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Video Game Level Designer Jobs in Indiana (NOW HIRING)

$48K - $55K/yr

... game statistics, strategies, and personnel. Also scouts prospective student-athletes video ... Please note this is not designed to cover or contain a comprehensive listing of activities, duties ...

Bistro - Cook III Part-Time

Rising Sun, IN · On-site

$13.25 - $17.75/hr

Indiana Gaming Commission Occupational License - Level 3. * Other Specialized Requirements: Must view sanitation and food handling video and follow established guidelines. Equal Opportunity Employer ...

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Video Game Level Designer information

See Indiana salary details

$11

$17

$21

How much do video game level designer jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for video game level designer in Indiana is $17.66, according to ZipRecruiter salary data. Most workers in this role earn between $16.01 and $19.23 per hour, depending on experience, location, and employer.

What is the difference between Video Game Level Designer vs Video Game Environment Artist?

AspectVideo Game Level DesignerVideo Game Environment Artist
Primary FocusDesigning gameplay spaces, level layout, and player flowCreating visual assets and environments for levels
Skills & ToolsLevel design software, game engines, scripting3D modeling, texturing, art software
Work EnvironmentCollaborates with designers, programmers, artistsWorks mainly with art teams, using creative software
Industry UsageUsed in game development to craft playable levelsUsed to produce visual environment assets for levels

While both roles contribute to the game's environment, the Video Game Level Designer focuses on designing the gameplay experience within levels, whereas the Video Game Environment Artist creates the visual elements that bring those levels to life. Both roles often collaborate closely to ensure a cohesive and engaging player experience.

How does a Video Game Level Designer typically collaborate with other departments during the development process?

Video Game Level Designers work closely with artists, programmers, and writers to bring a cohesive vision to each level. They frequently participate in cross-functional meetings to ensure that gameplay, visuals, and narrative are well integrated. It's common for designers to iterate on their levels based on feedback from QA testers or gameplay engineers, requiring strong communication and adaptability. Collaboration is essential, as level designers must balance creative ideas with technical constraints and project timelines.

What Does a Video Game Level Designer Do?

Video game level designers use development software to build specific sections within a video game. In this role, you focus on one aspect or progression of the game, determining what steps a player needs to take to progress to the next level. The nature of a level depends on the game; it can be as simple as selecting and developing challenges for the player to overcome or as complicated as a dense, objective-filled map. This is a highly-collaborative position; video game level designers often work with asset creators and producers to design levels that match the intended concept and play environment.

What does a video game level designer do?

A video game level designer is responsible for creating the environments, stages, and challenges that players experience within a game. They work closely with artists, programmers, and writers to craft engaging gameplay, ensuring that levels are both visually appealing and fun to play. Level designers use specialized software to build layouts, place objects, and script events, all while considering pacing, difficulty, and storytelling. Their goal is to guide players through the game in a way that is immersive and rewarding.

What are the key skills and qualifications needed to thrive as a Video Game Level Designer, and why are they important?

To thrive as a Video Game Level Designer, you need strong spatial design abilities, knowledge of game mechanics, and often a degree in game design or a related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and level editing software, as well as familiarity with scripting languages, is typically required. Creativity, problem-solving, and effective communication are standout soft skills for collaborating with artists, programmers, and other designers. These skills are crucial for creating engaging, balanced, and technically feasible game environments that enhance player experience.
What are popular job titles related to Video Game Level Designer jobs in Indiana? For Video Game Level Designer jobs in Indiana, the most frequently searched job titles are:
What job categories do people searching Video Game Level Designer jobs in Indiana look for? The top searched job categories for Video Game Level Designer jobs in Indiana are:
What cities in Indiana are hiring for Video Game Level Designer jobs? Cities in Indiana with the most Video Game Level Designer job openings:
Infographic showing various Video Game Level Designer job openings in Indiana as of June 2026, with employment types broken down into 82% Full Time, and 18% Part Time. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $36,730 per year, or $17.7 per hour.

Full-time

Posted 26 days ago


Job description

Our team members are the key to our company’s success, and their health and well-being, as well as that of their families, is very important to us. We offer a comprehensive benefits package that allows our team members stay healthy, plan for their future and maintain a healthy work-life balance. Benefits may vary with employment status.  To see our fill list of Team Member Benefits please visit our career site: www.gotoworkhappy.com/benefits

Job Description:

POSITION SUMMARY:

Under the direction of the Pit Manager, is responsible for providing superior service to both the internal and external customer.  The incumbent is also responsible for the delivery of Customer Service standards, while maintaining the integrity of the games.

ESSENTIAL FUNCTIONS:

(These functions are intended as a general illustration of the work performed in this job classification and are not all inclusive for this position)

  • Creates an atmosphere that induces guests to make Hard Rock Northern Indiana Casino their choice for gaming entertainment; responsible for actively building and retaining guest relations and acts as a mentor to team members in order to provide superior guest service.
  • Operates and conducts table games according to procedure during assigned shift.
  • Provides game security and protects Company assets by facing games at all times and being able to recreate bets/situations when necessary.
  • Responsible for handling all monies (bankrolls, payoffs, come and prop bets, making change and check handling) accurately in games.
  • Able to verbalize all aspects of the game including answering questions in regards to other games and the property.

NON-ESSENTIAL JOB FUNCTIONS

Attend seminars when needed.

EDUCATION AND /OR EXPERIENCE REQUIREMENTS:

(Related education and experience may be interchangeable on a year for year basis)

High School Diploma required.

ADDITIONAL REQUIREMENTS: (Licenses, Certifications, Testing, etc.):

  • Must obtain and maintain all licenses / certifications per Federal, State, and Indiana Gaming Commission.
  • Must successfully pass background check.
  • Must successfully pass drug screening.
  • Must be twenty-one (21) years of age.
  • Prior experience in the Gaming industry strongly preferred.

KNOWLEDGE OF:

  • Pertinent federal, state, and local laws, codes, and regulations.
  • Hard Rock operations.
  • Policies and procedures as well as knowledge of and ability to identify various cheating techniques.

ABILITY TO:

  • Calculate figures and create and manipulate spreadsheets to produce reports.
  • Effectively present information and respond to questions from groups of managers, clients, customers and the general public.
  • Solve practical problems and deal with a variety of situations.
  • Be flexible to work varying shifts and time schedules as needed.

The above information on this description has been designed to indicate the general nature and level of work performed by team members within this classification.  It is not designed to contain or be interpreted as a comprehensive inventory of all duties, responsibilities and qualifications required of team members assigned to this job.  The Team Member understands that employment with the Company is at-will and that no express and/or implied contract of employment exists unless it is in writing and signed by your Department Head.  The Team Member further understands that conditions may require the Company to modify this Job Description and that the Company reserves the right to exercise its discretion to make such changes.