1

Video Game Software Engineer Jobs in Seattle, WA

REQUIRED QUALIFICATIONS * 5+ years of general C++ software experience * BS degree in an engineering discipline * General understanding of camera hardware and video formats * Solid understanding of ...

New

CONTRACT - Translator (Japanese)

Redmond, WA · On-site +1

$24.75 - $32.50/hr

May act as liaison with Japanese developers and assists in scheduling and planning. * Coordinates ... Extensive knowledge of video game software/hardware and industry. * Excellent verbal/written ...

ABOUT THE JOB As a Software Engineer on the Lattice Showcase team, you will tackle a diverse range ... Professional experience in game engine development or a related field involving real‑time 3D ...

Senior Software Engineer

Seattle, WA · On-site

$148.70 - $199.40/hr

Media Engineering handles audio, video, and metadata content from ingest through publish - for ... Our team is responsible for playback across many devices including browsers, televisions, gaming ...

... Cloud Gaming, Health, Fintech, and Video Streaming. Your work will impact millions of customers ... We are seeking a Software Engineer with experience in Dataplane development, System Software ...

... Cloud Gaming, Health, Fintech, and Video Streaming. Your work will impact millions of customers ... We are seeking a Software Engineer with experience in Dataplane development, System Software ...

May act as liaison with Japanese developers and assists in scheduling and planning. * Coordinates ... Extensive knowledge of video game software/hardware and industry. * Excellent verbal/written ...

Showing results 21-40

Video Game Software Engineer information

See Seattle, WA salary details

$12.5K

$170.7K

$197.4K

How much do video game software engineer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for video game software engineer in Seattle, WA is $170,703.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,400.00 and $196,900.00 per year, depending on experience, location, and employer.

What are some common challenges video game software engineers face when working on large-scale projects?

Video Game Software Engineers working on large-scale projects often encounter challenges such as managing complex codebases, ensuring optimal performance across different platforms, and integrating new features without introducing bugs. Collaboration with designers, artists, and QA testers is essential, which requires strong communication skills and adaptability. Additionally, tight deadlines and evolving project requirements can add pressure, making effective time management and problem-solving abilities crucial for success in this role.

What does a video game software engineer do?

As a video game software engineer, you program video games for a computer or console system. You collaborate with designers who create a concept and design the look and feel of the game, write code to create the characters and mechanics, and implement troubleshooting tools and processes to test for bugs before the game’s release. If necessary, you fix any issues in the code while sticking to project deadlines. You carry out your duties and responsibilities alongside a team of gaming designers, programmers, and project managers to help the project move smoothly from start to finish.

What are the key skills and qualifications needed to thrive as a video game software engineer, and why are they important?

To thrive as a Video Game Software Engineer, you need strong programming skills (typically in C++, C#, or Python), a solid grasp of computer science fundamentals, and a relevant degree such as computer science or software engineering. Experience with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development tools are highly beneficial. Creativity, collaboration, and problem-solving abilities are essential soft skills that help engineers adapt to rapidly changing design requirements and work effectively in multidisciplinary teams. Mastering these skills ensures efficient development cycles, high-quality gaming experiences, and successful teamwork in a competitive industry.

What is the difference between Video Game Software Engineer vs Game Developer?

AspectVideo Game Software EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentGame studios, tech companies, independent projectsGame studios, freelance, indie development
Employer & Industry UsageUsed interchangeably in industry; focuses on software developmentBroader term; includes design, storytelling, and programming

While both roles involve programming and work within the gaming industry, a Video Game Software Engineer primarily focuses on coding, system architecture, and technical implementation. A Game Developer often encompasses a broader scope, including game design, storytelling, and project management. The roles overlap significantly, but the engineer is more technically specialized in software development.

What does a video game software engineer do?

A Video Game Software Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement game mechanics, graphics, artificial intelligence, and user interfaces. These engineers collaborate closely with game designers, artists, and other team members to ensure the game runs smoothly and provides a great user experience. Their work often involves problem-solving, optimizing code for performance, and debugging issues throughout the game development process.

How much does a video game software engineer make?

A video game software engineer's salary varies based on experience, location, and company size, but typically ranges from $70,000 to $120,000 annually. Entry-level positions may start lower, while experienced engineers with specialized skills in programming languages like C++ or working with game engines such as Unity or Unreal can earn higher salaries.

What are the most commonly searched types of Video Game Software Engineer jobs in Seattle, WA?

The most popular types of Video Game Software Engineer jobs in Seattle, WA are:

What are popular job titles related to Video Game Software Engineer jobs in Seattle, WA?

For Video Game Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Video Game Software Engineer jobs in Seattle, WA look for?

The top searched job categories for Video Game Software Engineer jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Video Game Software Engineer jobs?

Cities near Seattle, WA with the most Video Game Software Engineer job openings:

Infographic showing various Video Game Software Engineer job openings in Seattle, WA as of August 2026, with employment types broken down into 63% Full Time, 31% Part Time, and 6% Temporary. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $170,703 per year, or $82.1 per hour.

Senior Software Engineer, Video Software

Front Door Defense

Seattle, WA • On-site

$191 - $253/hr

Other

Posted 3 days ago

New


Job description

Senior Software Engineer, Video Build and optimize real-time video pipelines for drone ISR payloads

Location: Seattle, Washington

About The Role

Seattle, Washington, United States

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

About The Team

We are on a mission to accelerate the development, deployment, and integration with Lattice. We're dedicated to building a comprehensive, high-leverage, and foundational platform that offers efficient data management, agent orchestration, and system-wide interoperability. We develop the common data, object storage, and identity access management building blocks for Lattice. Our auth system provides secure access control, while our data systems empower our partners with user-friendly APIs and documentation. By combining these diverse yet interconnected areas of expertise, we aim to create a powerful, scalable ecosystem that works across both autonomous robots and C2 systems. We aim to empower other developers, our users, to build many innovative applications that will help aid our warfighters C2 mass effects in the distributed fight to come.

About The Job

The role of our video pipeline engineers is to develop real-time and asynchronous video feeds from remote deployments to web, virtual reality clients, computer vision front-end and back-end pipelines. Video pipeline engineers help design the ISR payloads for drones and the camera systems used in our other existing and future products. They also have some computer vision overlap with e.g. object detection. Prior experience with relevant video technologies is required for this role.

Required Qualifications
  • 5+ years of general C++ software experience
  • BS degree in an engineering discipline
  • General understanding of camera hardware and video formats
  • Solid understanding of writing reliable, multi-threaded software
  • Eligible to obtain and maintain an active U.S. Secret security clearance
Preferred Qualifications The following (below) is preferred, but elements can be learned on the job as needed:
  • Scalable cloud solutions for video in AWS, Azure, GCP
  • Kubernetes
  • Tools: vl42, ffmpeg, WebRTC, OpenCV, Python
  • Formats: MP4, MPEG-TS, MISB KLV standards, H264 format, WebRTC/RTP
  • Linux platform: V4L2 camera API, VA-API, ffmpeg, gstreamer, OpenGL

US Salary Range

$191,000 - $253,000 USD

The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:

Benefits

At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you're supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits.

#J-18808-Ljbffr