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From Home 3D Vfx Jobs (NOW HIRING)

VFX Artist

San Francisco, CA · On-site

$150K - $225K/yr

Build the VFX standards, art pipelines, and workflows from the ground up as a founding artist ... VFX Toolchain: Hands-on experience with 3D/VFX creation tools such as Houdini, Blender, and ...

New

From beginners learning the basics of digital creativity through professional facilities, PWF is ... Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ...

From beginners learning the basics of digital creativity through professional facilities, PWF is ... Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ...

You will create a wide range of VFX, from environmental and atmospheric effects to character ... Proficiency with Photoshop and 3D Studio Max, Maya, or comparable 3D software. * Understanding of ...

... 3D asset production in-house.Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta, GA, with flexibility for partial work from home. In this role, you will ...

From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform - supercharged by Luna, our proprietary AI ...

From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform -- supercharged by Luna, our proprietary ...

Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the ... Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... It ships a coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

The true breakthrough will come from achieving production-grade quality, deeply integrating with ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

THE ROLE Agency 15 is looking for a VFX Generalist to own video editing, 2D/3D animation, and motion graphics across a client roster that ranges from tight-turnaround commercials for home-services ...

... end-from concept, treatment, and scripting through shooting, editing, sound, color, and final ... Direct editors, cinematographers, motion/VFX artists, 3D specialists, and agencies; manage briefs ...

... end-from concept, treatment, and scripting through shooting, editing, sound, color, and final ... Direct editors, cinematographers, motion/VFX artists, 3D specialists, and agencies; manage briefs ...

3D Engineer

Glendale, CA · On-site

$130K - $160K/yr

From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform - supercharged by Luna, our proprietary AI ...

Senior 3D Engineer

Glendale, CA · On-site

$160K - $200K/yr

From AI-driven marketing and in-home 3D design to sales, service, and operations, Moon unifies the entire customer and business journey on a single platform - supercharged by Luna, our proprietary AI ...

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From Home 3D Vfx information

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$42K

$106K

$152K

How much do from home 3d vfx jobs pay per year?

As of Aug 25, 2026, the average yearly pay for from home 3d vfx in the United States is $105,989.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $121,000.00 per year, depending on experience, location, and employer.

What is the difference between From Home 3D Vfx vs From Home 3D Animator?

AspectFrom Home 3D VfxFrom Home 3D Animator
Primary RoleCreating visual effects for film, TV, and commercialsDesigning and creating animated characters and scenes
Skills & ToolsVFX software (After Effects, Nuke), compositing, rotoscoping3D modeling, rigging, animation software (Maya, Blender)
Work EnvironmentPost-production studios, freelance, remoteAnimation studios, freelance, remote
Common Industry UsageFilm, TV, advertisingVideo games, film, advertising

While both roles involve 3D work from home, From Home 3D Vfx focuses on creating visual effects and compositing, whereas From Home 3D Animator specializes in character and scene animation. Understanding these differences helps job seekers target the right opportunities based on their skills and interests.

More about From Home 3D Vfx jobs

What cities are hiring for From Home 3D Vfx jobs?

Cities with the most From Home 3D Vfx job openings:

What are the most commonly searched types of 3D Vfx jobs?

The most popular types of 3D Vfx jobs are:

What states have the most From Home 3D Vfx jobs?

States with the most job openings for From Home 3D Vfx jobs include:

Infographic showing various From Home 3D Vfx job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 20% Part Time, and 3% Contract. Highlights an 71% Physical, 1% Hybrid, and 28% Remote job distribution, with an average salary of $105,989 per year, or $51 per hour.

VFX Artist

San Francisco, CA • On-site

Success Matcher Recruitment
Recruiting and Staffing Services • 1 - 10 employees

$150K - $225K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Visual Effects Artist

Salary: $150,000 - $225,000 Base Salary + Competitive Equity

Location: San Francisco, CA (Onsite)

No Relocation

No Visa Sponsorship


About Our Client

Our client operates at the high-growth intersection of gaming, fintech, and digital entertainment. Backed by top-tier venture capital firms ($65M+ raised) and currently growing over 10x year-over-year, they build category-defining real-money gaming and digital collectibles platforms. With a team featuring ex-quant traders, world-champion competitive gamers, and elite artists, they offer an environment with zero red tape, high autonomy, and massive upside.

The Opportunity

As a VFX Artist, you will own the end-to-end visual effects and animation experience for our client's flagship platform's reward and pack-opening mechanics ("rips"). You will be the first dedicated game artist at the company, setting the VFX standards, building out pipelines, and designing high-dopamine anticipation and payoff sequences across 50+ unique themes and seasonal drops.

This role comes with zero design-by-committee creative friction and offers a clear, direct trajectory into a player-coach Lead VFX role, where you will eventually build and manage your own team.

Key Responsibilities

  • Own the Experience: Design, author, and animate high-impact "pack-opening" and reward VFX sequences—focusing on anticipation, escalation, and payoff.
  • Establish Pipelines: Build the VFX standards, art pipelines, and workflows from the ground up as a founding artist.
  • Drive Art Direction: Take complete creative ownership of in-game real-time visual effects without corporate micromanagement.
  • Scale the Team: Act as an individual contributor initially, with a clear path to hire, mentor, and lead future VFX artists as the company expands.
  • Rapid Execution: Ship initial key animations and establish robust processes within your first 90–180 days.

Candidate Qualifications

  • Strong Portfolio: An active portfolio (ArtStation link strongly preferred) showcasing exceptional real-time mobile visual effects, reward reveals, and "game feel."
  • Engine Mastery: Deep proficiency in Unity (experience with Cocos Creator is a strong plus).
  • VFX Toolchain: Hands-on experience with 3D/VFX creation tools such as Houdini, Blender, and Photoshop.
  • Mobile Experience: Strong background in mobile-first game art direction (studio experience at companies like Supercell, Niantic, Gameloft, or similar is highly valued).
  • Growth Mindset: Ability to balance elite individual contribution with a desire to step into a leadership role as a player-coach.