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Video Game Reviewer Jobs (NOW HIRING)

This content will span the full basketball culture universe, including fashion, music, art, gaming ... Review and tag all published content across channels Team Collaboration & Administrative Tasks

Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may ...

Producer

San Jose, CA · On-site

$70K/yr

Position Overview**The Video Producer, gathers, produces, and edits content for SJ Sharks ... Performs all post-production tasks weekly including: capturing & reviewing b-roll, lighting design ...

You'll help capture practices and games, break down and tag key moments, organize video for coaching review and assist in developing scouting packages for upcoming opponents. From power plays and ...

In-House Contracts Counsel

OR · On-site +1

$140K - $160K/yr

... in video game or entertainment law areas of practice. Reporting to the General Counsel, you will ... Draft, review, and negotiate inbound and outbound licensing agreements for game development, co ...

Merchant, Video Games

Grapevine, TX · On-site

$114K - $116K/yr

The Merchant, Video Games will play a critical role in shaping and executing GameStop's category ... Support the Marketing Team with promotional material reviews and drive channel-specific promotions ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Strong all-around programming skills including ability to review and optimize other engineers' code. * Strong understanding of core technologies, toolsets, and common workflows for video game ...

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Video Game Reviewer information

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How much do video game reviewer jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for video game reviewer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is a video game reviewer?

Video Game Reviewers are professionals who play and evaluate video games, then write or create content—such as articles, videos, or podcasts—sharing their opinions and analysis. They assess various aspects of games like graphics, gameplay, story, sound, and overall experience. Their reviews help players decide which games to buy or play and provide feedback to developers. Some work for media outlets, while others may be independent bloggers, streamers, or YouTubers.

What skills and qualifications are needed to thrive as a video game reviewer?

To thrive as a Video Game Reviewer, you need strong writing and analytical skills, a deep understanding of gaming culture, and a broad experience with various game genres and platforms. Familiarity with content management systems, video editing tools, and social media platforms is typically required. Attention to detail, creativity, and the ability to communicate opinions clearly help reviewers engage audiences and build trust. These skills ensure that reviews are insightful, credible, and accessible, which is essential for influencing readers and maintaining a reputable presence in the gaming community.

What are the typical challenges faced by video game reviewers when evaluating new releases?

Video game reviewers often face tight deadlines to publish timely reviews, especially for highly anticipated releases. Balancing objectivity with personal opinion can be challenging, as can thoroughly exploring all aspects of a game—including gameplay, graphics, story, and technical performance—within a limited review period. Additionally, reviewers must be mindful of embargo agreements and navigate potential pressure from publishers or the gaming community while maintaining integrity and credibility in their assessments.

What is the difference between Video Game Reviewer vs Video Game Journalist?

AspectVideo Game ReviewerVideo Game Journalist
CredentialsKnowledge of gaming, writing skillsJournalism background, writing skills
Work EnvironmentIndependent, freelance or media outletsMedia outlets, magazines, online platforms
Industry UsageFocus on reviewing games and providing opinionsCovering gaming news, interviews, features

While both roles involve writing about video games, a Video Game Reviewer primarily evaluates and provides opinions on specific games, often focusing on gameplay and quality. A Video Game Journalist covers a broader range of topics, including industry news, interviews, and gaming trends. Both roles require strong writing skills and industry knowledge, but their focus and scope differ.

How do I become a video game reviewer?

To become a video game reviewer, develop strong writing and critical analysis skills, gain knowledge of gaming genres and industry trends, and build a portfolio by creating reviews on platforms like a personal blog or YouTube. Many reviewers also stay active on social media and may pursue related education or certifications in journalism or media studies to enhance credibility.

How do you become a video game reviewer?

To become a video game reviewer, you should develop strong writing and critical analysis skills, often by creating a portfolio of reviews on platforms like blogs or YouTube. Gaining knowledge of gaming history, industry trends, and familiarity with gaming consoles and software is also important, and many reviewers start by building an online presence or contributing to gaming websites.

How much do video game reviewers make?

Video game reviewers typically earn between $30,000 and $70,000 annually, depending on experience, location, and whether they work freelance or for a media company. Entry-level reviewers may earn less, while experienced professionals or those with a strong online following can earn higher salaries or income through sponsorships and ad revenue.
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Infographic showing various Video Game Reviewer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 82% Full Time, 14% Part Time, and 3% Contract. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Game Design - (Various Disciplines) - Talent Pool (N Americas)

Los Angeles, CA • On-site, Remote

$167K/yr

Contractor

Re-posted yesterday


Key responsibilities

  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives depending on specialization.

  • Work closely with cross-disciplinary teams to ensure seamless gameplay integration.

  • Develop and maintain design documentation, prototypes, and iterative improvements based on testing and feedback.


Job description

About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Requirements
  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
  • Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
  • Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
  • Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
  • Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
  • Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
  • Ensure consistency and alignment with the game's creative vision and project objectives.

Qualifications:
    • 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:
    • Proficiency with game engines such as Unreal Engine or Unity.
    • Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
    • Strong understanding of player psychology, game mechanics, pacing, and balance.

Collaboration and Communication Skills:
    • Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
    • Strong written and verbal communication skills to convey complex design ideas clearly.

Passion for Game Design:
    • Deep knowledge of game design principles, industry trends, and player expectations.
    • Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.

Preferred Skills
  • Experience working on AAA titles.
  • Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
  • Background in narrative design, interactive storytelling, or dialogue systems.
  • Experience with multiplayer, live-service, or co-op game design.

Note: Specific requirements may vary depending on project needs.
About the Talent Pool
This is a general game designer application. We encourage all qualified designers to apply regardless of specialization. We regularly review this pool when staffing new or ongoing projects, so even if there isn't an open role now, joining ensures you'll be top of mind when client needs arise.
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience.
Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc