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Video Game Sound Engineer Jobs in Seattle, WA (NOW HIRING)

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on ... Strong understanding of core technologies, toolsets, and common workflows for video game ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Engineer with experience in C/C++ and C# * Experience with the Unreal 4 engine is a must! * Unity ...

Cat Daddy Games is more than just a mobile video game company; we are a passionate and close-knit ... Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ...

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Cat Daddy Games is more than just a mobile video game company; we are a passionate and close-knit ... Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ...

Cat Daddy Games is more than just a mobile video game company; we are a passionate and close-knit ... Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ...

Game Designer

Kirkland, WA · On-site

$78K - $116K/yr

Cat Daddy Games is more than just a mobile video game company; we are a passionate and close-knit ... Cat Daddy is seeking a Game Designer to join our team of artists, engineers, and product managers ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

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Video Game Sound Engineer information

See Seattle, WA salary details

$34.7K

$100.5K

$158.8K

How much do video game sound engineer jobs pay per year?

As of Aug 6, 2026, the average yearly pay for video game sound engineer in Seattle, WA is $100,491.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,000.00 and $123,500.00 per year, depending on experience, location, and employer.

What is a video game sound engineer?

A Video Game Sound Engineer is responsible for creating, recording, editing, and implementing audio elements in video games. They work on sound effects, dialogue, ambient sounds, and sometimes music to enhance the gaming experience. Using software and audio tools, they synchronize sounds with in-game actions and environments. Their work helps create immersive and realistic audio that enhances gameplay and storytelling.

What are some typical challenges a video game sound engineer might encounter during a game development project?

Video Game Sound Engineers often face challenges such as balancing creative sound design with technical limitations like memory and processing constraints on target platforms. They must ensure seamless integration of audio assets in interactive game environments, requiring frequent collaboration with programmers and designers. Additionally, adapting to evolving project requirements and tight production timelines can be demanding. However, these challenges offer opportunities to develop problem-solving skills, innovate with new audio techniques, and play a significant role in shaping the overall player experience.

What are the key skills and qualifications needed to thrive as a video game sound engineer?

To thrive as a Video Game Sound Engineer, you need a solid background in audio production, acoustics, and digital signal processing, often supported by a relevant degree or technical training. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, sound design software, and middleware such as Wwise or FMOD is typically required. Creativity, attention to detail, and strong collaboration skills help individuals excel when working with game designers, developers, and artists. These capabilities ensure immersive audio experiences that enhance gameplay and meet the high-quality standards of modern video game development.

What does a video game sound engineer do?

A video game sound engineer designs, records, and implements audio elements such as sound effects, music, and dialogue to enhance the gaming experience. They use audio editing software and work closely with developers and designers to ensure sound aligns with gameplay and visual elements.

How to become a video game sound engineer?

To become a video game sound engineer, you typically need a bachelor's degree in audio engineering, music production, or a related field, along with experience in sound design and editing software such as Pro Tools or Wwise. Building a portfolio of game audio projects and understanding game development processes are also important. Gaining knowledge of game engines and collaborating with development teams can enhance job prospects.

Is there a high demand for video game sound engineers?

The demand for video game sound engineers is growing as the gaming industry expands and invests in high-quality audio experiences. Skills in audio design, mixing, and familiarity with digital audio workstations are increasingly valued, and opportunities are available in both large studios and independent development teams.
What are the most commonly searched types of Video Game Sound Engineer jobs in Seattle, WA? The most popular types of Video Game Sound Engineer jobs in Seattle, WA are:
What are popular job titles related to Video Game Sound Engineer jobs in Seattle, WA? For Video Game Sound Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Video Game Sound Engineer jobs in Seattle, WA look for? The top searched job categories for Video Game Sound Engineer jobs in Seattle, WA are:
Infographic showing various Video Game Sound Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 37% Full Time, 53% Part Time, 5% Temporary, and 5% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $100,491 per year, or $48.3 per hour.

CONTRACT - Gameplay Software Engineer II

Nintendo

Redmond, WA • Hybrid

Other

Posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

SUMMARY: 
An individual contributor that develops, writes, and debugs specified sections of code for assigned software projects.

DESCRIPTION OF DUTIES

  • Develops, writes, tests, debugs, and implements code using the relevant programming languages as part of a larger project, with some direction from senior engineers and above.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 3 or more years of software engineering experience in the relevant field.
  • Ability to write clear, maintainable, and portable code.
  • Good understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to read and debug other engineers' code and solve engineering problems in the relevant field.
  • Strong knowledge of the relevant programming languages (C/C++/C#).
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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