You will be a core technical contributor shaping how we design, build, and scale virtual ... Design and maintain modular, reusable simulation scene libraries using well-structured USD ...
You will be a core technical contributor shaping how we design, build, and scale virtual ... Design and maintain modular, reusable simulation scene libraries using well-structured USD ...
Senior Simulation Engineer I/II, Robotics
Cambridge, MA ยท On-site
$144K - $240K/yr
You will be a core technical contributor shaping how we design, build, and scale virtual ... Design and maintain modular, reusable simulation scene libraries using well-structured USD ...
Senior Simulation Engineer I/II, Robotics
Cambridge, MA ยท On-site
$144K - $240K/yr
You will be a core technical contributor shaping how we design, build, and scale virtual ... Design and maintain modular, reusable simulation scene libraries using well-structured USD ...
Legal Technology Trainer
Boston, MA ยท On-site
$100K - $125K/yr
Plan, schedule, and facilitate live virtual training sessions, webinars, and small-group workshops ... library of training materials including step-by-step user guides, reference cards, job aids, and ...
New
Quick apply
Legal Technology Trainer
Boston, MA ยท On-site
$100K - $125K/yr
Plan, schedule, and facilitate live virtual training sessions, webinars, and small-group workshops ... library of training materials including step-by-step user guides, reference cards, job aids, and ...
New
C++ Tutor
Somerville, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Somerville, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Waltham, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Waltham, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Lowell, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Lowell, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Newton, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Newton, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Boston, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Boston, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Cambridge, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Cambridge, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Quincy, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Quincy, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Lawrence, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
C++ Tutor
Lawrence, MA ยท Remote
$40/hr
... references, templates, Standard Template Library, inheritance and polymorphism, exception handling, file I/O, and multithreading. Ability to explain dynamic memory allocation, virtual functions ...
Virtual Reference Library information
See Salem, MA salary details
$72.1K - $72.7K
0% of jobs
$72.7K - $73.2K
0% of jobs
$73.2K - $73.8K
0% of jobs
$73.8K - $74.3K
0% of jobs
$74.3K - $74.8K
20% of jobs
$75K is the 25th percentile. Wages below this are outliers.
$74.8K - $75.4K
20% of jobs
The median wage is $75.7K / yr.
$75.4K - $75.9K
20% of jobs
$76.3K is the 75th percentile. Wages above this are outliers.
$75.9K - $76.5K
20% of jobs
$76.5K - $77K
19% of jobs
$77K - $77.6K
0% of jobs
$77.6K - $78.1K
0% of jobs
$72.1K
$75.4K
$78.1K
How much do virtual reference library jobs pay per year?
What is the difference between Virtual Reference Library vs Library Technician?
| Aspect | Virtual Reference Library | Library Technician |
|---|---|---|
| Required Credentials | MLS or MLIS degree often preferred | Associate's degree in library technology or related field |
| Work Environment | Online platforms, remote work | Physical library settings, on-site |
| Employer & Industry Usage | Libraries, educational institutions, online info services | Public, academic, or special libraries |
| Common Search & Comparison Intent | Understanding roles in digital info services | Job responsibilities and qualifications |
Virtual Reference Library professionals primarily provide online information assistance, often working remotely, while Library Technicians work in physical library environments assisting with daily operations. Both roles support library services but differ in work setting and required credentials.
How does a Virtual Reference Librarian typically collaborate with other library staff and departments while working remotely?
What are the key skills and qualifications needed to thrive as a Virtual Reference Librarian, and why are they important?
What is a Virtual Reference Library?
Other
Posted 26 days ago
Job description
Your Impact at LILA
Lila Sciences is building autonomous science platforms that compress the cycle time of scientific discovery. The Next Gen Robotics team, within the Robotics department, is building the foundational simulation and robotic infrastructure that will power the AI Science Factory (AISF) at our 5AP facility. As we ramp toward first science later this year, simulation is becoming a load-bearing capability across both robotics production and orchestration.
We are looking for a Simulation Engineer to help establish the foundation of our simulation platform. You will be a core technical contributor shaping how we design, build, and scale virtual environments - from individual scene authoring to automated, headless data generation pipelines. You will work across the full simulation stack: scene infrastructure, physics and sensor fidelity, programmatic scene construction, and sim-to-real transfer workflows.
This is a high-impact, foundational role on a team being built from the ground up. You will have significant influence over tooling decisions, architectural patterns, and best practices, and your work will directly de-risk robotics development and accelerate throughput modeling for orchestration.
What You'll Be Building
- Design and maintain modular, reusable simulation scene libraries using well-structured USD (Universal Scene Description), including proper use of references, payloads, variants, layers, and composition arcs.
- Build Python-based tooling and automation around the Omniverse Kit API (omni.usd, omni.kit, omni.replicator) to enable programmatic scene construction, editing, and batch processing, including headless Isaac Sim workflows for large-scale automated simulation runs and synthetic data generation.
- Contribute to internal simulation SDKs, APIs, and developer tools that allow other engineers to build on top of the simulation platform.
- Prototype and evaluate new simulation techniques, including physics calibration, sensor modeling, environment generation, and GPU-accelerated motion planning (e.g., cuRobo) for inverse kinematics and collision-aware trajectory generation.
- Design and implement domain randomization strategies (appearance, physics, lighting, sensor noise) using NVIDIA Replicator, and build tooling to evaluate and benchmark sim-to-real performance across configurations.
- Collaborate with ML and robotics teams to characterize and reduce the sim-to-real gap, including physics parameter tuning, contact modeling, and sensor simulation fidelity.
What You'll Need to Succeed
- 3-5 years of hands-on experience in simulation engineering, robotics software, or a closely related field.
- Proficiency with NVIDIA Isaac Sim and the Omniverse Kit framework, including Python scripting via the Omniverse API (omni.usd, omni.kit.app, omni.physx).
- Solid understanding of USD (Universal Scene Description), including authoring modular scenes with references, payloads, variants, sublayers, and composition arcs.
- Familiarity with robot kinematics concepts (forward/inverse kinematics, motion planning, joint control) and implementing them programmatically in a simulation environment.
- Strong Python skills; comfort writing clean, maintainable, production-quality code.
- Experience with physics simulation concepts (rigid body dynamics, contact/friction modeling, articulations).
Bonus Points For
- Experience running Isaac Sim in headless mode for automated, script-driven simulation workflows, and with distributed or cloud-based simulation workloads.
- Experience with cuRobo or similar GPU-accelerated motion generation libraries (CUDA-based trajectory optimization, batched IK), and motion planning frameworks like MoveIt2 or OMPL.
- Familiarity with NVIDIA Replicator for synthetic data generation and domain randomization, OmniGraph for node-based compute, and Isaac Lab for RL-based training environments.
- Experience with ROS/ROS2 and sensor simulation (cameras, depth, LiDAR), including real-to-sim workflows (photogrammetry, NeRF, CAD asset pipelines).
- C++ experience relevant to simulation extensions or performance-critical tooling.