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Video Game Testing Jobs in Ontario (NOW HIRING)

Head of Engineering

Toronto, ON · On-site

$120 - $160/hr

... testing, debugging, and ops; define the patterns, guardrails, and quality bars that let the team ... Background in advanced compression, video encoding, AdTech, or Mobile SDK ecosystems. * Technical ...

With 20+ years of proven success we're the world's leading Sports and Gaming marketing company. Our ... Measure and optimize performance through testing and analysis, setting clear goals and translating ...

... testing, debugging, and ops; define the patterns, guardrails, and quality bars that let the team ... Background in advanced compression, video encoding, AdTech, or Mobile SDK ecosystems. * Technical ...

Showing results 41-43

Video Game Testing information

See Ontario salary details

$8

$29

$72

How much do video game testing jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for video game testing in Ontario is $29.97, according to ZipRecruiter salary data. Most workers in this role earn between $14.66 and $42.79 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a video game tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.
What are popular job titles related to Video Game Testing jobs in Ontario? For Video Game Testing jobs in Ontario, the most frequently searched job titles are:
What job categories do people searching Video Game Testing jobs in Ontario look for? The top searched job categories for Video Game Testing jobs in Ontario are:
What cities in Ontario are hiring for Video Game Testing jobs? Cities in Ontario with the most Video Game Testing job openings:
Infographic showing various Video Game Testing job openings in Ontario as of August 2026, with employment types broken down into 91% Full Time, and 9% Contract. Highlights an 64% In-person, and 36% Remote job distribution, with an average salary of $62,343 per year, or $30 per hour.

Head of Engineering

Parallelz

Toronto, ON • On-site

$120 - $160/hr

Other

Medical, Dental, Vision, Retirement

Re-posted 13 days ago


Job description

Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications, ways that were never thought possible. We allow developers to, with no modifications to their code, transform existing mobile apps into web-native apps that can run anywhere, all without a walled garden app store.

You will be getting in at a pivotal stage, owning the technical strategic roadmap, building a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.

As Head of Engineering, you will lead a small, senior team of graphics, systems, and platform engineers building deeply technical infrastructure: browser-native runtimes, GPU-accelerated rendering pipelines, low-latency streaming, and the cloud backbone behind it. You will own the technical roadmap end-to-end and partner closely with the CEO to translate product priorities into clear architectural direction.

Parallelz is an AI-native organization. We are not looking for a leader who tolerates AI tooling. We are looking for one who runs on it. You should already think of agentic systems and LLM-based tooling as a core part of how you architect, ship, debug, and review software, and you should be able to push that culture and discipline through an entire engineering team.

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT Media Labs, and other top organizations. The company is joined by top-tier and global venture funds and angel investors.

Key Responsibilities
  • Own the architectural design and technical roadmap end-to-end across the product and our cloud-based infrastructure, partnering closely with the CEO to translate business and product priorities into clear technical direction while ensuring scalability, reliability, and cost efficiency.
  • Lead and grow a small, senior team of engineers working across graphics (WebGL, WebGPU, OpenGL ES), Android/Linux internals, browser engines, network programming, WASM, WebRTC, DevOps, and cloud.
  • Recruit, hire, and develop a world-class, mission-driven technical team, with a high bar for AI-native working style as a baseline expectation, not a bonus.
  • Champion and operationalize an AI-native engineering culture: integrate agentic and AI tooling into design, code, review, testing, debugging, and ops; define the patterns, guardrails, and quality bars that let the team move at AI-accelerated velocity without losing rigor.
  • Provide hands‑on technical guidance to senior ICs, going deep with the team when problems warrant it.
  • Facilitate collaboration and information sharing across a hybrid team, with a strong bias toward written, asynchronous, AI-leveraged workflows.
  • Promote a culture of first‑principles problem‑solving where engineers understand every layer of the systems they touch.
  • Own the candidate and employee lifecycle for direct reports: hiring, onboarding, goal‑setting, performance management, and career development.

Must Haves:

  • Prior experience in a senior engineering leadership role (VP of Engineering, Head of Engineering, Director of Engineering, Engineering Manager, Technical Director), or a Principal/Staff IC role with proven architectural ownership of a complex software product.
  • Deep, daily fluency with AI coding agents, LLM tooling, and agentic systems, with a clear point of view on where they help, where they fail, and how to verify their output.
  • Track record of driving team‑level adoption of AI-native workflows, not just personal use.
  • Experience in a zero-to-one, venture-backed startup environment.
  • A passion for invention and a track record of building innovative emerging technologies with strong R&D foundations.
  • Track record of shipping live products under rapid iterative development.
  • Strong believer in smaller, more senior, highly collaborative teams enabled by aggressive automation and AI leverage.
  • Excellent written and verbal communication, with the ability to operate in a hybrid environment.

Nice to Haves:

  • Hands‑on background or leadership experience in deeply technical, performance‑critical software: graphics programming (WebGL, WebGPU, OpenGL ES, Vulkan, game/browser engines), low‑level systems (C/C++, AOSP/Android, Linux internals), WASM, WebRTC, or real‑time streaming.
  • Experience managing and scaling cloud‑based production infrastructure on AWS and/or GCP, alongside familiarity with modern DevOps practices.
  • Background in advanced compression, video encoding, AdTech, or Mobile SDK ecosystems.
  • Technical product management experience.
  • Graduate work and/or a research background in a related area.
  • Group Retirement Savings Plan matching and participation
  • Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
  • Generous time off policies
  • Access to leading AI tools and platforms
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