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Virtual Reality Architect Jobs in Oregon (NOW HIRING)

... virtual reality, and autonomous vehicles? Come join the CPU architecture team and help us the boundaries for all our CPU products! What you'll be doing: * Bridge the gap between architecture, RTL ...

... virtual reality, and autonomous vehicles? Come join the CPU performance architecture team and help us push performance boundaries for all our CPU products! What you'll be doing: * Work on workload ...

... gaming, virtual reality, and autonomous vehicles? Come join the CPU performance architecture team and help us push performance boundaries for all our CPU products! Whatyou'llbe doing: * Study ...

... virtual reality, and autonomous vehicles? Come join the CPU performance architecture team as a Senior System Simulation Architect and help us push performance boundaries for NVIDIA's line of CPU ...

Reality Capture Manager

Portland, OR · On-site

$110K - $140K/yr

Promote a culture of virtual building among internal and external stakeholders. * Participate in ... Participate in BIM coordination meetings with project teams, clients, architects, consultants, and ...

OR

$122K - $161K/yr

... virtual reality. What you'll be doing: * As a member of our team, you will use your design ... Evangelize, architect, and implement new features * Coordinate and drive development efforts across ...

Solutions Architect (REMOTE)

OR · Remote

$63 - $83/hr

Cyware's Virtual Cyber Fusion solutions make secure collaboration, information sharing, and ... reality for enterprises, sharing communities (ISAC/ISAO), MSSPs, and government agencies of all ...

OR

$63 - $83/hr

... reality. * Consumption Strategy: Support Workday's shift to agentic-based consumption models. You ... virtual * 2+ years of experience working directly within or alongside Global System Integrators ...

OR

$122K - $161K/yr

Knowledge of CPU and/or GPU architecture. CUDA or OpenCL programming experience. * Experience with ... as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles. Your base ...

OR

$122K - $161K/yr

Knowledge of CPU and/or GPU architecture. CUDA or OpenCL programming experience. * Experience with ... as Virtual Reality, Artificial Intelligence, Deep Learning and Autonomous Vehicles. Your base ...

OR · On-site

Be part of a team that is at the center of deep-learning compiler technology spanning architecture ... Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our ...

Oversee the architecture, scalability, and reliability of demo environments, including virtual ... demo realism and impact. * Partner closely with Product, Engineering, and Enablement teams to ...

Design Technician

Hillsboro, OR · On-site

$24 - $29/hr

... reality? At RedBuilt, we're shaping the future of construction with innovative engineered wood ... Collaborate with architects, engineers, customers & internal teams * Problem-solve and continuously ...

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Virtual Reality Architect information

What is a Virtual Reality Architect?

A Virtual Reality Architect is a professional who designs, develops, and implements immersive virtual environments using VR technology. They combine skills in 3D modeling, software development, and user experience design to create interactive simulations for various industries such as gaming, education, healthcare, and real estate. Their responsibilities often include collaborating with clients, engineers, and artists to bring virtual spaces to life and ensure they meet specific goals and standards.

What does a virtual reality architect do?

A virtual reality architect designs and develops immersive virtual environments and experiences, often using 3D modeling, game engines, and programming skills. They collaborate with clients and teams to create realistic, interactive spaces for applications such as training, entertainment, or simulation, typically requiring knowledge of VR hardware and software tools.

What is the difference between Virtual Reality Architect vs Virtual Reality Developer?

AspectVirtual Reality ArchitectVirtual Reality Developer
CredentialsDesign-focused certifications, architecture or design backgroundProgramming certifications, software development background
Work EnvironmentDesign studios, architecture firms, creative agenciesTech companies, game studios, software firms
Industry UsageFocus on spatial design, user experience, and environment layoutFocus on coding, app development, and interactive features

While both roles work within the virtual reality industry, Virtual Reality Architects primarily focus on designing immersive environments and user experiences, often with a background in architecture or design. Virtual Reality Developers, on the other hand, concentrate on coding and building the interactive elements of VR applications. Understanding these differences helps clarify career paths and employer expectations in the VR industry.

What are the key skills and qualifications needed to thrive as a Virtual Reality Architect, and why are they important?

