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Video Game Level Designer Jobs in Raleigh, NC (NOW HIRING)

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

Create documentation and deliver training to level up the animation team's technical fluency * Collaborate with Technical Designers in Animation (TDiA) across Epic Games to share solutions, align ...

Collect or generate detailed documentation, video references, and examples of art asset production ... Communicate cross-discipline with artists, level designers, game designers, and production to ...

AI-First Engineering Intern

Raleigh, NC

$16.25 - $21.25/hr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... If you're pursuing a graduate degree and don't mind taking on an internship-level role to get hands ...

Collect or generate detailed documentation, video references, and examples of art asset production ... level designers, game designers, and production to understand the needs and goals of props being ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... You will work closely with designers and the broader engineering team to fine-tune character ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... You will work closely with designers and the broader engineering team to fine-tune character ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... You will work closely with designers and the broader engineering team to fine-tune character ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

... Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in ... In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ...

Gameplay Programmer

Cary, NC · On-site

$119K - $132K/yr

We're constantly innovating to raise the bar of engine and game development. ENGINEERING - GAMES ... Collaborate with other engineers on technical approaches to satisfy both the surface-level and ...

Technical Artist, Environment

Raleigh, NC · On-site

$123K - $147K/yr

... Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 ... Collaborate and partner with level designers to ensure gameplay-critical geometry meets collision ...

They are seeking a Senior Gameplay Engineer who will collaborate with designers and the engineering ... level engineers, providing technical guidance and code reviews. • Perform other duties as ...

Director of UI/UX

Cary, NC · On-site

$145K - $215K/yr

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Director of UI/UX

Cary, NC · On-site

$145K - $215K/yr

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Director of UI/UX

Cary, NC · On-site

$145K - $215K/yr

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

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Video Game Level Designer information

See Raleigh, NC salary details

$12

$18

$22

How much do video game level designer jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for video game level designer in Raleigh, NC is $18.04, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.62 per hour, depending on experience, location, and employer.

What is the difference between Video Game Level Designer vs Video Game Environment Artist?

AspectVideo Game Level DesignerVideo Game Environment Artist
Primary FocusDesigning gameplay spaces, level layout, and player flowCreating visual assets and environments for levels
Skills & ToolsLevel design software, game engines, scripting3D modeling, texturing, art software
Work EnvironmentCollaborates with designers, programmers, artistsWorks mainly with art teams, using creative software
Industry UsageUsed in game development to craft playable levelsUsed to produce visual environment assets for levels

While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.

How does a Video Game Level Designer typically collaborate with other departments during the development process?

Video Game Level Designers work closely with artists, programmers, and writers to bring a cohesive vision to each level. They frequently participate in cross-functional meetings to ensure that gameplay, visuals, and narrative are well integrated. It's common for designers to iterate on their levels based on feedback from QA testers or gameplay engineers, requiring strong communication and adaptability. Collaboration is essential, as level designers must balance creative ideas with technical constraints and project timelines.

What Does a Video Game Level Designer Do?

Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.

What does a video game level designer do?

A video game level designer is responsible for creating the environments, stages, and challenges that players experience within a game. They work closely with artists, programmers, and writers to craft engaging gameplay, ensuring that levels are both visually appealing and fun to play. Level designers use specialized software to build layouts, place objects, and script events, all while considering pacing, difficulty, and storytelling. Their goal is to guide players through the game in a way that is immersive and rewarding.

What are the key skills and qualifications needed to thrive as a Video Game Level Designer, and why are they important?

To thrive as a Video Game Level Designer, you need strong spatial design abilities, knowledge of game mechanics, and often a degree in game design or a related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and level editing software, as well as familiarity with scripting languages, is typically required. Creativity, problem-solving, and effective communication are standout soft skills for collaborating with artists, programmers, and other designers. These skills are crucial for creating engaging, balanced, and technically feasible game environments that enhance player experience.
What are popular job titles related to Video Game Level Designer jobs in Raleigh, NC? For Video Game Level Designer jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Video Game Level Designer jobs in Raleigh, NC look for? The top searched job categories for Video Game Level Designer jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Video Game Level Designer jobs? Cities near Raleigh, NC with the most Video Game Level Designer job openings:
Infographic showing various Video Game Level Designer job openings in Raleigh, NC as of July 2026, with employment types broken down into 4% Internship, 68% Full Time, 23% Part Time, and 5% Contract. Highlights an 96% In-person, and 4% Remote job distribution, with an average salary of $37,520 per year, or $18 per hour.
NPC Designer

NPC Designer

AGBO

Raleigh, NC • On-site

Full-time

Re-posted 28 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.
Position Summary:
As a NPC Designer, you'll be hands-on in designing and implementing the moment-to-moment gameplay that NPCs exhibit in-game. You're a system-savvy, technical designer who understands how skilled players are defined by their opponents' challenge and you know how to make sure the challenge always feels rewarding to play. Working closely with programmers, animators, and other designers, you'll implement and refine combat with our NPCs from prototyping new ideas to tuning the final experience. This is a hands-on, high-impact role on an ambitious team creating something special and exciting.

This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.

Key Responsibilities:

  • Design, prototype, and iterate on NPC Design and implementation including abilities, enemy behaviors, weapons, and feedback loops.
  • Contribute to the development and optimization of gameplay to support performant, intelligent, strong NPC Combat.
  • Contribute to a collaborative and highly iterative design culture.
  • Perform other duties as assigned.


Qualifications & Skills:

  • 3+ years of experience in gameplay or combat design with at least one shipped action or combat-focused title, bonus if you helped grow and maintain a live service game.
  • 3+ years experience in UE4 and/or UE5.
  • Demonstrated expertise in designing and tuning player-centric combat systems.
  • Leverage UE5 Blueprints and the Gameplay Ability System to prototype and build NPC abilities, weapons, and combat mechanics.
  • Strong grasp of Behavior Trees and Blackboards in UE5.
  • Collaborative mindset and excellent communication skills.
  • Experience working closely with animation systems and/or designing melee or ranged combat systems.
  • A passion for tuning, iteration, gameplay, design, and crafting joyful player experiences.
  • Bonus: Previous experience at a startup or on early-phase projects.
  • Bonus: An interest in film, cross-medium storytelling, or experimental gameplay.
  • Perform other duties as assigned.


Additional Information:

  • This role is based in Raleigh, NC, and we're primarily seeking candidates who are currently located in the area or are open to relocating.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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