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Video Game Designer Jobs in Wisconsin (NOW HIRING)

WI · On-site

$141K/yr

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development--creating prototypes, testing ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

What We Look For In a Video Game Design Tutor * Advanced Subject Mastery: Deep knowledge of game ... Guides students through designing game mechanics documents, building levels in game engines ...

WI · On-site

$113K - $115K/yr

... games, and live dealer options designed to keep you engaged and entertained. Join thousands of ... Brainstorm and script short-form video concepts designed for TikTok Shop and other shoppable ...

WI · On-site

... designers to craft innovative trailers. Responsibilities * Collaborate with the creative team ... Knowledge of multiplayer games, RPGs, and FPS titles * Passion for video games and storytelling

WI · On-site

... games, and live dealer options designed to keep you engaged and entertained. Join thousands of ... Create multiple versions of a single video to A/B test hooks, CTAs, and pacing * Format videos for ...

... Audio/video editing (Adobe Premiere Pro, Adobe After Effects, Davinci Resolve, Sony Vegas Pro ... Associate degree or equivalent coursework in computer science, engineering, game design/animation ...

Entertainment Producer

Stevens Point, WI · On-site

$120K - $122K/yr

Current Students: If you are currently employed or enrolled as a student at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process. Workday Internal ...

Sports Producer

Stevens Point, WI · On-site

$120K - $122K/yr

Current Students: If you are currently employed or enrolled as a student at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process. Workday Internal ...

WI · On-site

$120K - $122K/yr

Wat de stageopdracht inhoudt, sommen we graag voor jou op: Als stagiair(e) Podcast Producer maak je deel uit van Audiohuis, de podcastuitgever van Mediahuis. Je draait mee in het volledige ...

WI · On-site

What you bring to the table The video game industry and therefore our business is fast‑paced and ... Partner with artists, designers, and programmers to be a trusted champion of performance ...

Sports Producer

Stevens Point, WI · On-site

$120K - $122K/yr

Current Students: If you are currently employed or enrolled as a student at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process. Workday Internal ...

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Video Game Designer information

See Wisconsin salary details

$12

$18

$23

How much do video game designer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for video game designer in Wisconsin is $18.73, according to ZipRecruiter salary data. Most workers in this role earn between $16.97 and $20.38 per hour, depending on experience, location, and employer.

What does a video game designer do?

A Video Game Designer creates concepts, mechanics, and stories for video games. They develop gameplay systems, design levels, and collaborate with artists, programmers, and writers to bring their vision to life. Designers often focus on player experience, balancing difficulty, and ensuring engagement. Their role requires creativity, problem-solving, and technical knowledge of game development tools.

What are the key skills and qualifications needed to thrive as a video game designer?

To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, user experience, and often a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and 2D/3D modeling software is highly valuable, and certifications in these platforms can boost your profile. Creativity, collaboration, problem-solving, and effective communication set standout designers apart in a team environment. These combined skills ensure that game concepts are engaging, technically feasible, and can be developed efficiently within multidisciplinary teams.

What does a typical day look like for a video game designer?

A typical day for a Video Game Designer often involves brainstorming new features, designing levels or gameplay systems, and collaborating with artists, programmers, and writers to bring ideas to life. Designers may review and test game builds, provide feedback on user experience, and document design specifications for other team members. Regular meetings are common to align the team’s vision and resolve any design challenges. This dynamic environment requires constant communication and creative problem-solving, ensuring the game continues to progress toward its milestones.

How to get a job as a video game designer?

To become a video game designer, develop a strong portfolio showcasing your design skills, gain experience through internships or entry-level positions, and learn relevant tools such as Unity or Unreal Engine. A background in computer science, art, or game design, along with good communication and problem-solving skills, is also beneficial.

Is it hard to get a video game design job?

Getting a video game design job can be competitive, as it often requires a strong portfolio, relevant skills in game development tools, and sometimes a degree in a related field. Building experience through internships or personal projects can improve chances of employment in this field.

Is video game design a good career?

Video game design is a viable career that involves creating gameplay, storylines, and visual elements using tools like game engines and design software. Success often requires strong creativity, technical skills, and collaboration, with job prospects varying by industry demand and location. It can be competitive but offers opportunities in entertainment, education, and simulation sectors.

What are the most commonly searched types of Video Game Designer jobs in Wisconsin?

The most popular types of Video Game Designer jobs in Wisconsin are:

What are popular job titles related to Video Game Designer jobs in Wisconsin?

For Video Game Designer jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Video Game Designer jobs in Wisconsin look for?

The top searched job categories for Video Game Designer jobs in Wisconsin are:

What cities in Wisconsin are hiring for Video Game Designer jobs?

Cities in Wisconsin with the most Video Game Designer job openings:

Infographic showing various Video Game Designer job openings in Wisconsin as of September 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $38,961 per year, or $18.7 per hour.

Tabletop Game Designer

WI • On-site

Goliath
11 - 50 employees

$141K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development—creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities
  • Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.
  • Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.
  • Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.
  • Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.
  • Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.
  • Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.
  • Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.
  • Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.
  • Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.
  • Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.
  • Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.
Professional experience in board game development, game design, product development, toy development, or a closely related creative field.
  • Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.
  • Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
  • Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.
  • Experience planning, conducting, and documenting structured playtests.
  • Ability to turn qualitative consumer observations into specific, actionable improvements.
  • Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.
  • Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.
  • Comfortable giving, receiving, evaluating, and incorporating constructive feedback.
  • A portfolio of published games, prototypes, instructions, or other relevant game-development work.
  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry—working with toys and games brings its own rewards
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