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Vfx Studio Jobs in Texas (NOW HIRING)

Proficiency with Photoshop and 3D Studio Max, Maya, or comparable 3D software. * Understanding of VFX/PostFX integration and the performance considerations of real-time effects. * Ability to iterate ...

What We Are Looking For The Senior VFX Artist works across all our titles and interacts directly ... Good understanding of the general art pipeline in a game studio. * Understanding of individual ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

Tripledot Studios is one of the largest independent mobile games companies in the world. We are a ... Author production-quality VFX/PFX yourself - particle effects, shader-driven effects, and animated ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

We are part of Tripledot Studios, one of the world's largest independent mobile game companies ... Author production-quality VFX/PFX yourself - particle effects, shader-driven effects, and animated ...

... studio behind Adopt Me, the premiere pet adoption game on Roblox (43B+ sessions, 1.94 million ... Write clean, performant Lua/Luau code for gameplay features, UI, VFX, and content updates. * Own ...

As a leading provider of world-class art, animation, VFX, and engineering services for the video game industry, we partner with AAA studios and publishers to bring their creative visions to life. Our ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Austin, TX · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Allen, TX · Remote

$18 - $40/hr

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... studio and environmental lighting, creating keyframe animations, and configuring render settings ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

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Vfx Studio information

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How much do vfx studio jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for vfx studio in Texas is $17.91, according to ZipRecruiter salary data. Most workers in this role earn between $13.89 and $21.30 per hour, depending on experience, location, and employer.

What is a VFX studio?

A VFX Studio job involves creating visual effects for films, TV shows, video games, and commercials. Artists and technicians use software to design computer-generated imagery (CGI), enhance live-action footage, and create realistic environments, creatures, and effects. Roles in a VFX studio include compositors, 3D modelers, animators, and FX artists. These professionals collaborate with directors and producers to bring creative visions to life.

What does a typical day look like for someone working at a VFX studio?

A typical day at a VFX studio involves collaborating with artists, supervisors, and other departments to create visual effects for films, TV, games, or commercials. You might spend your time animating characters, compositing layers, or troubleshooting technical issues while participating in daily review meetings to ensure your work matches the director’s vision. Expect a dynamic, fast-paced environment where deadlines and creative problem-solving go hand-in-hand. Team members often provide feedback on each other's work, making communication skills and openness to critique very important. Being adaptable and detail-oriented helps you balance creativity with production demands.

What are the key skills and qualifications needed to thrive in the VFX studio position, and why are they important?

To thrive at a VFX studio, you need expertise in digital animation, compositing, and computer graphics, usually supported by a degree in visual effects, animation, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Adobe After Effects, Nuke, or Houdini, along with knowledge of rendering engines, is typically required. Strong teamwork, creative problem-solving, and effective communication are essential soft skills in this collaborative environment. These skills ensure the delivery of high-quality visual effects that align with creative visions and production timelines.

What are the most commonly searched types of Vfx Studio jobs in Texas?

The most popular types of Vfx Studio jobs in Texas are:

Infographic showing various Vfx Studio job openings in Texas as of August 2026, with employment types broken down into 1% Internship, 75% Full Time, 20% Part Time, 1% Temporary, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $37,249 per year, or $17.9 per hour.

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

Re-posted 22 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 78 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

What Keywords Studios employees say

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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