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Vfx Generalist Jobs (NOW HIRING)

AI Generalist Artist Location: Culver City, California (In-Office) / Remote considered , UK London ... VFX pipelines and tools is a strong plus. · Technical Skills: o Proficiency in ComfyUI and open ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

It's used by artists, filmmakers, video game creators, designers, researchers, VFX houses, and ... You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ...

You are fully generalist. You don't have a sacred surface area or a preferred problem type. You go ... It's used by artists, filmmakers, game studios, designers, researchers, and VFX houses, including ...

Vfx Generalist information

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$34K

$65.8K

$98K

How much do vfx generalist jobs pay per year?

As of Jun 15, 2026, the average yearly pay for vfx generalist in the United States is $65,839.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $74,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Vfx Generalist position, and why are they important?

To thrive as a Vfx Generalist, you need a solid background in computer graphics, 3D modeling, animation, and visual effects, usually supported by a degree in animation, film, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Adobe After Effects, Houdini, and Nuke is crucial, along with a strong portfolio showcasing your versatility. Strong problem-solving skills, teamwork, adaptability, and the ability to handle feedback are essential soft skills in this collaborative role. These skills and qualities enable you to effectively contribute to diverse visual effects projects, meet tight deadlines, and work well within multidisciplinary creative teams.

What are the typical daily responsibilities of a Vfx Generalist in a production studio?

As a Vfx Generalist, your daily tasks may include creating 3D models and textures, animating digital assets, simulating environments or effects, compositing rendered elements, and addressing feedback from supervisors or directors. You’ll frequently collaborate with specialized artists, such as animators or compositors, and work closely with production teams to ensure visual consistency and meet project timelines. The role often requires multitasking across various aspects of the visual effects pipeline, making adaptability and clear communication essential. This provides a dynamic work environment where you continuously expand your technical and creative skill set.

What is a VFX Generalist job?

A VFX Generalist is a multi-skilled artist responsible for creating various visual effects elements in film, television, or games. They handle multiple aspects of the VFX pipeline, such as modeling, texturing, lighting, animation, and compositing. Unlike specialists who focus on a single area, generalists have a broad skill set that allows them to contribute to different stages of production. This role is common in smaller studios or projects with flexible team structures. It requires proficiency in industry-standard software like Maya, Houdini, Nuke, and Photoshop.

What cities are hiring for Vfx Generalist jobs? Cities with the most Vfx Generalist job openings:
What are the most commonly searched types of Vfx Generalist jobs? The most popular types of Vfx Generalist jobs are:
Infographic showing various Vfx Generalist job openings in the United States as of June 2026, with employment types broken down into 92% Full Time, 7% Part Time, and 1% Contract. Highlights an 84% Physical, 10% Hybrid, and 6% Remote job distribution, with an average salary of $65,839 per year, or $31.7 per hour.
AI Generalist Artist

AI Generalist Artist

BLT Recruiting

Culver City, CA • On-site, Remote

Full-time

Posted 25 days ago


Job description

AI Generalist Artist

Location: Culver City, California (In-Office) / Remote considered , UK London office / remote considered

Job Type: Freelance or Full-time

Position Overview

As an AI Generalist Artist, you will be responsible for generating and refining high-quality visual assets using ComfyUI as the primary platform. You will work with both open-source models and in-house fine-tuned models, collaborating closely with the Head of AI and the creative team to explore new possibilities in AI-generated art. Your contributions will span across multiple projects and platforms, combining technical proficiency with artistic innovation.

Key Responsibilities

· Utilize ComfyUI with open-source models (e.g., FLUX, QWEN, WAN) as well as in-house fine-tuned models.

· Work with existing ComfyUI workflows and develop new ones as needed.

· Contribute to both shot production work and R&D tasks, including project pitches.

· Collaborate with the Head of AI, AI artists, and CG artists to define and execute creative strategies.

· Iterate on AI-generated outputs based on feedback to achieve the highest quality standards.

· Stay current with the latest advancements in AI art generation and introduce innovative techniques to the team. Build and maintain a library of AI-generated assets for future use and reference.

Qualifications

· Experience:

o 3+ years of professional experience as an artist, with a focus on AI-generated or computational art.

o Mid-level to senior experience preferred.

o Proven experience with traditional VFX pipelines and tools is a strong plus.

· Technical Skills:

o Proficiency in ComfyUI and open-source AI art tools is essential.

o Experience with Adobe Creative Suite and/or 2D/3D software packages (e.g., Blender, Maya, Nuke, Houdini).

o Familiarity with Google Sheets or equivalent spreadsheet software.

o Python scripting experience preferred — especially for integrating new techniques into existing pipelines (e.g., Nuke's Cattery or Flame Inference nodes).

· Soft Skills:

o Strong problem-solving abilities and adaptability in both independent and team settings.

o Excellent communication skills to clearly articulate creative concepts and technical ideas.

How to Apply: Please submit your resume, a cover letter, and a portfolio showcasing your work in AI art