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Video Game Design Jobs in Quebec (NOW HIRING)

Design, implement, and maintain core engine foundations in Unreal Engine, with a strong focus on ... Experience as part of a team that has shipped a video game

This is an excellent opportunity for someone looking to start or grow a career in video game ... We also welcome fresh graduates with game design background or digital media and excellent English ...

Production Coordinator

Montreal, QC · On-site

CA$54K - CA$62K/yr

This is an excellent opportunity for someone looking to start or grow a career in video game ... We also welcome fresh graduates with game design background or digital media and excellent English ...

Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...

Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...

We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... in the design, integration, and validation of animations; * Integrate animations into the game ...

New

Description de l'entreprise Ubisoft est une référence mondiale du jeu vidéo, avec des équipes ... Prendre connaissance des documents de game design et de la direction artistique afin de connaître ...

Showing results 21-40

Video Game Design information

What is video game design?

Video game design is the process of creating the content and rules of a video game, including its story, characters, gameplay mechanics, and environment. Game designers work closely with artists, programmers, and other team members to bring their vision to life. They are responsible for shaping the player’s experience, balancing challenges, and ensuring the game is engaging and fun. This role often involves prototyping ideas, playtesting, and iterating on feedback to improve the game before release.

What are the key skills and qualifications needed to thrive as a video game designer?

To thrive as a Video Game Designer, you need a solid understanding of game mechanics, storytelling, and user experience, often backed by a degree in game design, computer science, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic design software, along with knowledge of scripting languages, is typically required. Creativity, collaboration, and strong communication are vital soft skills for turning ideas into engaging, playable experiences within a team environment. These skills and qualities are essential for developing innovative games that captivate players and succeed in a competitive market.

What are some common challenges faced by video game designers when working on collaborative projects?

Video game designers often work in multidisciplinary teams, collaborating with artists, programmers, and sound engineers. A common challenge is effectively communicating design ideas and ensuring that everyone understands the game vision, especially as features evolve. Balancing creative input from various team members while adhering to deadlines and technical constraints can also be demanding. Successful designers develop strong communication and problem-solving skills to navigate these dynamics and keep projects on track.

What is the difference between Video Game Design vs Video Game Programming?

AspectVideo Game DesignVideo Game Programming
Primary RoleCreating game concepts, storylines, and gameplay mechanicsWriting code to implement game features and functionalities
Required SkillsCreativity, storytelling, understanding of game mechanicsProgramming languages, software development, problem-solving
Work EnvironmentDesign studios, collaborative teams, creative settingsDevelopment teams, technical environments, coding labs
Common CertificationsGame design degrees, portfolios, UX/UI knowledgeComputer science degrees, coding certifications, software proficiency

Video Game Design focuses on conceptualizing and designing the game's overall experience, while Video Game Programming involves coding and implementing those designs into a playable product. Both roles are essential in game development but require different skill sets and focus areas.

How do you get a job as a video game designer?

To become a video game designer, you typically need a bachelor's degree in game design, computer science, or a related field, along with strong skills in programming, storytelling, and graphic design. Building a portfolio of game projects and gaining experience through internships or entry-level roles can improve job prospects. Familiarity with game development tools like Unity or Unreal Engine is also beneficial.

Is video game design a good career?

Video game design is a viable career that involves creating game concepts, mechanics, and visuals, often requiring skills in programming, art, and storytelling. The industry offers opportunities in entertainment, education, and simulation, with roles typically requiring a portfolio and knowledge of design tools like Unity or Unreal Engine. Job stability and salary vary based on experience, location, and company size.

What jobs are there in video game design?

In video game design, common roles include game designer, level designer, character designer, and UI/UX designer. Other positions include game programmer, animator, sound designer, and quality assurance tester, each requiring specific skills and tools like game engines and design software.

What are popular job titles related to Video Game Design jobs in Quebec?

For Video Game Design jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Video Game Design jobs in Quebec look for?

The top searched job categories for Video Game Design jobs in Quebec are:

Infographic showing various Video Game Design job openings in Quebec as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution.

Senior 3D Programmer

Ubisoft

Montreal, QC

Full-time

Re-posted 3 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.

What you’ll do

  • Design, implement, and maintain core engine foundations in Unreal Engine, with a strong focus on stability, performance, and scalability, supporting an always-playable, delivery-driven production environment.
  • Lead rendering and frame performance initiatives, including GPU/CPU diagnostics and optimization, budget definition, pipeline improvements, and the implementation of safeguards (profiling, regression detection, benchmarking) to ensure continuous quality.
  • Own technical solutions end-to-end: design, implementation, integration, review, and hardening, with a production and live-operations mindset focused on stability, performance, security, and maintainability.
  • Collaborate daily with Gameplay, Tech Art, VFX, Level Art, Tools, and Build teams to ensure engine-level decisions (rendering, streaming, LODs) enable rapid delivery without compromising performance, while keeping Unreal Engine workflows efficient for a small, autonomous team.
  • Embody a hands-on senior engineering role by writing code daily, debugging deep within the engine, challenging technical approaches, documenting the rationale behind decisions, and continuously raising the team’s quality standards through best practices, design patterns, and effective technical debt management.
Qualifications

What You Bring 

  • An undergraduate degree in Computer Science, Computer Engineering or equivalent 
  • A minimum of 7 years' experience in general programming, ideally in the video-game industry
  • A proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals and performance 
  • Experience with HLSL, DirectX 
  • Proficiency in C++
  • Experience developing on video-game consoles and in performance optimization for consoles 
  • You are a Philomath (a.k.a. a lover of maths – algebra, geometry, calculus, the whole set) 
  • You are creative and thirsty for innovation 

Nice to Have

  • Experience as part of a team that has shipped a video game