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Visual Art Director Jobs in Raleigh, NC (NOW HIRING)

Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and ... Collaborate closely with Art and Technical Art teams to define material workflows, lighting ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... What You'll Do Epic Games is looking for a Character Animation Director to join our Special ...

PORTER

Raleigh, NC ยท On-site

$13.75 - $17.25/hr

Supervision Received Direct reporting to and supervision from the Store Manager, Design Manager ... visual merchandiser with floor moves, store displays and resets when necessary; * Hangs wall art ...

PORTER

Raleigh, NC

$13.75 - $17.25/hr

Supervision Received Direct reporting to and supervision from the Store Manager, Design Manager ... visual merchandiser with floor moves, store displays and resets when necessary; * Hangs wall art ...

This will include visual inspections of materials, data collection and visual observation of energy ... Perform Blower Door and Duct Leakage Testing utilizing start of art equipment and cutting-edge ...

This will include visual inspections of materials, data collection and visual observation of energy ... Perform Blower Door and Duct Leakage Testing utilizing start of art equipment and cutting-edge ...

This will include visual inspections of materials, data collection and visual observation of energy ... Perform Blower Door and Duct Leakage Testing utilizing start of art equipment and cutting-edge ...

Provide direct patient care including therapeutic interactions and crisis intervention * Assist ... Deliver continuous observation via one-to-one monitoring or visual monitoring systems * Support the ...

Showing results 21-40

Visual Art Director information

See Raleigh, NC salary details

$43.3K

$118.4K

$142.4K

How much do visual art director jobs pay per year?

As of Aug 23, 2026, the average yearly pay for visual art director in Raleigh, NC is $118,357.00, according to ZipRecruiter salary data. Most workers in this role earn between $117,600.00 and $123,500.00 per year, depending on experience, location, and employer.

How does a Visual Art Director typically collaborate with other creative team members during a project?

A Visual Art Director works closely with designers, copywriters, photographers, and marketing teams to ensure a unified visual direction for projects. They provide guidance and feedback throughout the creative process, lead brainstorming sessions, and review design drafts to ensure consistency with the project's vision and brand guidelines. Regular meetings and open communication are essential, as the Art Director bridges the gap between creative concepts and practical execution, ensuring all team members are aligned on objectives and timelines.

What are the key skills and qualifications needed to thrive as a Visual Art Director, and why are they important?

To thrive as a Visual Art Director, you need a strong background in visual design, art theory, and project leadership, often supported by a degree in fine arts or design and a robust portfolio. Expertise in industry-standard design tools like Adobe Creative Suite, as well as familiarity with project management software, is typically required. Creativity, strong communication, and the ability to inspire and guide a team are critical soft skills that set top performers apart. These competencies are vital for producing compelling visual content, maintaining brand consistency, and efficiently leading creative teams to deliver high-impact projects.

What is the difference between Visual Art Director vs Graphic Designer?

AspectVisual Art DirectorGraphic Designer
CredentialsBachelor's degree in Fine Arts, Design, or related field; strong portfolioBachelor's degree in Graphic Design, Visual Arts, or related field; portfolio required
Work EnvironmentCreative agencies, advertising firms, media companies, film and TV productionAdvertising agencies, marketing departments, publishing, digital media
Industry UsageUsed to oversee visual concepts across multiple projects and mediaUsed to create visual content, layouts, and designs for specific projects

The main difference is that a Visual Art Director oversees the overall visual style and direction across multiple projects, often managing teams and conceptualizing broad visual strategies. In contrast, a Graphic Designer focuses on creating specific visual content and designs for individual projects. Both roles require strong artistic skills and a good understanding of visual communication, but the scope and responsibilities differ significantly.

Do visual art directors get paid well?

Visual art directors typically earn competitive salaries that reflect their experience, creative skills, and industry. According to industry reports, the median annual salary for art directors is around $97,000, with higher earnings possible in advertising, entertainment, and large agencies. Compensation often includes benefits such as bonuses and health insurance, especially for those with extensive portfolios and leadership responsibilities.

Is there a high demand for visual art directors?

The demand for visual art directors remains strong across industries such as advertising, media, and entertainment, driven by the need for compelling visual content. Employment is expected to grow as organizations increasingly prioritize branding and digital media, requiring skills in design software and creative leadership.

What does a visual art director do?

A visual art director oversees the visual style and imagery of a project, such as advertising campaigns, films, or publications. They collaborate with creative teams, develop visual concepts, and ensure the visual elements align with the overall vision, often using tools like Adobe Creative Suite. Strong leadership, artistic skills, and understanding of design principles are essential for this role.

What are popular job titles related to Visual Art Director jobs in Raleigh, NC?

For Visual Art Director jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Visual Art Director jobs in Raleigh, NC look for?

The top searched job categories for Visual Art Director jobs in Raleigh, NC are:

Infographic showing various Visual Art Director job openings in Raleigh, NC as of August 2026, with employment types broken down into 2% As Needed, 82% Full Time, 13% Part Time, 1% Temporary, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $118,357 per year, or $56.9 per hour.

Rendering Engineer

AGBO Films LLC

Raleigh, NC โ€ข On-site

Full-time

Re-posted 6 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in interactive experiences tied to some of the most ambitious IP in entertainment. This is a rare opportunity to bring film-quality artistry to interactive platforms, working alongside world-class creators who demand - and reward - excellence. If you're driven by the challenge of making real-time graphics feel like they belong on a cinema screen, this role was built for you.
Key Responsibilities:
  • Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
  • Research, prototype, and implement advanced rendering techniques - including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration - translating cutting-edge academic and industry work into shippable features
  • Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
  • Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
  • Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
  • Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
  • Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
  • Perform all other duties as assigned

Qualifications & Skills:
  • 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
  • Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
  • Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
  • Proven experience with advanced rendering techniques - physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing - and the ability to architect these systems from the ground up
  • Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment

Additional Information:
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.