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Video Game Testing Jobs in Rosemount, MN (NOW HIRING)

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Video Game Testing information

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How much do video game testing jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for video game testing in Rosemount, MN is $15.62, according to ZipRecruiter salary data. Most workers in this role earn between $13.75 and $18.65 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a video game tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, analytical thinking, and a good understanding of gaming platforms and software, often supported by a high school diploma or equivalent. Familiarity with bug tracking tools such as JIRA, test case management systems, and knowledge of various gaming consoles and PC hardware are commonly required. Excellent communication, patience, and problem-solving skills help testers report issues clearly and collaborate effectively with development teams. These skills ensure thorough game evaluation, efficient issue resolution, and improved overall game quality before release.

What is the difference between Video Game Testing vs Quality Assurance Tester?

AspectVideo Game TestingQuality Assurance Tester
CredentialsBasic gaming knowledge, sometimes certifications in testingSame as game testing, often with QA certifications
Work EnvironmentGame studios, testing labs, remote optionsGame studios, software companies, QA departments
Industry UsagePrimarily in gaming industryBroader software industry, including gaming
Job FocusFinding bugs, gameplay issues, reporting defectsEnsuring overall quality, process compliance, bug tracking

Video Game Testing and Quality Assurance Tester roles share many credentials and work environments, with game testing focusing more on bug identification during gameplay, while QA testers oversee broader quality processes. Both roles are essential in the gaming industry for delivering polished products.

What is video game testing?

Video game testing is the process of playing video games in order to identify bugs, glitches, and other issues before the game is released to the public. Testers play through different levels, follow specific test cases, and report any problems they encounter to the development team. The goal is to ensure the game is as polished and bug-free as possible, providing a better experience for players. Video game testers often work closely with developers and may test on various platforms such as PC, consoles, or mobile devices.

What are some common challenges faced by video game testers, and how can they be addressed?

Video game testers frequently encounter challenges such as repetitive tasks, tight deadlines, and the need to document bugs in precise detail. It can also be demanding to play unfinished or buggy builds for extended periods, which requires patience and a keen eye for detail. Effective communication with developers and other testers is essential to ensure issues are clearly understood and prioritized. Building strong time management skills and maintaining a collaborative attitude helps testers overcome these challenges and contribute to a smoother game development process.
What cities near Rosemount, MN are hiring for Video Game Testing jobs? Cities near Rosemount, MN with the most Video Game Testing job openings:
Infographic showing various Video Game Testing job openings in Rosemount, MN as of July 2026, with employment types broken down into 1% As Needed, 80% Full Time, 11% Part Time, 7% Contract, and 1% Nights. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $32,480 per year, or $15.6 per hour.

Lead Installation Technician

ALPHA VIDEO & AUDIO INC

Eden Prairie, MN โ€ข On-site

$25 - $35/hr

Full-time

Re-posted 4 days ago


Job description

Job Title: Lead Installation Technician

Department: Installation

Full Time/Part Time: Full Time

Reports To: Field Operations Manager

Travel: Up to 70%

Status: Non Exempt

Summary:

Under the direction of the Field Manager, the Lead Install Technician is the primary field contact and coordinator for corporate, educational, gaming, sports, and broadcast projects under the direction of the Project Manager. In addition to performing installation duties, he or she shall be the point person in the field for crew delegation, client communication, installation standards, configuration and training.

Essential Duties and Responsibilities include the following. Other duties may be assigned.

  • Manage small to medium sized projects consisting of 1-3 technicians or support Lead Install Technician 2 or 3 on large scale projects.
  • Demonstrates a working knowledge of construction process and ability to interface with different trades.
  • Read, interpret, and utilize schematic and building drawings (CAD, Bluebeam, etc) to facilitate project task completion.
  • Communicate verbally and written in a professional, effective, and positive manner.
  • Delegate tasks effectively and efficiently to other technicians.
  • Accountable for documenting daily project status and delivering/communicating status reports on a daily basis or other frequency as agreed upon by the project team.
  • Accountable for pulling, terminating, labeling, and testing audio, video, data, and control cabling and wiring per code, project specifications, and Alpha standards.
  • Accountable for installation of equipment and wiring in racks, consoles, tables, in/on walls, in/on ceilings, and other fixtures per code, project specifications, and Alpha standards.
  • Compile system check out testing paperwork and perform system tests to verify proper functionality.
  • Coordination of onsite deliveries and storage of items onsite.
  • Perform training on system operations to employees and clients as needed.
  • Problem-solve in order to keep project on time and within budget.
  • Accountable for ensuring that returns process is followed for any project items being returned.
  • Test and trouble shoot completed systems using A/V test equipment and meters to verify functionality.
  • Understand and be able to connect to I.P. devices.
  • Project site kept in an organized and clean manner at all times.
  • Provide feedback to facilitate improvements to installation process.

Job Requirements:

  • 2-5 years of experience in leading crews in installation (preferably in AV)
  • Occasional night, evening work and/or weekend work.

Qualifications:

  • Problem Solving Show an understanding that troubleshooting and problem solving is part of the position. Be involved with problem solving and identifying risks per the managers instruction. Communicate any potential safety risks or issues.
  • Verbal Communication Communicate with management on a consistent basis; listen and obtain clarification; Responds well to questions; Participates in meetings as requested.
  • Adaptability Understand change is part of the A/V culture. Able to collaborate with others when dealing with frequent change, delays, or unexpected events.
  • Dependability Show up to work on time. Follows management direction; Takes responsibility for own actions; Keeps commitments; Commits to long hours of work when necessary to reach goals; Completes tasks on time or notifies appropriate person with questions or areas of concern.
  • Planning/Organizing Keep tools and project items organized. Use good judgment when storing items or inquires when questions arise.

Education/Experience:

  • High school diploma or equivalent. Two-year technical degree in low voltage electronics and/or networking or related work experience preferred.

Certificates and Licenses:

  • Must possess a valid drivers license.
  • Must maintain CTS and PLT certifications.

Physical Demands:

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

  • Ability to lift, raise, lower, push or carry up to 75 lbs. from ground to waist, waist to overhead and from one surface to another at mid-level.
  • Remaining in a stationary position, often standing for prolonged periods.
  • Ability to bend, crouch, kneel or crawl often in small or cramped spaces.
  • Ability to ascend or descend structures like ladders, scaffolding, ropes or poles that require the use of both upper and lower body to climb up to 75 feet tall.
  • Ability to work on equipment that is over individuals head and shoulders/at or below the shoulders while standing/sitting.
  • Ability to walk/navigate/stand on both even and uneven surfaces.
  • Physical dexterity to manipulate small parts including ability to grasp and pinch small objects.
  • Ability to enter text or data into a computer or other machine by means of a traditional keyboard or 10-Key.
  • Clarity of vision at approximately 20 inches or less (that is, working with small objects or reading small print), including use of computers and clarity of vision at 20 feet or more.
  • Clarity of depth perception both less than 20 inches and more than 20 inches.
  • Ability to accurately determine color and distinguish between colors.
  • Ability to express or exchange ideas by means of the spoken word to impart oral information to clients or the public and to convey detailed spoken instructions to other workers accurately, loudly, or quickly.
  • The ability to hear, understand, and distinguish speech both in person, by telephone or other technology.