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Video Game Studio Jobs (NOW HIRING)

Producer

Santa Monica, CA

$139K - $141K/yr

Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership What skills you will use: * Solid understanding of video game development, software ...

Game Producer

$123K - $125K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for a Game Producer to shepherd our games through the design and development ...

Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team ...

Qualifications * 6+ years of experience as a VFX Artist in the video game industry. * Shipped at ... Good understanding of the general art pipeline in a game studio. * Understanding of individual ...

Senior DevOps Engineer

OR · On-site +1

$125K - $150K/yr

Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team ...

Game Producer

$126K - $129K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for a Game Producer to shepherd our games through the design and development ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops on the West Coast. * 7+ years of software development experience at a major Tech company, gaming ...

Qualifications * 6+ years of experience as a VFX Artist in the video game industry. * Shipped at ... Good understanding of the general art pipeline in a game studio. * Understanding of individual ...

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team ...

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Video Game Studio information

See salary details

$61.5K

$127K

How much do video game studio jobs pay per year?

As of Jul 3, 2026, the average yearly pay for video game studio in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive at a video game studio, and why are they important?

To thrive at a video game studio, you need expertise in game design principles, programming or art skills, and often a relevant degree or portfolio demonstrating your abilities. Familiarity with industry-standard tools such as Unity, Unreal Engine, or Adobe Creative Suite, as well as knowledge of version control systems like Git, is typically expected. Collaboration, creativity, problem-solving, and strong communication skills set candidates apart in team-driven environments. These skills and qualifications are crucial for delivering high-quality games efficiently while adapting to evolving project needs.

What is a video game studio?

A video game studio is a company or organization that specializes in creating, developing, and sometimes publishing video games. These studios typically consist of teams of professionals such as game designers, programmers, artists, writers, and producers who work together to bring interactive entertainment to various platforms like consoles, PCs, and mobile devices. Studios can range from small indie teams to large, well-known companies. They are responsible for every stage of game creation, from concept and design to development, testing, and release.

What are some common challenges faced when working in a video game studio, and how can new team members effectively navigate them?

Working in a video game studio often involves balancing creativity with tight deadlines and collaborative teamwork. New team members may find it challenging to adapt to rapidly changing project requirements and cross-disciplinary communication between artists, programmers, and designers. To succeed, it's important to stay adaptable, proactively seek feedback, and embrace open communication with colleagues. Building strong relationships and being receptive to constructive criticism can help new team members integrate smoothly and contribute effectively to project goals.

What is the difference between Video Game Studio vs Video Game Designer?

AspectVideo Game StudioVideo Game Designer
Primary RoleDevelops, produces, and manages the entire game creation processDesigns game concepts, mechanics, and user experience
Required SkillsProject management, programming, art, and soundCreativity, storytelling, game mechanics design
Work EnvironmentTeam-based, collaborative, often in office or studio settingCreative, iterative, often involves collaboration with developers
Industry UsageCompanies, publishers, and independent studiosGame development teams, studios, and freelance projects

While a video game studio encompasses the entire organization responsible for creating games, a video game designer focuses specifically on designing game concepts and mechanics. The studio manages the overall development process, whereas the designer contributes creative ideas and gameplay elements. Both roles are essential and often collaborate closely within the game development industry.

More about Video Game Studio jobs
What cities are hiring for Video Game Studio jobs? Cities with the most Video Game Studio job openings:
What states have the most Video Game Studio jobs? States with the most job openings for Video Game Studio jobs include:
Infographic showing various Video Game Studio job openings in the United States as of June 2026, with employment types broken down into 1% Internship, 1% As Needed, 62% Full Time, 25% Part Time, 2% Temporary, and 9% Contract. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.
Producer

$139K - $141K/yr

Other

Posted 15 days ago


Job description

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions.

Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In service of these goals, Naughty Dog is growing our production team!

We're looking for an experienced Producer to join us in the studio and elevate our team's capabilities. We are looking for the right candidate to get in early and help define the processes, requirements, and infrastructure that will support the project through launch and beyond. In this role you'll have a significant impact on the way we work, both within the game team and production team, by leveling up the skills we apply to the production of our games as well as the structures we work within. On the game team side, you'll partner with leads and directors to understand their needs. You'll develop processes to improve communication, scheduling, and overall quality of life; all while developing the kind of ground-breaking video games we're famous for. Our ideal candidate is someone with a deep understanding of the complexities of game development and a track record of building processes to help the team achieve their highest potential. You'll bring your organizational skills, understanding of communication pipelines, leadership experience, and passion for making games - and above all, your empathy to inspire the team and rally support for our shared vision!

What you will do:

  • Work with creative teams to ensure clear information flows within your assigned pipelines
  • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals
  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities
  • Ensure cross-department visibility is clear and dependencies are properly tracked
  • Ensure the impact of scope changes is understood, and the ramifications are clearly communicated
  • Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality
  • Serve as a mentor and provide leadership, information, and resources to new and existing production team members
  • Work with the tools team to advance the development of our production-related nsoftware
  • Maintain a constant awareness of game status through regular play sessions
  • Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership

What skills you will use:

  • Solid understanding of video game development, software development processes, and project management practices
  • 3+ years of proven experience in a production role where you've supported cross functional teams in the creation and delivery of AAA projects
  • Experience working with character development and cross-discipline pipelines.
  • Expertise in common Production methodologies and software
  • Strong organizational skills and attention to detail, on both a personal and team level
  • Self-starter. Approach challenges creatively and methodically, seeing them through to final resolution