Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Design UX solutions that balance player needs, product goals, and technical realities. * Champion ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Design UX solutions that balance player needs, product goals, and technical realities. * Champion ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...
Production Coordinator
Montreal, QC · On-site
This is an excellent opportunity for someone looking to start or grow a career in video game ... We also welcome fresh graduates with game design background or digital media and excellent English ...
Production Coordinator
Montreal, QC · On-site
This is an excellent opportunity for someone looking to start or grow a career in video game ... We also welcome fresh graduates with game design background or digital media and excellent English ...
Design Director - Unannounced project | Directeurtrice Design - Projet non annonce
Montreal, QC · On-site
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... The Design Director sets the standard for design quality, structure, and communication, while also ...
Design Director - Unannounced project | Directeurtrice Design - Projet non annonce
Montreal, QC · On-site
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... The Design Director sets the standard for design quality, structure, and communication, while also ...
Senior Level Designer
Montreal, QC · Hybrid
Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...
Senior Level Designer
Montreal, QC · Hybrid
Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...
Senior Level Designer
Montreal, QC · On-site
Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...
Senior Level Designer
Montreal, QC · On-site
Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...
Localization Quality Assurance (French FRANCE) / Assurance qualite linguistique (Francais FRANCE)
Montreal, QC · On-site
Testing video game titles and verifying all text, images, and voice-over components in French ... Starting salary set at 17 CAD/hour * A fun and dynamic industry where you can make a difference
Localization Quality Assurance (French FRANCE) / Assurance qualite linguistique (Francais FRANCE)
Montreal, QC · On-site
Testing video game titles and verifying all text, images, and voice-over components in French ... Starting salary set at 17 CAD/hour * A fun and dynamic industry where you can make a difference
Technical Animator
Quebec, QC · On-site
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... in the design, integration, and validation of animations; * Integrate animations into the game ...
New
Quick apply
Technical Animator
Quebec, QC · On-site
We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years ... in the design, integration, and validation of animations; * Integrate animations into the game ...
New
Passion for video games and sound design Preferred but not essential * Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and ...
Passion for video games and sound design Preferred but not essential * Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and ...
Passion for video games and sound design Preferred but not essential * Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and ...
Quick apply
Passion for video games and sound design Preferred but not essential * Existing network of contacts among audio directors, localization producers, QA managers, or game developers in North America and ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Working closely with Design, Production, Product, Engineering, User Research, you'll help bring ...
Are you ready to dive into the world of cutting-edge video game development? Headquartered in ... Working closely with Design, Production, Product, Engineering, User Research, you'll help bring ...
... video game industry. Want to get in on the excitement? Apply to join our team! Responsibilities: * Participating in program design & architecture; * Designing and coding game systems; * Assisting ...
... video game industry. Want to get in on the excitement? Apply to join our team! Responsibilities: * Participating in program design & architecture; * Designing and coding game systems; * Assisting ...
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Design robust, scalable solutions that connect external game backend services with Xsolla ...
Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... Design robust, scalable solutions that connect external game backend services with Xsolla ...
Artiste effets spéciaux
Montreal, QC · On-site
Description de l'entreprise Ubisoft est une référence mondiale du jeu vidéo, avec des équipes ... Prendre connaissance des documents de game design et de la direction artistique afin de connaître ...
Quick apply
Artiste effets spéciaux
Montreal, QC · On-site
Description de l'entreprise Ubisoft est une référence mondiale du jeu vidéo, avec des équipes ... Prendre connaissance des documents de game design et de la direction artistique afin de connaître ...
Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters)
Quebec, QC · On-site
Document best practices for arena design and share them with the team to elevate overall quality. Qualifications * Experience: 7 years of experience as a designer in the video game industry, with at ...
Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters)
Quebec, QC · On-site
Document best practices for arena design and share them with the team to elevate overall quality. Qualifications * Experience: 7 years of experience as a designer in the video game industry, with at ...
Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters)
Quebec, QC · On-site
Document best practices for arena design and share them with the team to elevate overall quality. Qualifications * Experience: 7 years of experience as a designer in the video game industry, with at ...
Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters)
Quebec, QC · On-site
Document best practices for arena design and share them with the team to elevate overall quality. Qualifications * Experience: 7 years of experience as a designer in the video game industry, with at ...
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design,create, document,maintain, andimprovecontentdevelopmenttoolsfor Star Citizen
Cloud Imperium Games est une entreprise de developpement de jeux video de premier plan reconnue ... Design,create, document,maintain, andimprovecontentdevelopmenttoolsfor Star Citizen
Localization Quality Assurance (German) / Assurance qualite linguistique (Allemand)
Montreal, QC · On-site
Passion for video games * Impeccable attention to detail * Professional competency in English The Reward: * Starting salary set at 18.50 CAD/hour * A fun and dynamic industry where you can make a ...
Localization Quality Assurance (German) / Assurance qualite linguistique (Allemand)
Montreal, QC · On-site
Passion for video games * Impeccable attention to detail * Professional competency in English The Reward: * Starting salary set at 18.50 CAD/hour * A fun and dynamic industry where you can make a ...
