1

Video Game Software Engineer Jobs in Seattle, WA

Software Engineer

Redmond, WA · On-site

$133K - $219K/yr

The Immersion Systems team is looking for a Software Engineer to help us enhance the animation system for the world's best-selling video game. You will join a team of engineers in Redmond responsible ...

Video Game Testers Needed! Multiple Roles! Compensation: $ 10/hr for English testing & $14/hr when doing Language Testing This is a seasonal on-going project with a large local software company. This ...

... Video Game Testers Needed! Multiple Roles! compensation: 11 $/hr - English Tester ; 14 $/hr - Language Tester This is a seasonal on-going project with a large local software company. This is an ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer, Video

Seattle, WA · Remote

$139K - $183K/yr

Prior experience with relevant video technologies is required for this role. REQUIRED QUALIFICATIONS * 5+ years of general C++ software experience * BS degree in an engineering discipline * General ...

REQUIRED QUALIFICATIONS * 5+ years of general C++ software experience * BS degree in an engineering discipline * General understanding of camera hardware and video formats * Solid understanding of ...

Senior Software Engineer

Seattle, WA · On-site

$139K - $183K/yr

Media Engineering handles audio, video, and metadata content from ingest through publish - for ... Our team is responsible for playback across many devices including browsers, televisions, gaming ...

Senior Software Engineer

Seattle, WA · On-site

$139K - $183K/yr

Media Engineering handles audio, video, and metadata content from ingest through publish - for ... Our team is responsible for playback across many devices including browsers, televisions, gaming ...

Showing results 21-40

Video Game Software Engineer information

See Seattle, WA salary details

$12.5K

$170.7K

$197.4K

How much do video game software engineer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for video game software engineer in Seattle, WA is $170,703.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,400.00 and $196,900.00 per year, depending on experience, location, and employer.

What does a video game software engineer do?

As a video game software engineer, you program video games for a computer or console system. You collaborate with designers who create a concept and design the look and feel of the game, write code to create the characters and mechanics, and implement troubleshooting tools and processes to test for bugs before the game’s release. If necessary, you fix any issues in the code while sticking to project deadlines. You carry out your duties and responsibilities alongside a team of gaming designers, programmers, and project managers to help the project move smoothly from start to finish.

What does a video game software engineer do?

A Video Game Software Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement game mechanics, graphics, artificial intelligence, and user interfaces. These engineers collaborate closely with game designers, artists, and other team members to ensure the game runs smoothly and provides a great user experience. Their work often involves problem-solving, optimizing code for performance, and debugging issues throughout the game development process.

What are the key skills and qualifications needed to thrive as a video game software engineer, and why are they important?

To thrive as a Video Game Software Engineer, you need strong programming skills (typically in C++, C#, or Python), a solid grasp of computer science fundamentals, and a relevant degree such as computer science or software engineering. Experience with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development tools are highly beneficial. Creativity, collaboration, and problem-solving abilities are essential soft skills that help engineers adapt to rapidly changing design requirements and work effectively in multidisciplinary teams. Mastering these skills ensures efficient development cycles, high-quality gaming experiences, and successful teamwork in a competitive industry.

What are some common challenges video game software engineers face when working on large-scale projects?

Video Game Software Engineers working on large-scale projects often encounter challenges such as managing complex codebases, ensuring optimal performance across different platforms, and integrating new features without introducing bugs. Collaboration with designers, artists, and QA testers is essential, which requires strong communication skills and adaptability. Additionally, tight deadlines and evolving project requirements can add pressure, making effective time management and problem-solving abilities crucial for success in this role.

What is the difference between Video Game Software Engineer vs Game Developer?

AspectVideo Game Software EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentGame studios, tech companies, independent projectsGame studios, freelance, indie development
Employer & Industry UsageUsed interchangeably in industry; focuses on software developmentBroader term; includes design, storytelling, and programming

While both roles involve programming and work within the gaming industry, a Video Game Software Engineer primarily focuses on coding, system architecture, and technical implementation. A Game Developer often encompasses a broader scope, including game design, storytelling, and project management. The roles overlap significantly, but the engineer is more technically specialized in software development.

How much does a video game software engineer make?

A video game software engineer's salary varies based on experience, location, and company size, but typically ranges from $70,000 to $120,000 annually. Entry-level engineers may earn less, while experienced developers with specialized skills or working at major studios can earn higher salaries and bonuses.

What are the most commonly searched types of Video Game Software Engineer jobs in Seattle, WA?

The most popular types of Video Game Software Engineer jobs in Seattle, WA are:

What are popular job titles related to Video Game Software Engineer jobs in Seattle, WA?

For Video Game Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Video Game Software Engineer jobs in Seattle, WA look for?

The top searched job categories for Video Game Software Engineer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Video Game Software Engineer jobs?

Cities near Seattle, WA with the most Video Game Software Engineer job openings:

Infographic showing various Video Game Software Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 63% Full Time, 31% Part Time, and 6% Temporary. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $170,703 per year, or $82.1 per hour.

Software Engineer

Microsoft

Redmond, WA • On-site

$133K - $219K/yr

Full-time

Re-posted 27 days ago


Microsoft rating

8.6

Company rating: 8.6 out of 10

Based on 134 frontline employees who took The Breakroom Quiz

69th of 247 rated software companies


Job description

Overview
At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It's the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.
In the end, it's the people of Mojang Studios that make this place truly special. When you join, you'll find yourself in the company of incredibly bright, warm, and creative individuals - all united and working toward a single goal. Come help us reach it!
The Immersion Systems team is looking for a Software Engineer to help us enhance the animation system for the world's best-selling video game. You will join a team of engineers in Redmond responsible for critical technologies that enable developers and content creators to create more immersive experiences and prototype game animations more easily.
You will partner with other peers across disciplines (Dev, Design, Product, and Quality) to architect and build powerful new features that delight players and creators. As a developer in this area, you will evaluate requirements, design solutions, estimate development, and integrate high-quality features into Minecraft across dozens of platforms.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities
  • Take a customer-centric approach while designing and implementing systems to build gameplay.
  • Design elegant solutions for systems considering overall product architecture.
  • Produce simple, extensible, and maintainable high-quality code.
  • Contribute to design, implementation, and code reviews across the feature area.
  • Effective communicator who can reach successful outcomes through collaboration across disciplines.

Qualifications
  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java
    • OR equivalent experience.

Preferred Qualifications
  • 4+ years of experience developing in C++, preferably cross-platform.
  • Experience working with skeletal animation keyframe blending, resolving animation trees, or writing IK solvers.
  • Experience working with production animation systems such as those in Unreal Engine, Unity, or Godot.
  • Experience driving cross-org and cross-discipline communications.

#MojangJobs #GamingJobs
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $102,100 - $202,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $133,800 - $219,200 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

What Microsoft employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Microsoft logo

About Microsoft

Sourced by ZipRecruiter

Our infrastructure is comprised of a large global portfolio of more than 100 datacenters and 1 million servers. Our foundation is built upon and managed by a team of subject matter experts working to support services for more than 1 billion customers and 20 million businesses in over 90 countries worldwide. With environmental sustainability and optimization at the forefront of our datacenter design and operations, we continue to grow and evolve as we meet the ever-changing business demands that hold Microsoft as a world-class cloud provider.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

Redmond, WA, US

Year founded

1975

Social media