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Video Game Audio Jobs in Rhode Island (NOW HIRING)

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Video Game Audio information

See Rhode Island salary details

$12

$18

$22

How much do video game audio jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for video game audio in Rhode Island is $18.17, according to ZipRecruiter salary data. Most workers in this role earn between $16.49 and $19.76 per hour, depending on experience, location, and employer.

What is video game audio?

Video game audio refers to all the sounds and music created and integrated into a video game, including sound effects, voice acting, ambient noises, and the musical score. These elements work together to enhance the gameplay experience, convey emotions, and provide feedback to the player. Video game audio professionals may work on sound design, composing music, recording dialogue, or implementing sounds using specialized software. Good audio helps create an immersive, engaging world and can significantly impact the player's enjoyment and understanding of the game.

What are the key skills and qualifications needed to thrive in video game audio, and why are they important?

To thrive in Video Game Audio, a solid grasp of sound design, audio engineering, and music composition is essential, often supported by a degree in audio production or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Ableton Live, middleware such as Wwise or FMOD, and familiarity with game engines like Unity or Unreal are typically required. Creativity, teamwork, and strong communication skills help professionals collaborate effectively with developers and bring immersive audio experiences to life. These skills are crucial for producing high-quality, engaging soundscapes that enhance gameplay and elevate the player's experience.

What are some of the common challenges faced by professionals in video game audio, and how can they be addressed?

Professionals working in video game audio often encounter challenges such as integrating audio seamlessly with dynamic gameplay, optimizing sound for various platforms, and collaborating closely with designers and developers to achieve the desired player experience. To address these, it's important to have strong communication skills, be proficient with industry-standard audio middleware (like Wwise or FMOD), and stay adaptable to iterative feedback throughout the development cycle. Additionally, participating in regular playtesting and cross-department meetings helps ensure the audio enhances immersion and meets technical requirements.

What is the difference between Video Game Audio vs Sound Designer?

AspectVideo Game AudioSound Designer
CredentialsAudio production, game design knowledge, sometimes certifications in audio engineeringAudio engineering, sound design, often similar certifications
Work EnvironmentGame development studios, remote work, collaborative teamsPost-production houses, film/TV studios, game studios
Industry UsagePrimarily in gaming industry, focusing on interactive soundBroader media including film, TV, advertising, and games

Video Game Audio focuses specifically on creating sound for interactive gaming environments, including music, sound effects, and implementation within games. Sound Designers work across various media, designing sound for films, TV, and games, often with overlapping skills but broader application. While both roles require strong audio skills and similar certifications, Video Game Audio specialists concentrate on interactive media, whereas Sound Designers have a wider scope across media types.

What are popular job titles related to Video Game Audio jobs in Rhode Island?

For Video Game Audio jobs in Rhode Island, the most frequently searched job titles are:

What job categories do people searching Video Game Audio jobs in Rhode Island look for?

The top searched job categories for Video Game Audio jobs in Rhode Island are:

Infographic showing various Video Game Audio job openings in Rhode Island as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 85% Full Time, 11% Part Time, and 2% Contract. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $37,801 per year, or $18.2 per hour.

Production & Technology Manager | Full-Time | Ryan Center and Boss Ice Arena (U of Rhode Island)

