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Video Game Testing Jobs in Minnesota (NOW HIRING)

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Video Game Testing information

See Minnesota salary details

$5

$14

$27

How much do video game testing jobs pay per hour?

As of Jul 18, 2026, the average hourly pay for video game testing in Minnesota is $14.96, according to ZipRecruiter salary data. Most workers in this role earn between $13.17 and $17.88 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Video Game Tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

How do I become a video game tester?

To become a video game tester, you should have a strong interest in gaming, good communication skills, and attention to detail. Many testers start by applying for entry-level positions at game development companies or through testing agencies, and familiarity with testing tools or bug tracking software can be helpful. A high school diploma or equivalent is typically required, and some roles may require knowledge of specific gaming platforms or genres.

How much does a games tester make?

Video game testers typically earn between $20,000 and $50,000 annually, depending on experience, location, and the employer. Entry-level testers often start at the lower end of this range, while experienced testers or those working for larger companies may earn higher salaries. The role may also include benefits such as flexible hours and opportunities to develop skills in game development tools.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.

Is there a job for game testing?

Video game testing is a legitimate job that involves playing games to identify bugs, glitches, and usability issues before release. It typically requires attention to detail, knowledge of gaming platforms, and sometimes specific software testing skills; many companies hire testers on a contract or full-time basis. Job opportunities can be found through gaming companies, testing agencies, and online job boards.

How much do video game testers make?

Video game testers typically earn between $10 and $20 per hour, with entry-level positions often paying around minimum wage and experienced testers earning higher rates. Salaries can vary based on location, company, and experience, and some testers work part-time or on contract. Many testers also need strong attention to detail and familiarity with gaming platforms and tools.
What are popular job titles related to Video Game Testing jobs in Minnesota? For Video Game Testing jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching Video Game Testing jobs in Minnesota look for? The top searched job categories for Video Game Testing jobs in Minnesota are:
What cities in Minnesota are hiring for Video Game Testing jobs? Cities in Minnesota with the most Video Game Testing job openings:
Infographic showing various Video Game Testing job openings in Minnesota as of July 2026, with employment types broken down into 62% Full Time, 27% Part Time, 3% Temporary, and 8% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $31,115 per year, or $15 per hour.

Platform Engineer - AI Systems / Infrastructure IRC299414

Hitachi Rail

Minneapolis, MN • On-site

$112K - $147K/yr

Full-time

Posted 15 days ago


Job description

Job Summary:
GlobalLogic, a Hitachi Group Company, is a trusted digital engineering partner to the world's largest and most forward-thinking companies. They are seeking a strong Platform Engineer to productionize a proof-of-concept into a scalable software platform for executing algorithms within video game environments.
Responsibilities:
• Design and build the core execution / runner engine for game and algorithm execution.
• Architect and implement distributed platform components across runner, renderer, application, and supporting services.
• Build scalable cloud-native infrastructure using AWS services such as compute, storage, queues, IAM, ECS/EKS/Lambda/Batch, and S3.
• Implement Infrastructure as Code using Terraform.
• Develop asynchronous job processing capabilities using queues, workers, retries, and fault-tolerant execution patterns.
• Ensure environment parity between local development and cloud/private infrastructure execution.
• Build and maintain CI/CD pipelines for automated testing, deployment, and long-running workflow execution.
• Design secure and reproducible external code ingestion workflows, including git-based pipelines, SHA pinning, versioning, and controlled execution of externally developed algorithms.
• Design data persistence layers for logs, artifacts, run outputs, and execution metadata.
• Implement reliability patterns including idempotency, concurrency handling, failure recovery, retries, and observability hooks.
• Operate within private, restricted, or air-gapped execution environments as required.
• Collaborate closely with Full Stack and AI Evaluation engineers on APIs, schemas, storage formats, execution lifecycle, and reporting needs.
• Ensure all source code, configuration, tests, and documentation comply with client-defined standards, security policies, and review processes.
Qualifications:
Required:
• Advanced Python backend engineering experience.
• Strong distributed systems and asynchronous processing experience.
• Hands-on AWS experience, especially with compute, storage, IAM, queues, containers, and batch-style workloads.
• Terraform / Infrastructure as Code experience.
• Docker and containerized workload execution experience.
• CI/CD experience, preferably with GitHub Actions or equivalent.
• Strong understanding of queues, workers, orchestration, retries, idempotency, and failure handling.
• Experience designing storage systems for logs, artifacts, execution outputs, and metadata.
• Strong Git/versioning knowledge, including branching, commit hashes, reproducibility, and controlled code execution.
• Strong system-level design thinking across multi-service architectures.
• Ability to work inside client-owned repositories, infrastructure, workflows, and security controls.
Preferred:
• Experience building AI/ML execution platforms, experimentation platforms, benchmark systems, or model evaluation infrastructure.
• Experience with reinforcement learning, LLM agents, or AI evaluation workflows.
• Experience operating in private network, restricted, or air-gapped environments.
• Experience with NoSQL, object storage, metadata catalogs, or S3-backed persistence.
• Experience with Kubernetes, ECS, AWS Batch, or large-scale distributed workload execution.
• Experience with security controls for third-party or externally developed code execution.
Company:
Hitachi Rail is a provider of rail solutions across rolling stock, signalling services and turnkey. Founded in , the company is headquartered in London, GBR, with a team of 10001+ employees. The company is currently Late Stage.