelines before deploying to the development team
Oversee and support external VFX partners, ensuring they are properly onboarded to style and technical standards and that their deliveries meet quality expectations.
Collaborate with Production Management to scope and estimate work, build schedules, assign tasks and track progress for VFX deliverables.
Works closely with Art Directors to develop visual targets, maintain a cohesive visual style and consistent quality bar across all aspects in VFX.
Review VFX artists' work to ensure VFX content is performant aesthetically and technically that is aligned with Art Direction. Â
Collaborate with multiple disciplines to support gameplay, characters, cinematics, environments with VFX requirements.Â
Coordinate with cross-disciplinary teams to ensure VFX assets are delivered on time and integrated smoothly into the game.
Works closely with the Tool and Engine team to aid in the ongoing evolution and enhancements of proprietary tools and engine to improve and enhance VFX fidelity.
Champion and implement new production methods, best practices, and optimizations to improve efficiency and in-game performance.
Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are addressed immediately to foster a safe work environment.
Lead, mentor, and develop a team of VFX artists, including consistent quality bar, goalsetting and performance reviews.
Other duties may apply
Supervisory Duties:
This job has supervisory responsibilities
Supervisory Responsibilities:
Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws
Responsibilities include interviewing, hiring, and training employees; planning, assigning, and directing work; appraising performance; rewarding and disciplining employees; addressing complaints and resolving problems
Computer Skills:
Advanced level in Houdini and Maya: expert understanding of these DCC visual effects packages, competent working with joints and locators, animation/keyframing, rigid-body and fluid simulations, materials, shaders, lighting and rendering.
3d modeling and procedural modeling/UV'ing skills are a must.
Strong knowledge and experience with modern game engines/editors such as Unreal, Unity, proprietary, etc.
Proficient with real-time particle-editors and VFX systems such as Unreal's Niagara, PopcornFX, etc.
Advance understanding of complex node-based shader networks such as those used in Unreal, Unity, etc.
Familiarity with game scripting and/or node-based systems (e.g. Unreal Blueprint, etc).
Have strong grasp of technical scripting, programming and expressions pertaining to DCC and graphics: e.g. MEL, Python, Houdini VEX, HLSL Shaders, etc.
Proficient in Photoshop for painting and editing textures.
Strong knowledge of procedural texture generation software (e.g. Substance Designer, Filter-Forge, After-Effects, etc).
Knowledge of Microsoft Office Suite.
Knowledge of other visual effects or CG software a plus (e.g. Blender, Nuke, etc).
If this sounds like the opportunity that you have been looking for, please submit your application below.