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Vfx Pipeline Jobs (NOW HIRING)

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for ... Experience with VFX optimization and performance profiling. * Excellent problem-solving skills and ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for ...

NY · On-site

Work on the software that we use in our pipeline: * EmberGen * Blender * Substance Designer What ... Strong technical skills concerning VFX production * Fluent English (C1/C2 level) We offer: * Salary ...

Technical Artist (VFX / Shaders)

Atlanta, GA · On-site

$122K - $146K/yr

Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ... Proficiency in scripting for tools, effects, or pipeline automation (such as Python, C#, or similar)

Freelance: Nuke - Chicago

Chicago, IL · On-site

$64.75 - $73/hr

A working knowledge of the overall VFX pipeline * Programming and coding experience and knowledge * Experience with Hiero, Shotgun, After effects, Final Cut, Flame is an advantage * Compositing ...

NY · On-site

Work on the software that we use in our pipeline: * EmberGen * Blender * Substance Designer What ... Strong technical skills concerning VFX production * Fluent English (C1/C2 level) We offer: * Salary ...

Compositor

Sherman Oaks, CA · On-site

$40 - $70/hr

High-level knowledge of Nuke, VFX color pipelines, and VFX production process, with experience compositing multi-layer EXR CG, set extensions, and FX elements Work effectively as a part of a team ...

Compositor

Sherman Oaks, CA · On-site

$40 - $70/hr

High-level knowledge of Nuke, VFX color pipelines, and VFX production process, with experience compositing multi-layer EXR CG, set extensions, and FX elements Work effectively as a part of a team ...

Showing results 41-60

Vfx Pipeline information

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How much do vfx pipeline jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for vfx pipeline in the United States is $24.39, according to ZipRecruiter salary data. Most workers in this role earn between $19.71 and $27.40 per hour, depending on experience, location, and employer.

What is a VFX pipeline?

A VFX pipeline is the structured process and set of tools that guide the creation of visual effects for films, television, or games, from initial concept to final output. It organizes the flow of work across different departments—such as modeling, texturing, animation, and compositing—to ensure efficiency, consistency, and quality. The pipeline also includes technical aspects like asset management, data transfer, and automation scripts, which help teams collaborate on complex projects. A well-designed VFX pipeline is essential for meeting deadlines and maintaining high standards in visual effects production.

What are the key skills and qualifications needed to thrive as a VFX pipeline TD, and why are they important?

To thrive as a VFX Pipeline Technical Director (TD), you need strong programming skills (commonly in Python or C++), a solid understanding of computer graphics, and experience with industry-standard VFX software such as Maya, Houdini, or Nuke. Familiarity with asset management systems, render farm management, and tools like ShotGrid is typically required, along with knowledge of scripting and automation. Excellent problem-solving abilities, communication, and collaboration skills help you bridge the gap between artists and technical teams. These skills ensure efficient workflows, minimize production bottlenecks, and enable seamless integration of creative and technical processes in VFX studios.

What are some common challenges faced by VFX pipeline professionals when integrating new tools or software into an existing production workflow?

VFX Pipeline professionals often encounter challenges when integrating new tools, such as ensuring compatibility with existing software, minimizing workflow disruptions, and providing adequate training for artists and technical staff. Balancing the need for innovation with the stability of the pipeline is crucial, as poorly integrated tools can lead to delays or data inconsistencies. Collaboration across departments—like modeling, animation, and compositing—is essential to test new solutions thoroughly and maintain smooth production processes.

What is the difference between Vfx Pipeline vs Vfx Compositor?

AspectVfx PipelineVfx Compositor
Primary RoleOversees the entire workflow, managing asset transfer, software integration, and process optimizationFocuses on combining visual elements, integrating rendered images, and creating the final shot
Required SkillsKnowledge of software pipelines, scripting, project management, and technical problem-solvingStrong artistic skills, compositing software proficiency, and understanding of visual effects techniques
Work EnvironmentWorks across departments, liaising with artists, TDs, and supervisorsPrimarily works in compositing software, collaborating with artists and supervisors

While Vfx Pipeline specialists manage the technical workflow and process efficiency, Vfx Compositors focus on creating the final visual elements. Both roles are essential in the VFX industry but serve different functions within the production pipeline.

Is Vfx pipeline a stressful career?

A Vfx pipeline involves coordinating various stages of visual effects production, which can be demanding due to tight deadlines and high-quality expectations. The workload may fluctuate, and long hours are common during project crunch times, making it potentially stressful for some professionals. Developing strong time management and technical skills can help manage the pressure.
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Infographic showing various Vfx Pipeline job openings in the United States as of September 2026, with employment types broken down into 95% Full Time, 3% Part Time, and 2% Contract. Highlights an 76% Physical, 4% Hybrid, and 20% Remote job distribution, with an average salary of $50,722 per year, or $24.4 per hour.
Ember Lab
Motion Picture and Video Production • 1 - 10 employees

$130K - $170K/yr

Full-time

Re-posted 10 days ago


Job description

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We're looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


Job Summary:

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and creative direction while mentoring other team members and contributing directly to production. You'll collaborate closely with art, design, and technical teams to bring our world to life through compelling and thrilling visuals that support immersive storytelling.

You will play a pivotal role in shaping the game's visual identity while ensuring that our visual effects support both gameplay and narrative goals. This is a leadership position for someone who can directly contribute while simultaneously guiding others on VFX tasks.


Key Responsibilities:

  • Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching.
  • Lead visual effects creation - Guide the development and implementation of visually stunning and optimized visual effects for characters, environments, and gameplay.
  • Own the visual and technical bar - Drive the artistic vision for the VFX team from concept to final implementation, including particles, shaders, textures, and simulations.
  • Partner with production - Collaborate closely with producers to estimate departmental needs, break down project tasks, and ensure scope and schedules align with team capacity.
  • Collaborate across disciplines - Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader and material solutions.
  • Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for efficient asset production and integration.
  • Ensure performance targets - Validate that all assets meet engine and platform constraints, with a focus on quality, optimization, and consistency

Qualifications:

  • Bachelor's degree in Art, Animation, or a related field, or equivalent experience.
  • Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills.
  • Proficiency at creating real-time VFX for Unreal Engine.
  • Experience with VFX optimization and performance profiling.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication and collaboration abilities, with the ability to work effectively in a team-oriented environment.
  • Experience creating stylized FX textures from scratch.

Preferred Qualifications:

  • Experience working on AAA game titles.
  • Familiarity with game development pipelines and processes.
  • Experience creating both stylized and realistic VFX.
  • Up-to-date knowledge of the VFX tools inside Unreal Engine 5, including Niagara Fluids and Chaos Destruction.
  • Knowledge of other VFX creation tools such as Houdini, Maya, and Photoshop.

Location

  • Onsite or Hybrid Preferred, Remote upon consideration


To apply:

  • Please include a portfolio.


Compensation: The anticipated base salary range for this position is $130,000-$170,000 USD annually. Actual compensation will be determined based on factors such as skills, experience, qualifications, and location. In addition to base salary, eligible employees may be considered for discretionary bonuses and a comprehensive benefits package.