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Virtual Reality Jobs in Quebec (NOW HIRING)

Awareness of emerging technologies, such as augmented reality (AR), virtual reality (VR) and their potential applications for architectural presentations is preferred. * Familiarity with Blueprint ...

Knowledge of virtual reality (VR) and augmented reality (AR). What CRH Offers You * Highly competitive base pay * Comprehensive medical, dental and disability benefits programs * Group retirement ...

Proven experience in VFX / visual effects for animation, film, video games, or virtual reality. * Solid experience with Unity and the creation and integration of real-time visual effects. * Good ...

Proven experience in VFX / visual effects for animation, film, video games, or virtual reality. * Proficiency in Houdini and its main simulation and effects creation tools. * Experience with Unity or ...

Experience with modern training technologies, including simulation, e-learning, virtual reality (VR), augmented reality (AR), and synthetic training environments. * Experience designing or evaluating ...

Use the consumer product in realistic home scenarios to understand how it feels and behaves in ... Full benefits package including Health insurance, Health virtual care, employee stock options plan ...

Use the consumer product in realistic home scenarios to understand how it feels and behaves in ... Full benefits package including Health insurance, Health virtual care, employee stock options plan ...

Familiarity with modern training technologies, including simulation, e-learning, virtual or augmented reality, and synthetic environments * Experience supporting complex, integrated naval training ...

Networking Specialist

Gatineau, QC · On-site

CA$90K - CA$120K/yr

... reality. Imagine working on cutting-edge telecom advancements, pioneering automotive tech, life ... Deploy and support IP/MPLS connectivity for engineering test beds, virtual machines, RF systems ...

Develop realistic, reproducible software engineering scenarios. * Ensure tasks accurately measure coding ability, problem-solving, and tool usage. * Document solutions and provide clear technical ...

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Virtual Reality information

See Quebec salary details

$8

$32

$71

How much do virtual reality jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for virtual reality in Quebec is $32.54, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $46.88 per hour, depending on experience, location, and employer.

What are virtual reality jobs?

Virtual reality jobs are roles that involve the development, design, implementation, or support of virtual reality (VR) technologies and experiences. These roles can include VR developers, 3D artists, UX/UI designers, hardware engineers, content creators, and VR testers, among others. Professionals in this field work to create immersive environments for various industries such as gaming, education, healthcare, real estate, and training simulations. The field is rapidly expanding and often requires skills in programming, 3D modeling, and familiarity with VR hardware and software platforms.

What are the qualifications to get a virtual reality job?

The qualifications to get a job in virtual reality include at least a bachelor’s degree in a technical field, such as optics, physics, computer science, brain and cognitive sciences, or a closely related subject. Internships or college laboratory experience in vision labs or engineering projects is also useful for careers in VR. If you work in entertainment, a keen interest in the field is helpful as well. To excel in a VR job, you need strong technical, critical thinking, and problem-solving skills. VR employees typically work in teams, so excellent interpersonal and communication skills are also necessary.

What are the key skills and qualifications needed to thrive as a virtual reality developer, and why are they important?

To thrive as a Virtual Reality Developer, you need strong skills in 3D modeling, programming (such as C#, C++, or Unity), and an understanding of XR platforms, often supported by a degree in computer science or a related field. Familiarity with VR development tools like Unity3D, Unreal Engine, and VR SDKs, along with certifications in these platforms, is typically required. Creativity, problem-solving, and effective communication are vital soft skills for collaborating with multidisciplinary teams to create immersive experiences. These skills ensure the delivery of engaging, technically sound VR applications that meet user needs and industry standards.

What are some common challenges faced by professionals working in virtual reality development roles?

Professionals in Virtual Reality (VR) development often encounter challenges such as optimizing applications for diverse hardware platforms, ensuring user comfort to prevent motion sickness, and keeping up with rapidly evolving technologies and tools. Collaboration with multidisciplinary teams—including artists, designers, and engineers—is essential to create immersive and intuitive experiences. Additionally, VR developers must balance creative innovation with practical considerations such as performance optimization and user accessibility.

What is the difference between Virtual Reality vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; experience with 3D modeling and programmingBachelor's in Computer Science, Graphic Design, or related; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR experiences for headsets, gaming, training, or simulationsCreates AR applications for mobile devices, smart glasses, or AR headsets for retail, education, or industrial use
Industry UsageGaming, training, simulation, entertainmentRetail, healthcare, manufacturing, education

Virtual Reality Developers focus on creating fully immersive digital environments experienced through VR headsets, while Augmented Reality Developers overlay digital content onto real-world views using AR devices. Both roles require similar technical skills but serve different applications and environments.

