1

Video Game Qa Tester Jobs (NOW HIRING)

What This Is (And What It Isn't) This is your foot in the door in the games industry with real QA ... testing * Flexible hours that fit around your studies or other commitments * Work remotely from ...

As a Video Game Tester at Lionbridge Games, you'll be an essential part of our mission to deliver ... Update QA Test Cases: Assist in updating and refining our testing strategies. * Knowledge ...

As a Video Game Tester at Lionbridge Games, you'll be an essential part of our mission to deliver ... Update QA Test Cases: Assist in updating and refining our testing strategies. * Knowledge ...

We are seeking multiple Quality Assurance Testers who can support a short-term contract role for up ... About ProbablyMonsters ProbablyMonsters is a AA independent video game company that aims to change ...

We are seeking multiple Quality Assurance Testers who can support a short-term contract role for up ... About ProbablyMonsters™ ProbablyMonsters is a AA independent video game company that aims to ...

Our specialized gaming practice has helped leading video game studios launch and support over 3,000 ... Due to continued expansion, GlobalStep is looking for a QA Game Testers who will be testing ...

QA Testers Needed!! (Bellevue/Redmond) Video Game Testers Needed! Multiple Roles! (Bellevue / Redmond) compensation: 10/hr to 14/hr depending on roll performed Seeking Passionate and Detail Oriented ...

They are seeking a Sr. QA Tester to work with an embedded Game Team, responsible for defining and executing test strategies and championing quality for their game products. Responsibilities : • You ...

QA Tester Job Details Responsible for writing/developing automated test cases for Mobile applications. QA Tester Mandatory Skills -Strong passion for mobile, iOS and/or Android Testing -Testing ...

QA Tester Job Details * Plan, organize and lead the testing kick-off meeting * Establish and document the testing process - i.e. scripts location, how to report defects, what needs to be included ...

QA Tester

Buffalo, NY · On-site

$75K - $95K/yr

Product Pulse is seeking a dedicated QA Tester to safeguard the excellence of our web and mobile applications. WHAT YOU NEED TO KNOW This on-site role in Seattle, WA comes with a competitive salary ...

Quality Assurance Tester Three days in office and two remote Reports To: Quality Assurance Director Department: Development and Quality Assurance Role, Purpose & Scope The Quality Assurance Tester is ...

We have an urgent requirement for QA1 positions, QA Testers Needed!! Video Game Testers Needed! Multiple Roles! Compensation: $ 10/hr for English testing & $14/hr when doing Language Testing This is ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

Certified Guidewire ClaimCenter QA Tester Location: Remote Type: Contract To Hire Work Model: Remote - offsite Hours: 40.0 Security Clearance: (not specified) Overview-W 2 CONTRACT ONLY NO C2C NO ...

next page

Showing results 1-20

Video Game Qa Tester information

See salary details

$5

$15

$28

How much do video game qa tester jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for video game qa tester in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Video Game QA Tester, and why are they important?

To thrive as a Video Game QA Tester, you need keen attention to detail, strong analytical skills, and a solid understanding of gameplay mechanics, often supported by a high school diploma or relevant certifications. Familiarity with bug tracking systems like JIRA, game engines such as Unity or Unreal, and basic scripting is commonly expected. Excellent communication, patience, and problem-solving abilities help testers collaborate effectively with development teams and clearly report issues. These skills ensure thorough identification and documentation of bugs, leading to a polished and high-quality gaming experience.

What does a Video Game QA Tester do?

A Video Game QA Tester is responsible for playing video games in development to identify bugs, glitches, and other issues that could affect gameplay quality. They report these problems to the development team, providing detailed feedback to help improve the game. QA Testers may also verify that games meet specific requirements and standards before release. Their work ensures a smoother gaming experience for players by catching errors early in the development process.

What are some common challenges faced by Video Game QA Testers, and how can they be addressed?

Video Game QA Testers often encounter challenges such as tight deadlines, repetitive testing tasks, and communicating bugs effectively to developers. Navigating frequent game builds and adapting to shifting priorities requires strong attention to detail and flexibility. Building clear, concise bug reports and collaborating closely with developers and other testers can help reduce misunderstandings and improve workflow. Staying organized and maintaining a positive attitude in a fast-paced environment are key strategies for success in this role.

What is the difference between Video Game Qa Tester vs Video Game Developer?

AspectVideo Game Qa TesterVideo Game Developer
CredentialsHigh school diploma or equivalent; some roles may prefer related certificationsBachelor's degree in computer science, game design, or related field
Work EnvironmentGame studios, testing labs, remote testingDesign studios, programming environments, collaborative teams
Industry UsageCommonly employed in game studios for quality assuranceCore role in game creation, involving coding and design

While both roles are integral to the gaming industry, a Video Game Qa Tester focuses on identifying bugs and ensuring quality, whereas a Video Game Developer is involved in creating and programming the game. The tester's role is more about evaluation, while the developer actively designs and builds the game.

More about Video Game Qa Tester jobs
What cities are hiring for Video Game Qa Tester jobs? Cities with the most Video Game Qa Tester job openings:
What states have the most Video Game Qa Tester jobs? States with the most job openings for Video Game Qa Tester jobs include:
Infographic showing various Video Game Qa Tester job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Full-time

Posted 10 days ago


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see