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Video Games Jobs in Remote, OR (NOW HIRING)

Retail Keyholder (Store 6657)

North Bend, OR · On-site

$13.75 - $18/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Retail Keyholder (Store 6657)

North Bend, OR · On-site

$15.05 - $17.80/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Retail Keyholder (Store 6585)

Roseburg, OR

$14.25 - $18.75/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

Retail Keyholder (Store 6585)

Roseburg, OR · On-site

$15.05 - $17.80/hr

As a leading global retailer of video games, electronics, and gaming merchandise, we take pride in offering a wide range of products that cater to the needs and desires of gamers worldwide. Our ...

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Video Games information

See Remote, OR salary details

$61.4K

$126.9K

How much do video games jobs pay per year?

As of Jul 17, 2026, the average yearly pay for video games in Remote, OR is $123,430.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,900.00 and $125,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Video Game Designer, and why are they important?

To thrive as a Video Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design, computer science, or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of programming languages, is typically required. Creativity, teamwork, and problem-solving are vital soft skills for collaborating with multidisciplinary teams and bringing innovative ideas to life. These skills ensure engaging gameplay experiences, efficient development processes, and successful project outcomes in a competitive industry.

What is the difference between Video Games vs Game Designer?

AspectVideo GamesGame Designer
Required CredentialsOften a degree in computer science, game development, or related fields; programming skillsDegree in game design, computer science, or related; strong creative and technical skills
Work EnvironmentGame studios, tech companies, remote options; involves programming, testing, and developmentDesign studios, tech companies; focuses on concept creation, story, and gameplay mechanics
Industry UsageDeveloping, programming, and testing video gamesDesigning game concepts, levels, and user experience

Video Games professionals often focus on the technical development and programming of games, while Game Designers concentrate on creating the gameplay experience, story, and mechanics. Both roles are essential in the game development process but differ in their primary responsibilities and skill sets.

What are video game designers?

Video game designers are professionals who create the concepts, storylines, characters, rules, and overall structure for video games. They work as part of a development team, collaborating with programmers, artists, and other specialists to bring games to life. Designers are responsible for making the gameplay engaging and ensuring the game provides a fun and immersive experience for players. Their role often involves problem-solving and creativity to develop new game mechanics and features.

What are some common challenges faced by video game developers when working on a new title?

Video game developers often encounter challenges such as balancing creative vision with technical constraints and meeting tight production deadlines. Coordinating with cross-functional teams—like artists, designers, and QA testers—requires strong communication skills to ensure all aspects of the game align. Additionally, adapting to evolving technologies and player expectations can present hurdles, making flexibility and a willingness to learn essential for success in this field.
What are popular job titles related to Video Games jobs in Remote, OR? For Video Games jobs in Remote, OR, the most frequently searched job titles are:
What job categories do people searching Video Games jobs in Remote, OR look for? The top searched job categories for Video Games jobs in Remote, OR are:
What cities near Remote, OR are hiring for Video Games jobs? Cities near Remote, OR with the most Video Games job openings:
Infographic showing various Video Games job openings in Remote, OR as of July 2026, with employment types broken down into 68% Full Time, 28% Part Time, 3% Temporary, and 1% Contract. Highlights an 70% Physical, and 30% Remote job distribution, with an average salary of $123,430 per year, or $59.3 per hour.
Hardlines Buyer for Collectibles and Merch

Hardlines Buyer for Collectibles and Merch

LIMITED RUN GAMES Inc

Roseburg, OR • On-site

Full-time

Posted 17 days ago


Job description

Job Title: Hardlines Buyer – Collectibles & Video Game Merchandise

Location: Remote work

Department: Merchandising / Retail Buyer

Reports To: President

Position Overview

We are looking for a strategic, market-savvy Hardlines Buyer to lead our product acquisition, assortment curation, and sales strategies for video game collectibles and merchandise. In this role, you will own the commercial success of our high-end statues, figurines, replica gear, and lifestyle products.

Because we have a dedicated internal Production Team that manages factory selection and manufacturing, your primary focus will be on the retail side: analyzing fan trends, projecting demand, planning the product mix, and ensuring maximum profitability. If you have a passion for gaming fandoms, a razor-sharp commercial instinct, and a proven track record of hitting retail revenue targets, we want you on our team.

Key Responsibilities

  • Assortment & Trend Curation: Monitor the global gaming landscape to predict demand and select the best product lines (statues, figures, collectibles other hard goods) to align with major game releases, anniversaries, and community hype cycles.

  • Financial Forecasting & OTB Management: Manage the Open-to-Buy (OTB) budget, negotiate retail margins, and track key metrics (sell-through rates, inventory turnover, and gross margin ROI) to achieve aggressive revenue goals.

  • Cross-Functional Collaboration: Partner closely with our internal Production Team to provide clear product specifications and volume targets, allowing them to execute factory sourcing and manufacturing seamlessly.

  • Licensing & Franchise Alignment: Work with brand managers to ensure the product selection maximizes the potential of our licensed video game IPs.

  • Inventory & Lifecycle Strategy: Collaborate with sales and logistics to plan high-impact product launches, promotional calendars, and inventory exit strategies for older product lines.

  • Supply Chain Collaboration: Partner closely with logistics and inventory teams to navigate the unique, often extended production and shipping timelines inherent to the high-end collectibles industry.

  • Replenishment & Sell-through: Responsible & accountable for ensuring top performing products remain in stock and poor performing products are discounted and cycled out. Ensure acceptable sell-though and inventory turns across all skus.


Qualifications & Skills

  • Experience: 3–5+ years of retail buying, category management, or merchant experience—ideally within premium collectibles, toys, pop-culture merchandise, or licensed consumer goods.

  • Collectibles & Gaming Fluency: Deep knowledge of what drives value for passionate collectors (scales, exclusivity, limited runs) and strong familiarity with major video game IPs and fanbases to accurately predict demand for specific characters and IPs.

  • Commercial & Analytical Prowess: Highly proficient in retail math, spreadsheet analysis, and demand forecasting/inventory forecasting, and budget management. You know how to turn historical sales data into a future buying strategy.

  • Collaboration Skills: Proven ability to work hand-in-hand with an internal production/sourcing department to bring a product roadmap to life.

  • Vendor & Brand Relationship Management: Strong skills in managing wholesale vendors, distributors, and retail partners to secure optimal allocations and terms. Ability to negotiate minimum order quantities (MOQs), coloar variant, cost-of-goods-sold (COGS), and exclusive product lines.

  • Collectibles Fluency: Deep familiarity with the collectibles market, including top manufacturing brands, scales (e.g., 1/4 scale, 1/6 scale), and what drives value for passionate collectors.