How to start a career in virtual reality?

To start a career in virtual reality, develop skills in 3D modeling, programming, and user experience design using tools like Unity or Unreal Engine. Pursuing relevant education such as degrees in computer science, game design, or related fields, along with building a portfolio of VR projects, can improve job prospects.

Is virtual reality in demand?

Virtual reality (VR) is experiencing increasing demand across industries such as gaming, healthcare, education, and training, leading to more job opportunities for VR developers, designers, and engineers. As VR technology advances and becomes more accessible, the need for skilled professionals in this field continues to grow.

What job categories do people searching Virtual Reality jobs in Quebec look for?

The top searched job categories for Virtual Reality jobs in Quebec are:

What cities in Quebec are hiring for Virtual Reality jobs?

Cities in Quebec with the most Virtual Reality job openings:

Infographic showing various Virtual Reality job openings in Quebec as of September 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 52% Physical, 3% Hybrid, and 45% Remote job distribution, with an average salary of $67,688 per year, or $32.5 per hour.

Researcher - Virtual Reality Interaction Research

Montreal, QC • On-site

Santé Québec Ouest-de-l'Île-de-Montréal - Universitaire

CA$50K/yr

Contractor

Posted 22 days ago


Key responsibilities

  • Lead research projects investigating optimal VR interaction paradigms for therapeutic applications.

  • Design, evaluate, and iterate VR interface modalities and conduct usability testing with older adults.

  • Write and implement code in Unity for VR interaction prototypes, including gesture recognition and motion tracking.


Job description

Please send your cover letter and resume to  research.stmary@ssss.gouv.qc.ca by 2026-10-20 with the subject line: " Researcher in Virtual Reality Interaction Research". Applications will be reviewed on a rolling basis until the position is filled. Presentation of the organization The St. Mary's Research Centre (SMRC) is a member of Santé Québec l'Ouest-de-l'Île-de-Montréal - Universitaire and a McGill Network Research Centre that specializes in research focused on the organization of care, patient-centred interventions and community partnerships that promote quality and proximity of care. Located in the heart of the Côte-des-Neiges district, the CRSM is also involved in research on optimizing care for vulnerable populations. Summary of role and responsibilities This full-time position (one-year term position, with potential for renewal) is offered under the supervision of a McGill University professor. The position is part of a collaborative research program developing evidence-based virtual reality therapeutic platforms for aging populations. The research team consists of interdisciplinary members including engineers, clinicians, designers, and data scientists. This position focuses on interdisciplinary research across these key domains:
  • Virtual reality interface design and human-computer interaction for therapeutic applications
  • User engagement patterns and predictive modeling for intervention adherence
  • Accessibility and usability optimization for aging populations
  • Theoretical frameworks for presence and immersion measurement in VR for older adults
  The candidate will contribute to the group's research activities, including:
  • Leading research projects investigating optimal VR interaction paradigms for therapeutic applications
  • Designing and evaluating VR interface modalities using mixed-methods approaches
  • Writing clean, reusable code in Unity for VR interaction prototypes
  • Applying mathematical concepts (linear algebra, quaternions) for gesture recognition and motion tracking
  • Integrating VR hardware (Meta Quest, HTC Vive, Pico) and implementing OpenXR standards
  • Conducting usability testing with older adults and iterating based on empirical findings
  • Supporting graduate students in experimental design
  Preferred Skills:
  • Extensive experience with Unity (3+ years preferred), including C++ and Blueprint
  • Proficiency with VR SDKs (OpenXR, SteamVR, Oculus SDK)
  • Background in healthcare or therapeutic technology research considered an asset
  • Experience with eye tracking and biometric integration in VR
  • Strong understanding of Unity rendering pipeline and optimization techniques
  • Experience with Git, Perforce, and project management tools (Jira, Trello)
Requirements
  • Degree Human-Computer Interaction, Computer Science, or related field
  • 3+ years of VR development experience
  Application Instructions: Please send the following materials to research.stmary@ssss.gouv.qc.ca with the subject line: " Researcher in Virtual Reality Interaction Research":
  • CV
  • Brief one-page description of your interest in the position
  • Portfolio or GitHub repository demonstrating Unity expertise
  • Contact information for three references (name, phone number, email)
  Remark This position is funded by research funds and does not represent a permanent position in the public sector of the Health and Social Services Network. Salary is $50,000 CAD per annum Equal Employment Opportunity Program The SMRC values the contribution of employees with diverse backgrounds and has an equal opportunity employment program and invites applications from women, Aboriginal people, visible minorities, ethnic minorities and persons with disabilities. Accommodation may be provided to persons with disabilities who request it based on their needs.