Spectra

Kingston, RI โ€ข On-site

$68K - $72K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 15 days ago


Job description

Oak View Group
Oak View Group (OVG) is the global leader in premium live entertainment infrastructure and services, with a platform spanning venue development and end-to-end capabilities across venue management, hospitality, and sponsorship sales. Founded in 2015, the company serves a collection of seven world-class owned venues and a client roster of the most iconic arenas, stadiums, convention centers, music festivals, performing arts centers, and cultural institutions, spanning four continents.
Overview
The Production & Technology Manager is responsible for the planning, operation, maintenance, and strategic development of all production, broadcast, audiovisual, lighting, communications, and event technology systems for the Ryan Center and Boss Ice Arena. This position oversees NCAA Division I athletic presentations, concerts, commencements, conferences, and special events while ensuring the reliable operation of venue technology infrastructure and leading future technology initiatives.
This role pays an annual salary of $68,000-$72,000
Benefits for Full-Time roles: Health, Dental and Vision Insurance, 401(k) Savings Plan, 401(k) matching, and Paid Time Off (vacation days, sick days, and 11 holidays).
This position will remain open until November 6, 2026
Responsibilities
  • Plan, prepare, and execute all aspects of NCAA Division I game presentation, including game scripting, programming video displays, testing production assets, and ensuring sponsorship fulfillment.
  • Consult with Learfield, URI Athletics, and Ryan Center marketing staff on digital display presentation and placement for all events. Assist customers in the design and layout aspects of their production.
  • Manage all aspects of game production, including securing graphics within the specified timeframe from sponsorship groups and athletics programming, all received content to arena displays based on the given game script, testing of video and audio assets prior to each game, and sponsorship fulfillment reports.
  • Manage and maintain Daktronics display systems, including Show Control, Venus Control Suite, Venus 1500, display controllers, replay integration, statistics interfaces, and related production hardware.
  • Organize and dispatch live production equipment, including cameras, audio equipment, headset communications, external recorders, downstream video routers, streaming setups, and all signal and/or power cabling required to do so.
  • Act as the main support contact for URI Athletics' game operations (MBB/WBB) as they relate to in-house displays and systems, i.e., statistics displays, video replay, scoring/officiating, and media personnel workstations.
  • Manage all video, audio, technology, and communications systems for concerts, athletic events, commencements, cheer competitions, trade shows, conferences, and other venue events through in-house staff or third-party production providers.
  • Serve as the primary coordinator for all broadcast operations, including television compound planning, truck parking and power distribution, camera positions, broadcast infrastructure, fiber connectivity, and coordination with ESPN, television partners, and third-party production companies.
  • Manage outdoor digital marquees and corresponding Venus 1500 software, including scheduling and maintenance.
  • Select, train, schedule, motivate, and evaluate staff. Provide and coordinate staff training on video production, including training on proper operations and maintenance procedures; work with employees to correct deficiencies; implement discipline and termination procedures.
  • Develop and oversee preventative maintenance programs for all production, broadcast, audio, video, lighting, scoring, communications, digital signage, IPTV, and event technology systems.
  • Act as the liaison with clients and vendors for any video, audio, telecommunication, and IT requests, including working with service contract providers.
  • Oversee the hiring of third-party audio and video companies when necessary.
  • Plan, direct, coordinate, and review the work plan for facility maintenance and operations specifically as it relates to technology; meet with staff to identify and resolve problems; assign work activities, projects, and programs; monitor workflow; review and evaluate work products, methods, and procedures.
  • Oversee production and technology budget as well as assist in budget preparation of supplies, equipment, and major purchases. Research, evaluate, recommend, and implement emerging production and venue technologies while developing long-range technology replacement plans and capital improvement projects.
  • Develop and maintain an accurate record/inventory system. Order supplies and materials for maintenance programs within budget guidelines; receive and maintain supplies. Organize all audio/video equipment of all sizes for quick availability to select when sudden event needs arise.
  • Manage vendor relationships, service contracts, warranties, software licensing, and third-party technology providers to ensure reliable operation of all venue systems.
  • Collaborate with University Information Technology to maintain secure, reliable, and compliant operation of all production, broadcast, scoring, IPTV, and network-connected technology systems.
  • Maintain comprehensive inventories of production equipment, replacement parts, software licensing, and technology assets.
  • Serve as the venue's subject matter expert for production technology, evaluating operational needs and recommending improvements that enhance guest experience, event presentation, operational efficiency, and system reliability.
  • Perform other duties and responsibilities as required, which occur often.

Qualifications
  • Bachelor's degree in Broadcast Production, Communications, Information Technology, Audio Engineering, Event Production, Theatre Technology, or a related field; equivalent experience may be substituted.
  • 3-5 years of progressively responsible experience in live event production, broadcast operations, arena technology, or entertainment venue management.
  • Demonstrated experience managing live video production, broadcast operations, and audiovisual systems.
  • Functional knowledge of audio and video systems to include but not limited to broadcast cameras, switchers, replay systems, video routers, streaming systems, and digital production workflows.
  • Experience with Daktronics systems, including Show Control, Venus Control Suite, and Venus 1500, preferred.
  • Working knowledge of professional audio systems, digital mixing consoles, DSP systems, and audio signal routing.
  • Experience with arena lighting systems, show lighting, and lighting control software preferred.
  • Working knowledge of networking concepts related to production systems, IPTV, AV-over-IP, and digital communications.
  • Able to perform IT and network troubleshooting, server directory maintenance, and liaising with university and third-party IT staff.
  • Knowledgeable in digital cable television systems and can perform basic troubleshooting for cable receivers and keep inventory of them.
  • Knowledgeable in audio/video signal routing.
  • Proficiency with Microsoft Office Suite and Adobe Creative Cloud applications, including Photoshop, Premiere Pro, Illustrator, Media Encoder, and After Effects.
  • Experience preparing departmental budgets, capital improvement requests, and equipment replacement plans.
  • Strong organizational, project management, leadership, and customer service skills.
  • Proven ability to manage multiple priorities in a fast-paced event environment.
  • Experience managing full-time, part-time, student, and contract staff.
  • Ability to work independently while fostering collaboration across multiple departments.
  • Ability to lift heavy objects, climb stairs and ladders, and work safely in accordance with OSHA standards. Excellent verbal and written communication skills.
  • Ability to work nights, weekends, holidays, and extended hours based on the event schedule.

Strengthened by our Differences. United to Make a Difference
At OVG, we understand that to continue positively disrupting the sports and live entertainment industry, we need a diverse team to help us do it. We also believe that inclusivity drives innovation, strengthens our people, improves our service, and raises our excellence. Our success is rooted in creating environments that reflect and celebrate the diverse communities in which we operate and serve, and this is the reason we are committed to amplifying voices from all different backgrounds.
Equal Opportunity Employer
Oak View Group is committed to equal employment opportunity. We will not discriminate against employees or applicants for employment on any legally recognized basis ("protected class") including, but not limited to veteran status, uniform service member status, race, color, religion, sex, national origin, age, physical or mental disability, genetic information or any other protected class under federal, state, or local law.