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Video Game Sound Engineer Jobs in Minnesota (NOW HIRING)

Electrical Engineer

Minneapolis, MN · On-site

$65K - $105K/yr

... the preliminary phase to inform sound decision making by the project team and/or client ... video Why VAA?It's not all calcs and CAD around here. Join your peers for a chili cookoff or ...

Customer Service Rep

Shakopee, MN · On-site

$22.50 - $25.25/hr

... audio, video, and gaming solutions. Inspired by people and driven by innovation, we deliver ... We make life sound better by developing intelligent sound solutions that transform lives through ...

Customer Service Rep

Shakopee, MN · On-site

$22.50 - $25.25/hr

... audio, video, and gaming solutions. Inspired by people and driven by innovation, we deliver ... We make life sound better by developing intelligent sound solutions that transform lives through ...

Customer Service Rep

Shakopee, MN · On-site

$22.50 - $25.25/hr

... audio, video, and gaming solutions. Inspired by people and driven by innovation, we deliver ... We make life sound better by developing intelligent sound solutions that transform lives through ...

Customer Service Rep

Shakopee, MN · On-site

$22.50 - $25.25/hr

... audio, video, and gaming solutions. Inspired by people and driven by innovation, we deliver ... We make life sound better by developing intelligent sound solutions that transform lives through ...

Sr. Electrical Engineer

Minneapolis, MN · On-site

$100K - $150K/yr

Identify and reliably assess design options in the preliminary phase to inform sound decision ... video Why VAA?It's not all calcs and CAD around here. Join your peers for a chili cookoff or ...

New

Position provides interactive multimedia programming development, animation, video production, art ... text, and sound. Excellent understanding of web and video publishing production and the use of ...

Multimedia Analyst

Rochester, MN · On-site

$36.50 - $54.77/hr

Responsibilities Position provides interactive multimedia programming development, animation, video ... text, and sound. Excellent understanding of web and video publishing production and the use of ...

Position provides interactive multimedia programming development, animation, video production, art ... text, and sound. Excellent understanding of web and video publishing production and the use of ...

Position provides interactive multimedia programming development, animation, video production, art ... text, and sound. Excellent understanding of web and video publishing production and the use of ...

... video productions, and content that informs, engages, and inspires. Gradient Financial Group is a ... Partner with audio engineer to provide technical support for audio recording equipment, recording ...

Senior Outside Sales Engineer

Chanhassen, MN · On-site

$107.25 - $157.30/hr

... sound business judgment * Collaborate cross-functionally with product lines, operations, and other ... Additional Information All positions may require participation in video and in-person interviews as ...

New

Be Seen First

Computer Technician

Minneapolis, MN · On-site

$40K - $48K/yr

... video doorbell, gaming consoles, smart TVs, home security systems). You will also assist in setting ... level computer systems engineer. Qualified candidates will: Possess a current CompTIA A ...

Showing results 21-40

Video Game Sound Engineer information

See Minnesota salary details

$29.9K

$86.5K

$136.6K

How much do video game sound engineer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for video game sound engineer in Minnesota is $86,485.00, according to ZipRecruiter salary data. Most workers in this role earn between $63,700.00 and $106,300.00 per year, depending on experience, location, and employer.

What is a video game sound engineer?

A Video Game Sound Engineer is responsible for creating, recording, editing, and implementing audio elements in video games. They work on sound effects, dialogue, ambient sounds, and sometimes music to enhance the gaming experience. Using software and audio tools, they synchronize sounds with in-game actions and environments. Their work helps create immersive and realistic audio that enhances gameplay and storytelling.

What are some typical challenges a video game sound engineer might encounter during a game development project?

Video Game Sound Engineers often face challenges such as balancing creative sound design with technical limitations like memory and processing constraints on target platforms. They must ensure seamless integration of audio assets in interactive game environments, requiring frequent collaboration with programmers and designers. Additionally, adapting to evolving project requirements and tight production timelines can be demanding. However, these challenges offer opportunities to develop problem-solving skills, innovate with new audio techniques, and play a significant role in shaping the overall player experience.

What are the key skills and qualifications needed to thrive as a video game sound engineer?

To thrive as a Video Game Sound Engineer, you need a solid background in audio production, acoustics, and digital signal processing, often supported by a relevant degree or technical training. Proficiency with digital audio workstations (DAWs) like Pro Tools or Logic Pro, sound design software, and middleware such as Wwise or FMOD is typically required. Creativity, attention to detail, and strong collaboration skills help individuals excel when working with game designers, developers, and artists. These capabilities ensure immersive audio experiences that enhance gameplay and meet the high-quality standards of modern video game development.

What does a video game sound engineer do?

A video game sound engineer designs, records, and implements audio elements such as sound effects, music, and dialogue to enhance the gaming experience. They use audio editing software and work closely with developers and designers to ensure sound aligns with gameplay and visual elements.

How to become a video game sound engineer?

To become a video game sound engineer, you typically need a bachelor's degree in audio engineering, music production, or a related field, along with experience in sound design and editing software such as Pro Tools or Wwise. Building a portfolio of game audio projects and understanding game development processes are also important. Gaining knowledge of game engines and collaborating with development teams can enhance job prospects.

Is there a high demand for video game sound engineers?

The demand for video game sound engineers is growing as the gaming industry expands and invests in high-quality audio experiences. Skills in audio design, mixing, and familiarity with digital audio workstations are increasingly valued, and opportunities are available in both large studios and independent development teams.

What are the most commonly searched types of Video Game Sound Engineer jobs in Minnesota?

The most popular types of Video Game Sound Engineer jobs in Minnesota are:

What are popular job titles related to Video Game Sound Engineer jobs in Minnesota?

For Video Game Sound Engineer jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Video Game Sound Engineer jobs in Minnesota look for?

The top searched job categories for Video Game Sound Engineer jobs in Minnesota are:

Infographic showing various Video Game Sound Engineer job openings in Minnesota as of August 2026, with employment types broken down into 93% Full Time, 2% Part Time, and 5% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $86,485 per year, or $41.6 per hour.

Research Intern on Generative and Protective AI for Content Creation

Sony

Rochester, MN • On-site

$50/hr

Other

Posted 13 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page: www.sonyjobs.com . Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contact careers@sonyusa.com before submitting any information.

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