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From Home 3D Vfx Jobs (NOW HIRING)

From beginners learning the basics of digital creativity through professional facilities, PWF is ... Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ...

From beginners learning the basics of digital creativity through professional facilities, PWF is ... Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ...

... setups, and VFX to create a stylized, expressive and rich world. * Own assets from early ... You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of ...

From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform - supercharged by Luna, our proprietary AI ...

Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

Lead VFX Artist

Irvine, CA · On-site

$135K - $165K/yr

While we are based in Orange County, CA, we support flexible work arrangements ranging from in ... Knowledgeable of 3D graphics, particle systems, physics, etc. * Experience in UE5 * Keen production ...

Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... It ships a coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

... for home-services and manufacturing clients to large, multi-channel campaigns and interactive ... Produce 2D and 3D animation and motion graphics, from lower-thirds and title work to full animated ...

New

In this role, you'll be responsible for extracting motion data from filmed plates, tracking both ... Collaborate with the VFX and CG teams to troubleshoot tracking challenges and maintain alignment ...

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and motion graphics across a client roster that ranges from tight-turnaround commercials for home-services ...

3D Engineer

Glendale, CA · On-site

$130K - $160K/yr

From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform - supercharged by Luna, our proprietary AI ...

In this role, you'll be responsible for extracting motion data from filmed plates, tracking both ... Collaborate with the VFX and CG teams to troubleshoot tracking challenges and maintain alignment ...

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From Home 3D Vfx information

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$42K

$106K

$152K

How much do from home 3d vfx jobs pay per year?

As of Aug 7, 2026, the average yearly pay for from home 3d vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between From Home 3D Vfx vs From Home 3D Animator?

AspectFrom Home 3D VfxFrom Home 3D Animator
Primary RoleCreating visual effects for film, TV, and commercialsDesigning and creating animated characters and scenes
Skills & ToolsVFX software (After Effects, Nuke), compositing, rotoscoping3D modeling, rigging, animation software (Maya, Blender)
Work EnvironmentPost-production studios, freelance, remoteAnimation studios, freelance, remote
Common Industry UsageFilm, TV, advertisingVideo games, film, advertising

While both roles involve 3D work from home, From Home 3D Vfx focuses on creating visual effects and compositing, whereas From Home 3D Animator specializes in character and scene animation. Understanding these differences helps job seekers target the right opportunities based on their skills and interests.

More about From Home 3D Vfx jobs
What cities are hiring for From Home 3D Vfx jobs? Cities with the most From Home 3D Vfx job openings:
What are the most commonly searched types of 3D Vfx jobs? The most popular types of 3D Vfx jobs are:
What states have the most From Home 3D Vfx jobs? States with the most job openings for From Home 3D Vfx jobs include:
Infographic showing various From Home 3D Vfx job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 73% Full Time, 22% Part Time, and 4% Contract. Highlights an 79% Physical, 1% Hybrid, and 20% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

Creative Expert - 3D/VFX

Apple

Culver City, CA • On-site

Full-time

Posted 23 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

The people here at Apple don't just create products - they create the kind of wonder that's revolutionized entire industries. The diversity of those people and their ideas inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it. Are you up for the challenge?
Pro Workflow (PWF) team, within Apple's Hardware Engineering organization, joins creative domain experts with computer system architects to drive innovation and deliver astounding new features to iPhone, iPad, and Mac. From beginners learning the basics of digital creativity through professional facilities, PWF is dedicated to elevating and accelerating the creative capabilities of our customers by understanding how the most demanding creative customers use our products, and leveraging those insights to build better products for everyone.
The Pro Workflow team exemplifies Apple's position at the intersection of technology and the liberal arts. We look forward to your contributions to help shape the future of creativity.
Come join us!
Description
Collaborate with System Architects to identify creative use cases that are impacted by hardware performance.
Work individually and collaboratively on research and development of new creative capabilities for Mac, iPad, and iPhone.
Help establish and validate performance targets for future hardware.
Lead cross-functional efforts to improve performance and bring new features to Apple products.
Set creative and technical direction and mentor others as a senior voice within and beyond the team.
Stay current on emerging hardware, software and workflows in 3D, animation, and digital content creation.
Create presentation materials and regularly present status reports and project outcomes to peers and executive leadership.
Build technical relationships with key external developers and strategic customers.
Minimum Qualifications
Minimum 3 years of industry experience
Compelling body of work demonstrating 3D capability in a creative or design discipline. This can be rooted in motion imaging, for example visual effects, animation, illustration, or design, architecture, fashion, fine art, or academic work
Fluent, hands-on command of 3D applications with expertise in more than one sub-discipline, for example modeling, sculpting, texturing, look development, lighting, shading, rigging, animation, simulation, real-time, or CAD
Primary artistic capability in pen-and-tablet or pen-and-touch workflows
Track record of inventing or adopting new techniques, tools, or workflows and bringing them into creative or design practice
Experience in debugging and resolving workflow issues independently, within a team, and as a beta tester generating actionable feedback.
Preferred Qualifications
Public practice as a teacher in academia, streaming, or publishing is good to have
Experience building an audience on social platforms
Experience as a Lead or Manager, guiding creative teams, setting direction, and developing others is a plus.
An attitude of continuous learning and expanding knowledge and capability in core expertise and adjacent areas
Ability to maintain and prioritize multiple projects across multi-year timelines.
Skilled at articulating creative and design needs in technical terms and tailoring information to fit the audience.
Comfortable engaging with third-party developers and customers.

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976