Requirements Experience : * 3+ years of experience as a Character Artist in the video game industry ... Familiarity with Marvelous Designer for clothing design and simulation. * Experience with ...
Requirements Experience : * 3+ years of experience as a Character Artist in the video game industry ... Familiarity with Marvelous Designer for clothing design and simulation. * Experience with ...
Video Game Design information
What is video game design?
What are the key skills and qualifications needed to thrive as a video game designer?
What are some common challenges faced by video game designers when working on collaborative projects?
What is the difference between Video Game Design vs Video Game Programming?
| Aspect | Video Game Design | Video Game Programming |
|---|---|---|
| Primary Role | Creating game concepts, storylines, and gameplay mechanics | Writing code to implement game features and functionalities |
| Required Skills | Creativity, storytelling, understanding of game mechanics | Programming languages, software development, problem-solving |
| Work Environment | Design studios, collaborative teams, creative settings | Development teams, technical environments, coding labs |
| Common Certifications | Game design degrees, portfolios, UX/UI knowledge | Computer science degrees, coding certifications, software proficiency |
Video Game Design focuses on conceptualizing and designing the game's overall experience, while Video Game Programming involves coding and implementing those designs into a playable product. Both roles are essential in game development but require different skill sets and focus areas.
How do you get a job as a video game designer?
Is video game design a good career?
What jobs are there in video game design?
What are popular job titles related to Video Game Design jobs in Quebec?
For Video Game Design jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Video Game Design jobs in Quebec look for?
The top searched job categories for Video Game Design jobs in Quebec are:

Senior UX Designer - Blight: Survival | Concepteurtrice UX seniore - Blight: Survival
Montreal, QC
Full-time
Re-posted 23 days ago
Job description
- Be responsible for UX from concept to delivery, from player flows and wireframes to prototypes and polished interaction visions.
- Shape intuitive, accessible, and emotionally engaging player experiences in close partnership with leadership and cross-discipline teams.
- Design UX solutions that balance player needs, product goals, and technical realities.
- Champion the player perspective to ensure every feature strengthens satisfaction, clarity, and enjoyment, collaborating closely with the Game design and UI Art teams.
- Turn user research and playtest feedback into focused, high-impact design improvements.
- Elevate UX craft across the team and studio by driving best practices, principles, and quality standards.
- 8+ years of UX design experience in games.
- Strong grasp of playercentered UX and player behavior, with the ability to translate insights into practical design solutions.
- Thoughtful problem solver with good attention to detail; proactive about identifying and addressing issues early.
- Collaborative and communicative, comfortable working in team settings and incorporating feedback.
- Reliable and adaptable, able to contribute quickly and effectively on projects with real constraints.
- Experienced with Figma, Adobe XD, and the Adobe Suite; motion experience is a plus.
- Etre responsable de l'UX de la conception a la livraison, des parcours joueur et wireframes jusqu'aux prototypes et aux visions d'interaction abouties;
- Creer des experiences joueur intuitives, accessibles et emotionnellement engageantes, en etroite collaboration avec le leadership et les equipes transverses;
- Concevoir des solutions UX qui equilibrent les besoins des joueurs, les objectifs produit et les realites techniques;
- Porter la voix du joueur afin de garantir que chaque fonctionnalite renforce la satisfaction, la clarte et le plaisir, en collaboration etroite avec les equipes de conception de jeux et d'art UI;
- Transformer la recherche utilisateur et les retours de playtests en ameliorations de design ciblees et a fort impact;
- Elever le niveau de l'UX au sein de l'equipe et du studio en diffusant les bonnes pratiques, les principes et les standards de qualite.
- Plus de 8 ans d'experience en design UX dans le jeu video;
- Excellente comprehension de l'UX centree sur le joueur et des comportements des joueurs, avec la capacite de transformer ces insights en solutions de design concretes;
- Bon esprit d'analyse et de resolution de problemes, avec un fort souci du detail; proactifve dans l'identification et la resolution des problemes en amont;
- A l'aise dans le travail collaboratif et la communication, capable de travailler en equipe et d'integrer les retours;
- Fiable et adaptable, capable de contribuer rapidement et efficacement sur des projets soumis a de vraies contraintes;
- Experience avec Figma, Adobe XD et la suite Adobe; une experience en motion design est un atout.
A titre de concepteurtrice UX senior sur Blight: Survival, tu habiliteras autant les joueureuses que l'equipe de developpement en faconnant des experiences intuitives et elegantes a travers un monde vaste, riche et dynamique, compose de nombreux systemes et interactions. Tu definiras des cadres UX evolutifs, des patrons d'interaction et des parcours joueur, en collaboration etroite avec les designers, les programmeures et les artistes, afin de resoudre des enjeux complexes d'utilisabilite et de donner vie a la vision du jeu.
Il s'agit d'une occasion rare de laisser une veritable empreinte. Blight: Survival est une experience audacieuse et atmospherique ou ton travail en UX influencera directement la facon dont les joueureuses survivent, ressentent la tension et ripostent. En tant que seule voix UX sur le projet, tu auras une pleine responsabilite dans la definition de l'experience des les fondations: ta vision, ton impact, ton heritage.