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Entry Level Video Game Programmer Jobs in Seattle, WA

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... You will work with developers, designers, and product managers to help you understand the product ...

... engineers, product managers and designers to build new products and solutions Qualifications ... Twitch is a social video platform where gamers can broadcast, watch, and talk about video games. It ...

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Entry Level Video Game Programmer information

See Seattle, WA salary details

$12.5K

$105.4K

$197.4K

How much do entry level video game programmer jobs pay per year?

As of Jun 30, 2026, the average yearly pay for entry level video game programmer in Seattle, WA is $105,422.00, according to ZipRecruiter salary data. Most workers in this role earn between $27,300.00 and $165,600.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Video Game Programmer vs Junior Software Developer?

AspectEntry Level Video Game ProgrammerJunior Software Developer
Required CredentialsDegree in Computer Science, Programming, or related field; basic knowledge of game enginesDegree in Computer Science or related field; foundational programming skills
Work EnvironmentGame development studios, indie companies, or freelance projectsSoftware companies, tech startups, or corporate IT teams
Industry UsagePrimarily in gaming industry, focusing on game mechanics and graphicsAcross various industries including finance, healthcare, and tech

While both roles involve programming and require similar educational backgrounds, an Entry Level Video Game Programmer specializes in game development, working with game engines and graphics, whereas a Junior Software Developer has a broader focus on general software applications across multiple industries.

What are some common challenges faced by entry level video game programmers, and how can they overcome them?

Entry level video game programmers often encounter challenges such as understanding large, complex codebases and adapting to fast-paced development cycles. They may also need to learn unfamiliar game engines or tools quickly and communicate effectively with multidisciplinary teams like artists and designers. To overcome these challenges, it's helpful to actively seek mentorship, regularly review and document code, and participate in code reviews. Keeping open communication with team members and dedicating time to continuous learning can accelerate skill development and integration into the team.

What does an entry level video game programmer do?

An entry level video game programmer assists in developing and implementing the software that runs video games. They typically work on coding basic gameplay mechanics, fixing bugs, and supporting senior developers with various tasks. Their responsibilities may include writing code in languages like C++ or C#, collaborating with designers and artists, and testing game features to ensure quality. It's a foundational role that offers hands-on experience and skill development in the gaming industry.

What are the key skills and qualifications needed to thrive as an Entry Level Video Game Programmer, and why are they important?

To thrive as an Entry Level Video Game Programmer, you need a solid understanding of programming languages such as C++ or C#, basic computer science principles, and often a relevant degree or coursework in computer science or game development. Familiarity with game engines like Unity or Unreal Engine and version control systems such as Git is typically expected. Strong problem-solving, teamwork, and communication skills help you collaborate effectively with designers and artists. These skills are crucial for building functional, engaging games and efficiently contributing to multidisciplinary development teams.
What are the most commonly searched types of Video Game Programmer jobs in Seattle, WA? The most popular types of Video Game Programmer jobs in Seattle, WA are:
Summer Programs Instructor, Su26 - DigiPen Academy

Summer Programs Instructor, Su26 - DigiPen Academy

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

Part-time

Posted 14 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
DigiPen also provides learning opportunities for secondary-level students to learn, create, collaborate, and experience the digital world through curricula and instructors that meet DigiPen's stringent requirements.
Position Title: Summer Programs Instructor, Su26 - DigiPen Academy
Reports to: Raymond Yan, Sr. Executive VP
Department: K12 Academy
Are you seeking a fulfilling summer opportunity that enriches your resume and nurtures your skills and expertise? Look no further! DigiPen Academy's Summer WANIC and Pre-College programs provide exciting learning adventures for high school students. Guided by our dedicated teaching team, students delve into hands-on projects encompassing video game programming, art and animation, game design, computer science, and music and sound design. Our workshops transcend typical summer programs, fostering vital STEAM skills, teamwork, and personal expression while reinforcing core academic subjects like math, physics, art, and writing. Discover more about our programs at DigiPen Academy Summer Programs on our website.
We're searching for full-time, temporary Summer Program Instructors to represent DigiPen, foster student engagement, and facilitate a positive learning environment. We seek enthusiastic, adaptable, and professional candidates eager to share their passions with our students.
Before applying, please note the following details:
  • Available between June 16th - July 31th (specific dates vary by program)
  • Hours between 7:30 am - 4:30 pm, with potential schedule variations (maximum 40 hours)
  • Location: Classes at DigiPen Institute of Technology or Lake Washington High School during instruction period
  • Hybrid positions available for Pre-College Program ONLY
Essential Functions
  • Represent DigiPen to students, parents, and peers
  • Deliver instruction using a DigiPen-approved curriculum and manage classrooms effectively
  • Directly mentor students as they learn to build games, art, or audio projects
  • Guide students on how to work in small teams and collaborate with each other
  • Actively engage students in learning activities
  • Collaborate with Teaching Assistants to maintain a safe, productive, and welcoming environment for all
  • Ensure prompt and effective communication with parents, peers, administrators, and students
  • Assist the K-12 Team with student check-in procedures
  • Perform other assigned duties as needed
Qualifications
Required Skills:
  • Proficiency in computer science, art and animation, game design, engineering, music and sound design, or related fields
  • Demonstrated ability to complete tasks promptly and thoroughly
  • Skill in engaging students and fostering enthusiasm for learning
  • Willingness to undertake diverse responsibilities
  • Eagerness for personal and professional growth
  • Adaptability to changing circumstances
  • Strong communication and organizational abilities
  • Currently a rising college sophomore or above
  • If pursuing Art and Animation summer programs, link to art portfolio in resume

Bonus Skills/Attributes:
  • Previous experience working with K-12 students
  • Teaching experience
  • Event planning or leadership experience
  • Attentiveness to detail
Additional Knowledge
The following skills are highly beneficial but not mandatory:
Art and Animation:
  • 12 Principles of Animation
  • Experience using Blender and other animation/3D Modeling software
  • Art fundamentals (perspective, shading, form, and color theory)
  • Able to learn new software quickly

Game Design:
  • Experience with MakeCode
  • Basic programming skills in any high-level language (variable, iteration, conditionals, and functions)
  • Frequent and enthusiastic player of tabletop and video games
  • Able to learn new software quickly
  • Link to portfolio of work in resume

Music & Sound Design:
  • Intermediate music and sound design (digital recording experience strongly preferred)
  • Able to learn new software quickly
  • Able to read music
  • Experience with a DAW
  • Link to portfolio of work in resume

Programming:
  • C (variables, iteration, conditionals, pointers, arrays, functions, derived data types, and basic searching and sorting)
  • C# (variables, iteration, conditionals, pointers, arrays, functions, derived data types, and basic searching and sorting)
  • Java (variables, iteration, conditionals, arrays, functions, derived data types, basic searching and sorting, classes and object-oriented principles)
  • Javascript (variables, iteration, conditionals, arrays, functions, derived data types, basic searching and sorting, classes and object-oriented principles)
  • Ability to learn new software quickly
  • Link to portfolio of work in resume

Applications should include:
  • Resume
  • Cover Letter
  • Portfolio (required for Art & Animation Instructor, optional for other disciplines)

Compensation:
  • Training Wage: $20.00 per hour
  • Instruction Wage: $35.00 per hour

Not benefits eligible.
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check and 5-panel drug screen as a part of the hiring process.
Priority consideration will be given to applications submitted before April 5, 2026.
Join us for an unforgettable summer journey at DigiPen Academy! Apply now to embark on an exciting adventure of learning and discovery.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.