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Vfx Generalist Jobs (NOW HIRING)

Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX. * Emotionally driven. You care about personality and expression ...

AI Art Director

Los Angeles, CA · Hybrid

$90K - $120K/yr

Bonus: 3D, motion design, look dev, or generalist VFX experience What We're Looking For * 5 - 7 years experience in commercial production * A strong visual aesthetic and portfolio that shows taste ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline ... Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.

A true generalist producer whos comfortable moving between a video shoot, a print run, a branded ... Experience across live action, photography, VFX, and animation * Print production know-how: paper ...

A true generalist producer who's comfortable moving between a video shoot, a print run, a branded ... Experience across live action, photography, VFX, and animation * Print production know-how: paper ...

A true generalist producer who's comfortable moving between a video shoot, a print run, a branded ... Experience across live action, photography, VFX, and animation * Print production know-how: paper ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

While this position favors a materials specialist, the ideal candidate brings a generalist mindset ... VFX EPIC JOB + EPIC BENEFITS = EPIC LIFE Our intent is to cover all things that are medically ...

Vfx Generalist information

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$34K

$65.8K

$98K

How much do vfx generalist jobs pay per year?

As of Jul 27, 2026, the average yearly pay for vfx generalist in the United States is $65,839.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $74,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Vfx Generalist position, and why are they important?

To thrive as a Vfx Generalist, you need a solid background in computer graphics, 3D modeling, animation, and visual effects, usually supported by a degree in animation, film, or a related field. Proficiency with industry-standard software such as Autodesk Maya, Adobe After Effects, Houdini, and Nuke is crucial, along with a strong portfolio showcasing your versatility. Strong problem-solving skills, teamwork, adaptability, and the ability to handle feedback are essential soft skills in this collaborative role. These skills and qualities enable you to effectively contribute to diverse visual effects projects, meet tight deadlines, and work well within multidisciplinary creative teams.

What are the typical daily responsibilities of a Vfx Generalist in a production studio?

As a Vfx Generalist, your daily tasks may include creating 3D models and textures, animating digital assets, simulating environments or effects, compositing rendered elements, and addressing feedback from supervisors or directors. You’ll frequently collaborate with specialized artists, such as animators or compositors, and work closely with production teams to ensure visual consistency and meet project timelines. The role often requires multitasking across various aspects of the visual effects pipeline, making adaptability and clear communication essential. This provides a dynamic work environment where you continuously expand your technical and creative skill set.

What is a VFX Generalist job?

A VFX Generalist is a multi-skilled artist responsible for creating various visual effects elements in film, television, or games. They handle multiple aspects of the VFX pipeline, such as modeling, texturing, lighting, animation, and compositing. Unlike specialists who focus on a single area, generalists have a broad skill set that allows them to contribute to different stages of production. This role is common in smaller studios or projects with flexible team structures. It requires proficiency in industry-standard software like Maya, Houdini, Nuke, and Photoshop.

What cities are hiring for Vfx Generalist jobs? Cities with the most Vfx Generalist job openings:
What are the most commonly searched types of Vfx Generalist jobs? The most popular types of Vfx Generalist jobs are:
What job categories do people searching Vfx Generalist jobs look for? The top searched job categories for Vfx Generalist jobs are:
Infographic showing various Vfx Generalist job openings in the United States as of July 2026, with employment types broken down into 89% Full Time, 9% Part Time, and 2% Contract. Highlights an 84% Physical, 8% Hybrid, and 8% Remote job distribution, with an average salary of $65,839 per year, or $31.7 per hour.
Visual Effects Animation Artist

Visual Effects Animation Artist

Anatomage, Inc.

Santa Clara, CA • On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 11 days ago


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You’ll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.

Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

Benefits

What We Offer

  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage

Anatomage has been financially robust and growing for 20 consecutive years.

Anatomage offers the world’s first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.

At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.