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Uv Mapping Jobs in California (NOW HIRING)

Geospecific 3D Modeler

South San Francisco, CA · On-site

$60K - $80K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to high poly models. Applicants are required to provide a link to their portfolio, either on their website ...

Analytical Scientist, Ph.D.

San Diego, CA · On-site

$110K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... UV/Vis spectrophotometry, and fluorescence-based assays. * Characterize LNP drug product attributes ... Strong understanding of protein characterization (intact mass, peptide mapping, glycosylation ...

Analytical Scientist, Ph.D.

San Diego, CA · On-site

$110K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... UV/Vis spectrophotometry, and fluorescence-based assays. * Characterize LNP drug product attributes ... Strong understanding of protein characterization (intact mass, peptide mapping, glycosylation ...

Process Engineer II

West Sacramento, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... UV-VIS spectrophotometry etc. * Danaher Business System (visual project management, value stream mapping, standard work ) /Lean/Kaizen/6-sigma, Problem Solving Process (PSP) * Risk management ...

Process Engineer II

West Sacramento, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... UV-VIS spectrophotometry etc. * Danaher Business System (visual project management, value stream mapping, standard work ) /Lean/Kaizen/6-sigma, Problem Solving Process (PSP) * Risk management ...

Process Engineer II

West Sacramento, CA

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... UV-VIS spectrophotometry etc. * Danaher Business System (visual project management, value stream mapping, standard work ) /Lean/Kaizen/6-sigma, Problem Solving Process (PSP) * Risk management ...

Conduct analytical characterization (LC-MS, HPLC, CE, UV-Vis) to confirm identity, purity, and ... Lead troubleshooting efforts by designing investigation maps and structured experimental plans.

Uv Mapping information

See California salary details

$10

$31

$72

How much do uv mapping jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for uv mapping in California is $31.71, according to ZipRecruiter salary data. Most workers in this role earn between $18.36 and $41.43 per hour, depending on experience, location, and employer.

What is UV mapping?

UV mapping is the process of projecting a 2D image texture onto a 3D model's surface. The 'U' and 'V' refer to the axes of the 2D texture, distinguishing them from the 3D space's X, Y, and Z axes. This technique allows artists and designers to control how textures wrap around complex 3D shapes, ensuring details like colors, patterns, or labels appear correctly on the model. UV mapping is essential in 3D modeling, animation, and game development to create realistic and visually appealing objects.

What are the key skills and qualifications needed to thrive as a UV mapping specialist, and why are they important?

To thrive as a UV Mapping Specialist, you need a solid understanding of 3D modeling, texture mapping, and digital art fundamentals, often backed by experience or a degree in game design, animation, or a related field. Proficiency with industry-standard software like Autodesk Maya, Blender, and Substance Painter is typically required, along with knowledge of texture baking workflows. Attention to detail, problem-solving, and effective communication are crucial soft skills for optimizing UV layouts and collaborating with artists and developers. These skills are vital because efficient UV mapping directly impacts the visual quality and performance of 3D assets in games, films, and other digital media.

What are some common challenges faced by professionals working in UV mapping, and how can they be addressed?

Professionals in UV Mapping often face challenges such as minimizing texture distortion, efficiently unwrapping complex 3D models, and ensuring seamless texture alignment. These issues can be addressed by carefully planning the UV layout, utilizing software tools for automatic unwrapping, and regularly checking the model for stretching or seams. Collaborating closely with 3D artists and texture painters also helps ensure that UV maps meet the artistic and technical requirements of the project.

What is the difference between Uv Mapping vs 3D Modeler?

AspectUv Mapping3D Modeler
Primary RoleCreating 2D texture coordinates for 3D modelsDesigning and building 3D models from concepts or sketches
Required SkillsUV unwrapping, texturing, software like Blender or MayaModeling, topology, software like Blender, Maya, 3ds Max
Work EnvironmentPart of 3D asset creation, often within a modeling or texturing teamFull 3D asset creation, including modeling, sculpting, and texturing

Uv Mapping focuses on creating accurate texture layouts for 3D models, while a 3D Modeler is responsible for building the entire 3D object. Both roles often collaborate but have distinct skill sets and responsibilities within the 3D asset pipeline.

What job categories do people searching Uv Mapping jobs in California look for?

The top searched job categories for Uv Mapping jobs in California are:

What cities in California are hiring for Uv Mapping jobs?

Cities in California with the most Uv Mapping job openings:

Infographic showing various Uv Mapping job openings in California as of August 2026, with employment types broken down into 82% Full Time, 10% Part Time, 1% Temporary, and 7% Contract. Highlights an 77% Physical, 4% Hybrid, and 19% Remote job distribution, with an average salary of $65,956 per year, or $31.7 per hour.

Geospecific 3D Modeler

Aechelon Technology

South San Francisco, CA

$60K - $80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 19 days ago


Job description

We currently have an open position in the GeoSpecific Department of the Modeling Division for a 3D Modeler.  The primary workplace for this position will be in our South San Francisco office. 
 
Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to high poly models.  Applicants are required to provide a link to their portfolio, either on their website, ArtStation or similar online platforms.

Required Skills and Experience:

  • Advanced knowledge of Maya
  • Advanced knowledge of Photoshop
  • Strong understanding of light and form
  • Strong time management and communication skills
  • United States citizenship required, due to restrictions on access to certain data
  • Good technical abilities with respect to implementation of models into 3D engines
  • An understanding of basic color theory and an 'aesthetic eye' as it relates to real world data for simulation
  • Background/degree in Animation and Visual Effects, Media Arts, Industrial Design, 3D Modeling or similar

Desired Skills and Experience:

  • Experience working in a game/real time environments
  • Experience with Mel and/or Python
  • Experience with Microsoft Office (MSExcel/MSWord)
  • Military background a plus

Software Used:

  • Autodesk Maya
  • Adobe Photoshop
  • In-house software

Salary Range: $60,000 - $80,000 USD per year

The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $60,000 - $80,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std,  ltd, and life insurance plans).
 
No relocation reimbursement provided.