To thrive as a Virtual Reality Architect, you need a strong background in 3D modeling, spatial design, computer science, and user experience, typically supported by a degree in architecture, computer graphics, or a related field. Proficiency with VR development tools such as Unity or Unreal Engine, as well as familiarity with VR hardware and relevant programming languages, is essential. Creativity, problem-solving, and effective collaboration are standout soft skills in this position. These skills ensure the creation of immersive, functional, and user-friendly virtual environments that meet both technical and design goals.

What does a virtual architect do?

A virtual reality architect designs and develops immersive 3D environments and experiences using VR technology. They create detailed virtual spaces for applications such as gaming, training, or simulations, often utilizing tools like Unity or Unreal Engine and collaborating with designers and developers.

Is VR design a good career?

Virtual Reality (VR) design is a growing field with opportunities in gaming, training, and simulation industries. It requires skills in 3D modeling, programming, and user experience design, often involving tools like Unity or Unreal Engine. As demand for immersive experiences increases, VR design can offer a promising career path for those with relevant technical skills and creativity.

How much does a virtual architect make?

A virtual reality architect typically earns between $70,000 and $120,000 annually, depending on experience, location, and project complexity. Advanced skills in 3D modeling, game engines, and VR development tools can influence salary levels.

What are some common challenges Virtual Reality Architects face when collaborating with multidisciplinary teams?

Virtual Reality Architects often work closely with software developers, 3D artists, UX designers, and project managers, which can pose communication and workflow challenges. Aligning creative vision with technical feasibility, managing differing timelines, and ensuring all team members understand the VR project's requirements are frequent hurdles. Effective collaboration requires clear documentation, regular cross-discipline meetings, and a willingness to learn about other team members' expertise. Building strong communication channels early on helps avoid misunderstandings and keeps projects on track.
What are popular job titles related to Virtual Reality Architect jobs in Oregon? For Virtual Reality Architect jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Virtual Reality Architect jobs? Cities in Oregon with the most Virtual Reality Architect job openings:
Infographic showing various Virtual Reality Architect job openings in Oregon as of July 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution.
Principal CPU Power Architect

Principal CPU Power Architect

Nvidia

Hillsboro, OR • On-site

Full-time

Posted 11 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 245 rated software companies


Job description

Do you want to help drive the development of CPU technology for architectures used for artificial intelligence (AI), agentic workloads, deep learning (DL), high-performance computing (HPC), cloud service providers (CSP), gaming, virtual reality, and autonomous vehicles? Come join the CPU architecture team and help us the boundaries for all our CPU products!

What you'll be doing:

  • Bridge the gap between architecture, RTL implementation, and physical design.

  • Serve as subject matter expert on power delivery/regulators, power gating, di/dt, and thermal throttling.

  • Analyze power trade-offs for different die stacking and packaging proposals.

  • Propose and drive improvements related to power and power methodology for our custom CPU cores.

What we need to see:

  • BS/MS in Electrical Engineering, Computer Science, Computer Engineering, or equivalent experience.

  • 15 or more years of relevant experience.

  • Extensive background in CPU architecture.

  • Solid understanding of power consumption, and power efficiency concepts.

  • Experience of RTL development.

  • Detailed understanding of process technologies and circuit design.

  • Well versed in low power techniques that span the entire stack from SW, Architecture, RTL, VLSI, and process.

Ways to stand out from the crowd:

  • PhD or research experience.

  • Advanced knowledge in the area of physical design.

  • Knowledge of GPU and SOC design.

  • Experience of advanced packaging technologies.

  • Strong communication skills.

NVIDIA is a global leader in accelerated computing, delivering breakthroughs in AI, HPC, and advanced system design. Our technologies power transformative applications across industries - from robotics and autonomous vehicles to healthcare and climate research.

With the introduction of theGrace CPU Superchip, and more recently, the announcement of the Vera CPU, NVIDIA has expanded into the CPU server market, complementing our world-class GPUs and SoCs. These CPUs play a critical role in orchestrating complex workloads with exceptional performance-per-watt efficiency. The CPU architecture team is driving innovations that integrate seamlessly with NVIDIA's broader technology stack, enabling faster AI model training, agentic use-cases, efficient data processing, and scalable cloud deployments.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 19, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993