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Video Game Level Designer Jobs in Raleigh, NC (NOW HIRING)

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Technical Artist, Environment

Raleigh, NC · On-site

$123K - $147K/yr

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... Collaborate and partner with level designers to ensure gameplay-critical geometry meets collision ...

Technical Artist, Environment

Raleigh, NC · On-site

$123K - $147K/yr

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... Collaborate and partner with level designers to ensure gameplay-critical geometry meets collision ...

If a job level requires a Bachelor's degree plus 4 years of experience, an equivalency could ... and video editing. * Strategic & Analytical Thinking: Quickly acquires industry knowledge to ...

Contribute engine-level improvements, optimizations, and custom systems as required to support the ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Contribute engine-level improvements, optimizations, and custom systems as required to support the ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

Contribute engine-level improvements, optimizations, and custom systems as required to support the ... Qualifications & Skills: * 10-15 years of experience in game engineering, with significant time ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

It's all part of the Freymiller Fast Pay Progression Program--designed to recognize commitment ... Video Game room Incentive pay programs boost your earnings! * Retention & Award: Make more pay the ...

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Video Game Level Designer information

See Raleigh, NC salary details

$12

$18

$22

How much do video game level designer jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for video game level designer in Raleigh, NC is $18.04, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.62 per hour, depending on experience, location, and employer.

What is the difference between Video Game Level Designer vs Video Game Environment Artist?

AspectVideo Game Level DesignerVideo Game Environment Artist
Primary FocusDesigning gameplay spaces, level layout, and player flowCreating visual assets and environments for levels
Skills & ToolsLevel design software, game engines, scripting3D modeling, texturing, art software
Work EnvironmentCollaborates with designers, programmers, artistsWorks mainly with art teams, using creative software
Industry UsageUsed in game development to craft playable levelsUsed to produce visual environment assets for levels

While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.

How does a Video Game Level Designer typically collaborate with other departments during the development process?

Video Game Level Designers work closely with artists, programmers, and writers to bring a cohesive vision to each level. They frequently participate in cross-functional meetings to ensure that gameplay, visuals, and narrative are well integrated. It's common for designers to iterate on their levels based on feedback from QA testers or gameplay engineers, requiring strong communication and adaptability. Collaboration is essential, as level designers must balance creative ideas with technical constraints and project timelines.

What Does a Video Game Level Designer Do?

Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.

What does a video game level designer do?

A video game level designer is responsible for creating the environments, stages, and challenges that players experience within a game. They work closely with artists, programmers, and writers to craft engaging gameplay, ensuring that levels are both visually appealing and fun to play. Level designers use specialized software to build layouts, place objects, and script events, all while considering pacing, difficulty, and storytelling. Their goal is to guide players through the game in a way that is immersive and rewarding.

What are the key skills and qualifications needed to thrive as a Video Game Level Designer, and why are they important?

To thrive as a Video Game Level Designer, you need strong spatial design abilities, knowledge of game mechanics, and often a degree in game design or a related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and level editing software, as well as familiarity with scripting languages, is typically required. Creativity, problem-solving, and effective communication are standout soft skills for collaborating with artists, programmers, and other designers. These skills are crucial for creating engaging, balanced, and technically feasible game environments that enhance player experience.
What are popular job titles related to Video Game Level Designer jobs in Raleigh, NC? For Video Game Level Designer jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Video Game Level Designer jobs in Raleigh, NC look for? The top searched job categories for Video Game Level Designer jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Video Game Level Designer jobs? Cities near Raleigh, NC with the most Video Game Level Designer job openings:
Infographic showing various Video Game Level Designer job openings in Raleigh, NC as of July 2026, with employment types broken down into 4% Internship, 68% Full Time, 23% Part Time, and 5% Contract. Highlights an 96% In-person, and 4% Remote job distribution, with an average salary of $37,520 per year, or $18 per hour.

$145K - $215K/yr

Other

Re-posted 14 days ago


Job description

Who We Are

MAKE LIFE EPIC

Founded in 1996, Firaxis Games is a world-renowned game development studio with an unwavering mission to "build games that stand the test of time". The name Firaxis, a fusion of "fiery" and "axis," communicates the company's dynamic development process that results in the creation of ground breaking titles with unparalleled gameplay delivered to gamers around the world. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games on multiple platforms and is recognized as an industry leader in game development.

CORE VALUES:

GAMEPLAY FIRST

Let gameplay drive decision making

BE ACCOUNTABLE

Deliver great work for the studio, the team & yourself

PEOPLE FOCUSED

Maintain an environment where people are happy

EMBRACE ENTHUSIASM

Find opportunities to contribute and collaborate

WORK SMART

Put effort where it pays off the most

 

What We Need

Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team. 

  • You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release.
  • You know when speed is required and you know when it's time to slow down and think through a problem.  
  • Context switching is easy for you, as you can operate as a Director, a Lead or an Individual Contributor, focused on the Franchise or on multiple projects in the Franchise, multiple times within the same day.  
  • You are able to direct the work across all UI development regardless of discipline, and you can define and drive the tooling and pipeline needs of the team.
  • You have excellent people and management skills.
  • You're comfortable in Unreal Engine, Figma and every other tool or technology that emerges. 
  • You can easily navigate multiple worlds of competing priorities.  
  • You can build, grow and retain a world class team of design, art and /or tech professionals. 
  • You know when to use a soft touch...  a Bulldozer...  or anything in between.  

Still here?  Then we want to talk to you!   

What You Will Do

  • Lead a cross-discipline UI team team of UX designers (up to 10) 
  • Work with Game Directors and Designers to translate goals and constraints into compelling user-facing experiences
  • Collaborate with other UX/UI Craft leads, ensuring strong cross-team relationships and communication
  • Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.
  • Produce UX design work such as competitive analysis, information design, content strategy, user stories, journey mapping, and accessibility standards 
  • Work collaboratively across multiple teams within the Franchise to create consistency and resolve design discrepancies
  • Build flexible design systems that enhance our ability to develop design more efficiently and consistently 

Who We Think Will Be A Great Fit

  • You have 7+ years of experience working collaboratively in at least one of UX design, UI art, or UI engineering, actively developing UI features in video games.to design features and complex UX systems and complete them across multiple platforms (mobile, web, PC, consoles)
  • You have 7+ years of experience working in flexible environments and on multi-disciplinary teams
  • You have 5+ years of experience managing a team up to 10 people or equivalent training
  • 5+ years of experience presenting to other team members and stakeholders
  • You are a results oriented, empathetic, and compassionate leader
  • You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software
  • You have a strong portfolio demonstrating user-centered design solutions with strong visual direction and interaction design
  • Thorough understanding of UI/UX design, art, and engineering practices.
  • Significant management and mentoring experience including experience with disciplinary and career development practices.
  • Strong understanding of game development processes and gameplay mechanics.
  • A willingness to advocate for the player and be their voice when needed.
  • Strong alignment with Firaxis values and Mission
  • Must possess current US work authorization.
  • Leadership: Proven ability to manage, mentor, and influence cross-functional teams.
  • Tools: Familiarity with modern design/prototyping tools (e.g., Figma, Sketch), Unreal Engine, etc.

2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws.
The pay range for this position in North Carolina at the start of employment is expected to be between $145,900 and $215,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.